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CM is really handy with Mod cars & tracks because some authors can be a little bit lazy and not include all possible data. You probably noticed that where you set the Time of Day & Temperature there is also an option to use Real Conditions. Well, you can only enable that option if the Track data mentions where the track is located. Some Track creators put this information in. Some don't. CM makes it very easy to fix this missing information. If you give it a City/State or City/Country it can go grab the Geo Tags for you. Now you can drive with the actual conditions of that location at that moment in time. That's really good with something like the Good & Bad Weather mod.I was talking about it with Brandon yesterday, so far i discovered that you can update mod cars avatars in the garage but i have to delve deeper into all the other possibilities.
Any more features that you use in CM that I should know about?
As you know, one of the recent mods broke most of the sound on Mod vehicles. That really sucks. Well, with CM you can take your sound damaged Mod car and hit the button "Replace Sound". Another window pops up showing all your cars...all you do is select one of them and CM will do the rest. It will copy all the good/working sounds and edit the files on the broken car and voila! you've now fixed the sound to that mod car. Of course, you want to select something very close. It won't be 100% perfect, but it's better than no external sounds if you're waiting for the author to fix his outdated Fmod files.
In that same area Content > Cars, sometimes you'll have a car with a damaged or mission power/torque curve. Or, maybe you edited the power on one of your cars for private use. With the click of a button it will re-scale the curves for you. Fix damaged or missing curves. It will even "fix formats" if you ask it to. For instance, some cars say "300hp" while others say "300bhp". If you're an obsessive maniac like me, that's enough to make you want to punch holes through your monitors. One click, boom fixed. Sadly, even Kunos vehicles are not uniform...just within the Porsche Packs, for instance, they needed updating.
You know how some cars have a few paragraphs of information underneath the car & power stats? Well, if the car doesn't...it soon will because you'll hit the Find Information and it will go get that info for you. I've only used this once. I don't know how he does it. The author of CM is Russian...those guys can do anything! Just ask Hillary Clinton. 👍
Go into Content > Miscellaneous > Weather -- Select one of the weather presets and then hit the Edit Mode button on the bottom of the screen. About 40 sliders appear on the screen. You can edit the crap out of weather files, if you so wish. Maybe you'd like to create your own Weather setting because you don't like the temperature tracks become on a certain preset or whatever. There are all sorts of crazy adjustments you can make...
My personal favorite:
Presets. You can create Presets for every 🤬 thing, just about. I'm sure you've seen those little drop-down boxes on several different screens. Those are where you can save/load/delete Presets.
I like to do a lot of Track Days (that reminds me. He figured out a way to have a Track Day option, not just using the Practice part of a Race Weekend like I used to have to do in the Kunos launcher.) Well, it's a pain in the ass selecting 25 different sports cars to do a track day when you just did an AI race with open-wheel cars. But, if you choose those 25 cars and save it with a name like "Sports Car Track Day Monza". And then you make a preset called "Low HP Cars Race Vallelunga Club", you can switch back and forth with like 3 clicks. You can even share Presets. Schnipp hooked me up with like 20 Presets organized by "Race - Cup", "Race - Mixed" & "Track Day". If you said "I had the best Track Day today...Lots of action with the AI cars!" maybe you put together a good collection of cars and you can send me the Preset so I can try the same Track Day you just ran.
There are also Presets for Assists - you know how the Kunos launcher gives you Gamer, Intermediate, Pro or Custom? Well, I created two different presets. One with Damage on 100% with my Factory assists @ Fuel Usage. I have another one with only 10% Damage and something else is different, I can't remember. You can have as many as you'd like, of course.
You can even make Presets of which apps you'd like to see on your screen when you get on the track. Maybe you want Sidekick open in the middle of your screen, down on the bottom and you want the Delta App & Kunos Tire App for practicing. Save that preset. Then you make another one that puts sidekick in the bottom right corner & helicorsa is activated - this is your racing setup. You can activate & deactivate as many apps 3rd party apps as you want. And CM will even show you the coordinates of where the apps will pop up on the screen. You can even lock or unlock their positions from the CM menu.
There is much more in Content Manager. If you have any ideas or suggestions for a future version - just go to the official support thread on the AC Official Forums. The creator of this app x4fab is super cool. He's already added a ton of features based on user requests. Or, if you need help the guy Schnipp seems to be incredibly knowledgeable about all the little features & options.