- 17,850
- Florida
- GranTurismo0517
- RandomCarGuy17
Okay, I actually drove it myself. Of course it's modified and I can't even edit the physics, my kingdom for a stock Terminator Cobra. sighA 2004 Ford Mustang SVT Cobra Mod
Okay, I actually drove it myself. Of course it's modified and I can't even edit the physics, my kingdom for a stock Terminator Cobra. sighA 2004 Ford Mustang SVT Cobra Mod
If that was originally a Simdream model, check the animations folder for anything to do with the front suspension. They have a habit of resizing things inside the animation which totally borks the model if you ever use the "update the suspension" function in CM. The only way to get around that is to get rid of the animation and replace the wheels with another set. At least that's the only easy solution...Part of HUB_LF, but if both empties are 1.0 scale i don't see how it can result to this
Edit this in the "drive" tab of CMHi,
Hi, I have followed the installation of new Content Manager (version 0.8.2549.39678) with the new lights-patch-v0.1.80-preview218-full. Unfortunately I cannot put /update the 'rating' field for the tracks...I just see the ratings done with the old CM.
Any idea how to resolve this issue?
Thanks for your support.
View attachment 1253968
haha i actually disabled the suspension animation in cars.ini but forgot that there was still a data.acd......If that was originally a Simdream model, check the animations folder for anything to do with the front suspension. They have a habit of resizing things inside the animation which totally borks the model if you ever use the "update the suspension" function in CM. The only way to get around that is to get rid of the animation and replace the wheels with another set. At least that's the only easy solution...
Thanks for the support. Have a nice evening.Edit this in the "drive" tab of CM
View attachment 1253976
Lucky!!!My experience has been completely different. I've had the best races against AI I've ever had with the new CSP version. And I'm definitely not an Alien!
did anyone do the steering wheels for the 2022 car?Well, first steering wheel out of many! I'll be uploading them in the next hours/days, with the respective bug fixes etc...
It wasn't a good idea start with the one that is very likely to the original, but here it goes. RB19 Steering wheel
I'll follow this order -> A523, AMR23, W14, SF23.
Download RB19 steering wheel RSS FH23 rar
Download File RB19 steering wheel RSS FH23 rarsharemods.com
Installation as always. The RB18.kn5 and the ext_config.ini should be inside extension folder of the RSS FH23 car. I would apreciate feedback.
I uploaded them heredid anyone do the steering wheels for the 2022 car?
That's new to me.NEWS
EDIT: Another fix for Grindelwald, if you want to show the total driven distance in CM you have to get ride of the capitol letters in the ui folder of the track.
cheers ill have a lookI uploaded them here
ok had a look, I can only find 5 on hereI uploaded them here
So after looking at the skin folder, the Mustang Sampling is a .psd file that comes in the template files with the car. Other than that everything seems good, I put a new link which includes pit crew as well. Sorry it was getting late last night when I uploaded it.I really love your skins, and i was very happy that you made this skin! But the thing is i'm only seeing the jdc miller Mustang version after the install, can this be ? Picture shows 2023 Jota, showroom shows the mustang version. Thnx again 4 your efforts!
95 to 100% depending on the type of cars (usually endurance racing) and the track. Start at 100 and then drop it if necessary to get the grid as close to real world times as possible.Lucky!!!
Can I ask what AI level usually play at???
1. You need to run profiler at leat once after a reboot, you can exit after (no need to leave it running)Hello guys.
This is a kind of help I never asked for.
It is concerned to the steering wheel.
Oddly enough, every time I steer, most of the cars tend to rotate on its center which lead to an impossible driving experience.
I mean, in a middle of the corner, the rear end of the car tries to overtake the front end.
I already downloaded and settled up the assetolut.lut. but I am sure I am missing something important.
As always, any help is welcome.
Thank you.
P.S. G27
Track update on Page 3856
Majura Valley Motorsports Park from IC updated DaBaeda
New Trees and Objects, GrassFX, RainFX, TreeFX and Cams
Have Fun
DaBaeda
Download:
Majura Valley Motorsports Park from IC updated DaBaeda and CrisT86
New Trees and Objects, GrassFX, RainFX, TreeFX and Cams
Addons from CrisT86
- new pole lights
- new bulbs for the lights
- new textures for the pole lights
- new textures fold the bulbs
- new trees (i fixed the wrong ones you removed because i don't like the TreeFX ones, so with this solution, people can choose what to use or not)
- new scratch made ext_config (which includes all your fixes)
- new tv cameras
- Have Fun
- DaBaeda
- Download:
Love the updates to this, finally got a chance to give it a spin today. The track updates itself are amazing.Majura Valley updated with CrisT86 fix.
Yep courseA changed to coursea in ui folder changed the missing driven distance for me. However I lost all my track records.That's new to me.
I know capital letters in car folder names causes this (and top speed), but in the track ui ??
EDIT: OK, I think you meant the capital letters in the layout names ? Like courseA changed to coursea ?
Anyway, that is indeed a fix. 👍
This guy has Nagoya running but no DL link sadly.
He also has Osaka running too, again no link.
All of the raw files were already extracted but buried in this thread somewhere. We just need someone to actually do the conversion and put it out in public. The guys at Shuto Revival Project discord were supposedly working on it but it's been years and nothing has been released.
We have almost all the other tracks from WMMT in AC already apart from these 2 + Hiroshima and Kobe (but these last 2 are a bit hard as they are only found in the newer games and hasn't been extracted yet).
As did I. Time to set new ones...Yep courseA changed to coursea in ui folder changed the missing driven distance for me. However I lost all my track records.
It helped Buddy.1. You need to run profiler at leat once after a reboot, you can exit after (no need to leave it running)
I use 540 deg rotation
View attachment 1254146
2. Game setting, I use a custom LUT, but you dont need its only a preference
View attachment 1254147
hope this helps
I'm on CM version 0.8.2549.39678, but still I don't see that (DEV mode enabled):edit: you now can do your own customs previews with latest CSP for encrypted cars, meaning the blue crystals won´t show up any longer. Just enable "use CSP for final preview render" in settings --> content manager --> custom showroom and then click on update previews as usual. AC now starts in the background and generates the preview with the formerly used one. Great!