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- The Bunker
Not necessarily disable the start sequence, just be able to use it on my FFB wheel where EXTRA_A, _B, _C and _D are mapped to momentary rotary switches which send a pulse signal and can't be 'held down' for a few seconds, which is needed on these cars to fire up the ignition.Yes I know this. But the point was that the CSP version has other things that Mascott wants to use, but he wanted to disable the starter/ignition thing only.
I'm fine with using the non-CSP version tho
@Short_Circut was very helpful and kindly pointed out that the script.lua is actually in the data folder - previously I was stupidly only looking in the car's extension folder and config.
This meant I could unpack the data and edit the script.lua to remap the start button from my momentary rotary switch (EXTRA_B) to a normal push button on my wheel (EXTRA_E), which means I can now press and hold it and start the ignition, and use the car as intended.
Thanks all, every day's a school day...
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