I have the Thrustmaster TS-XW Base with the Sparco Wheel and atm with an Acelith Formula Addon, Playseat Evolution and only driving in VR with Oculus Rift S, if you mean this? 🤔Out of interest: on what gear do you drive AC?
@ Question 1: i managed to drive with the V8 version a laptime of 1:16.321 min. and was faster as with the 3.2L version (as i remember 1:17... or 1:18...). I need to edit the gear ratios and put them in their standard setup. Atm there are no specific gear ratios/sets to the 3.2L and V8 version assigned.DW,
Awesome modelling as expected
Question: Should the 3.2 be faster than the V8? I am running about 6 seconds faster in the 3.2 than the V8 on Spa.
Question 2: I am getting some road reflections in the cockpit in VR, subdued but still there. Such as crossing a finish line, running a curb, etc.
GoodnightMy very infrequent contribution to AC modding below:
1. A fictional six-car skin pack for @JK1977 (F302's) Lamborghini Gallardo ST which didn't have any.
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Lamborghini Gallardo Super Trofeo fictional skin pack
By downloading, you are entitled to six skins for this skinless mod. Have fun. To install, have the Gallardo ST by F302 opened in the content page of CM, drag and drop zip file and install using the side bar.www.racedepartment.com
2. A Norton Internet Security livery for the RSS DBR9 that's best used as grid filler lol. Based on my old GT Sport livery I used online.
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Norton Aston Martin DBR9 #30
Made in CSP Paint Shop. So expect pure kwality. To install: Select the RSS Aston DBR9 in CM's content page, then drag+drop the zip file and install using the side bar. Based on a livery I raced online with in GT Sport, use as grid filler or...www.racedepartment.com
was it about a porsche? couldnt tell, there was no reference in his post, just another newbie asking for a mod, as they doHaving responded to the post where I helped that guy with the Porsche and gave some news about the T400r, I told him that mine will be out for Christmas. I don't know anything about that Porsche, but I think it's a private mod. 😀
That’s not an assumption lol. That’s the facts. PD used adaptive tessellation since GT6 so the models just lose and gain detail dynamically depending on where the camera is positioned. It’s a pretty cool system and to think they did that on a game that came out 10 years ago and on a system from 2006.That's because GT SPORT/7 uses tessellation ingame for optimization purposes, when ripping a model, it's in that state since PD presumably modeled those cars without smoothing them first, then using that system on the PlayStation to dynamically smooth the models in game based on LOD (that's my assumption tho)
Yup, that's what I meant. I like your mods optic wise a lot, but the ffb is pretty strong. Physics are good, but they feel way too heavy on a dd base. I guess the reason could be that you are driving a lighter wheel base and the mods are kind of optimised on it.I have the Thrustmaster TS-XW Base with the Sparco Wheel and atm with an Acelith Formula Addon, Playseat Evolution and only driving in VR with Oculus Rift S, if you mean this? 🤔
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That Zolder version is great, but it's from ACC, 2019, not really vintage...I found a nice looking vintage late 70's / early 80's Zolder. Works great with my 1982 championship. Now only working 80's Zandvoort missing.
Reboot Team tracks – Trained Monkey Modding
tm-modding.eu
@DASS:
I haven't seen a 1977 F1 mod for AC. There is for RF2 though.
Yep. I should have put "vintage looking" as the ads are vintage.That Zolder version is great, but it's from ACC, 2019, not really vintage...
I don't think the rt_zolder track has vintage adds, so maybe we are talking about a different release.Yep. I should have put "vintage looking" as the ads are vintage.
Zolder layout hasn't changed that much though.
Zolder
Zolder has always been somewhat in the shadow of its more illustrious counterpart at Spa-Francorchamps but nevertheless Belgium's first purpose-built circuit has plenty of history itself. Always a bustling national venue, the circuit has also had its fair share of international limelight...www.racingcircuits.info
You're probably right. Doesn't have vintage ads. I mistakenly thought these Esso and Martini ads were vintages.I don't think the rt_zolder track has vintage adds, so maybe we are talking about a different release.
The biggest change between early 80's and 2019 is that the 1ste corner has been totally remodelled to make the pit exit safer, the 'Kleine chicane' has been remodelled and the Villeneuve Chicane did not exist before 1986.
To me that are BIG differences, but as I said: maybe we are talking about a different sim version.
The 1967 version might be closed to what you are looking for:
Greetz
I guess Belgium is just a bit vintage as a countryYou're probably right. Doesn't have vintage ads. I mistakenly thought these Esso and Martini ads were vintages.
Thanks. I have that 1967 track but it didn't work with the 1982 cars that I found. Half of the cars won't leave the pits in qualifying (for whatever reason). I'm sure it's not the fault of the track, it's just that the 1982 mod is a bit "shady". Works perfectly with rt_zolder and the ai is super competitive.
I have to learn how to change the ads. Probably not too difficult.
Thanks.It will be published around Christmas
TMWmods makes a good 458 GT3.Hey, just wanted to thank you for all the converts you've been doing recently. Some of them have been fun for me to use.
I know lots of people are likely begging you for this car or that car, and you have a lot of projects going. I was just wondering if you were planning on converting the Ferrari 458 Italia GT3 into Assetto Corsa from GT Sport?
It's a highly-needed car in the game, we've had so many other GT3 cars but never an ok version of this car, and it's important in the history of GT3 racing. It holds (or at one point held) the most number of titles won worldwide for a car model in the category. So then why if it is so widespread and important, has a mod of it never been made for AC? Kinda blows my mind.
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I know a lot of these Vision cars are fascinating and I personally like a lot of them too, but this I'd argue should be the highest priority to convert from Gran Turismo. It's the only game I can think of with a decent model, and it's such a huge blind spot in AC's car roster. Provided people can make the skins, it would also fix a lot of championships and seasons in the game that people have made.
I think it's basically the only modern/mainstream GT3 car we don't have in some form at this point as well.
I was about to say something similar to this, but that model is incorrect in many ways. For starters the interior looks wrong from its GT7 and IRL counters, the only things that are right about this is the "458" doors and the steering wheel. The car doesn't have the racing hood latches, antenna, roof cam and even the racing fixed windows. My theory is that he took Jay Yang's "458 GT3 Street Legal" model and modified it to look like the race car and give it some new wheels and rip the interior from the other 458 GT3 from 2011. I'm still wondering where he got that steering wheel from, because it's actually accurate, maybe it came with it?
I have that one but that things a whole mess. It’s got no skins, the mapping is all messed up for the shadows on the front and rear bumpers so you get this weird texture across it in many lighting conditions, the physics are alright but could still use some work. Also the revline is at 8,000 RPM and not 9,000+ like it should be.
Why 3d trees ?I really like the track nemuno_ziedas. The problem is that the trees are way to bright and break the immersion for me. I've tried to fix it by retexturing what I could but I was not successful with all trees. I'd love to place 3d Trees in but have no idea how. If anyone else would like to share some 3d tree love for nemuno_ziedas I'd be very grateful.
Maybe. With the first versions i got some reviews about the FFB, that it was way to low. So I looked up how strong the FFB is set in other mods such as RSS, URD, etc. and adjusted that to my mods. I can reduce it a bit, but I generally find it quite difficult to adjust it so that everyone is happy. There are to much different factors that play a role in the FFB for everyone.Yup, that's what I meant. I like your mods optic wise a lot, but the ffb is pretty strong. Physics are good, but they feel way too heavy on a dd base. I guess the reason could be that you are driving a lighter wheel base and the mods are kind of optimised on it.
Thanks for the reply, I'll try PP filters. Perhaps extension config options?Why 3d trees ?
Imo it's the worst possible change you can make to a track, unless your aim is to totally ruin it...
That said...trees way too bright ?
Sol, sol extra PP:
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Yep sorry my bad. Any plan on doing the R33 too anyway? Apparently Chivas has quitted with the AC mods since he was doing GT500/JGTC cars...Isn't the car on the left the R33?
Idk if this can help you:nope,depends on the model itself
the penzoil r34 it also
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or the Corvette C7 Gr.4