Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
  • 139,016 comments
  • 38,174,859 views
Well my whole install has been turned on it's head with this last update.

I don't have a Pure config any longer after reverting to older versions of CSP and reinstalls of Pure....what a disaster
 
Porsche 356A Speedster RaceCar v0.93 released
description of the changes in the main post.

unfortunately for me the "Odometer font" error in Showroom remains...
 
Link has been updated with a new version. You can thank or blame @Rodger Davies for the quick turnaround. Just kidding. He shared some info with me that makes the track more accurate for the time period so I think it's worth it. Please delete or backup your existing version until you are sure you like the changes.

Changes:

-- Added white to the bottom of the tree trunks at the start of Mulsanne Straight.
-- Added period correct flags for Spain and South Africa.
-- Darkened the tree trunks for the pine trees. They kind of stood out too much.
-- Fixed Esso advert coming down the front stretch so it doesn't look like a billboard.
-- Increased the LOD_OUT value for homes along Mulsanne Straight to eliminate the homes popping into view.
-- Added an alternate terrain folder that might be worth trying. It changes the look of the areas along Mulsanne Straight. Basically, it makes them a little darker and a little browner. Personally, I like it better because it doesn't look so bright. To try it, copy the contents of the Alternate_Terrain folder to the main track directory and overwrite when it asks. Might be smart to make a backup of the files that get replaced so you can revert back if you don't like the new look.
-- Still has the lighter ext_config alternative from the last update in case you preferred that one. Just need to rename the file.

I think that's it...

View attachment 1297091
I'm getting a virus warning when trying to download it.

Screenshot 2023-10-22 141256.png
 
Hello,
i Think I can help you with that, I still have this in my hard drive.
hope it helps
Thank you for the information

Thank you very much. I appreciate it
 
unfortunately for me the "Odometer font" error in Showroom remains...
The first thing I can advise is to install the latest stable CSP(for example 0.1.79), and reset the CSP settings to default, for correct checking. if the problem persists, check the path C:\Program Files (x86)\Steam\steamapps\common\assettocorsa\extension\textures\fonts for two files, odometer_font.png, odometer_font.txt, and check if they are damaged.
 
The first thing I can advise is to install the latest stable CSP(for example 0.1.79), and reset the CSP settings to default, for correct checking. if the problem persists, check the path C:\Program Files (x86)\Steam\steamapps\common\assettocorsa\extension\textures\fonts for two files, odometer_font.png, odometer_font.txt, and check if they are damaged.
I will attempt this when I have some more time...
( but since it's only with a very small amount of cars , I doubt it's related to my setup and more something with the cars )
I did not have the Odometer font but copied another Kunos font and renamed it to Odometer... should not be corrupt then (unless fonts are also encrypted ? ;) Could you pass me the actual Odometer font files please? I will install those then...
 
Hi folks is the showroom app in content manager broken ? I just get a black screen when its launched . Im using latest csp and cm. Thankyou.
 

Attachments

  • Screenshot (3).png
    Screenshot (3).png
    83.7 KB · Views: 11
Hey folks, I have a question about Content Manager: the last copy of times I've launched it, I've gotten a Windows notification specifying the 'data version' (169 first time, 171 the next). What does this mean? I have it set to not automatically update since half the posts here are about bugs with CM/CSP so I'd be a bit steamed if it was ignoring that.

In other news, URD released a Ferrari 296 GT3 mod recently. Has anybody tried it? It certainly looks very nice. One of the things I've wondered about such mods, though, is how the physics of such cars are developed - considering that to my knowledge there are no detailed spec sheets available. It's guess work for sure, but how does one make an educated guess?

Also how are people finding the RSS Lux V8? Before I realized I had to run the included batch file to patch in CSP physics, I was surprised to see that it's just straight up is called 'Lexus RC-F GT3' in game. Not sure if that's something I did myself or if someone at RSS forgot to edit a file before release lol
 
Hey folks, I have a question about Content Manager: the last copy of times I've launched it, I've gotten a Windows notification specifying the 'data version' (169 first time, 171 the next). What does this mean? I have it set to not automatically update since half the posts here are about bugs with CM/CSP so I'd be a bit steamed if it was ignoring that.

In other news, URD released a Ferrari 296 GT3 mod recently. Has anybody tried it? It certainly looks very nice. One of the things I've wondered about such mods, though, is how the physics of such cars are developed - considering that to my knowledge there are no detailed spec sheets available. It's guess work for sure, but how does one make an educated guess?

Also how are people finding the RSS Lux V8? Before I realized I had to run the included batch file to patch in CSP physics, I was surprised to see that it's just straight up is called 'Lexus RC-F GT3' in game. Not sure if that's something I did myself or if someone at RSS forgot to edit a file before release lol
Same here: auto updates disabled but recently it got updated two times anyway, forgot if it was 169, but actually on 171.

URD Ferrari: I tried it but honestly I find it not up to URD standards.
Same for the Lexus, the RSS version looks nicer.
 
Hi everyone,

I just upgraded my GPU and switched from 1080p@60hz -display to 1440p@165hz.

The problem I now have is that when I change the refresh rate in Windows' own settings to any other than 59.95hz, I get very annoying flickering in Content Manager. It's unusable. No flickering in the game itself when I start the race, or in any game or program.

I would be very thankful for any help, I'm using CM so much I'm gonna go back to 60hz.
 
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
Back