have you seen this cinematic? for a late 90s game this cinematic is brutal!
I tried my friend VR headset (in skyrim)I've driven for hours in VR with no issues, and that's without fans. In really hot and humid weather it can get a little uncomfortable, but that's only to be expected.
Any disorientation or feeling of motion sickness diminishes in short time for most (not all) users. Like getting your 'sea legs' on a boat.
Nobody is disputing that. As I said in my post, there are plenty of people who cannot use VR for various reasons. Personally I prefer it to 2D displays, but not everyone does.I repeat that VR is not for everyone
I tried my friend VR headset (in skyrim)
First i cannot wear my glasses with VR so i will not see the image so good unless i wear contact lenses (and i am allergic to them) and second after 15 minutes of play it caused me dizziness cause i have an issue with high places and the VR makes me feel like i am suspended in air...
I repeat that VR is not for everyone
how to swap car data
@VaiHalen @Pedro Xavier
ofcourse they may always be exceptions, but thats how it usually works.
Couldn't agree with everything Masscot said more, it's the only reason I have got into sim racing, monitors are good but when I tried vr (on a crappy DK2) I was instantly hooked for all the reasons you mentioned. I am a bike rider and this is the only way I can get even close to the excitement of fast riding, if you let your brain go with it, you are there in that car racing at that track, the wheel and hands move when yours do etc. I simply couldn't be more passionate about it.I've driven for hours in VR with no issues, and that's without fans. In really hot and humid weather it can get a little uncomfortable, but that's only to be expected.
Any disorientation or feeling of motion sickness diminishes in short time for most (not all) users. Like getting your 'sea legs' on a boat.
however i could make you notice the problems that VR hasI could not disagree more.
A much better word than 'fun' is 'immersion'. VR puts you IN the car, ON the track, AT the race venue. You have to experience it yourself but the sense of presence is incredible. I know there are a multitude of personal, technical and financial reasons why VR isn't for everyone but for me it's an absolute perfect fit for sim racing. Full 360 degree freedom with a view that changes with your head movement is brilliant, but the biggest bonus of VR is the stereoscopic vision that works just like our eyes do to present things in proper 3D. Everything you see occupies 3D space and has a solidity that the best 2D screen in the world will never be able to reproduce. Opponents look and feel menacing alongside you, and they have a virtual mass that makes you more wary of collisions. Cockpits come alive in VR, apexes are easier to judge, the sensation of speed is unrivalled, and the scale of the environment can be overwhelming. I think it's pretty bloody amazing. Races are thrilling, feel dangerous, and the first few times you crash in VR you WILL brace for impact. Couple VR with a motion rig and the immersion simply goes of the scale.
I've went back to 2D when my Rift was out for repair (a 50" 4k panel right in front of my wheel, so a pretty good setup) and I found it terribly dull and insipid after VR. I was back to playing a videogame on a letterbox screen rather than feeling like I was actually racing cars on a track. It made me question how I ever got into sim racing in the first place. It just felt boring, and detached, and uninvolving. And all this is with a Rift CV1 with its narrow FoV and low resolution. I plan to upgrade hardware next year to something with a higher res and wider FoV, and man... I cannot wait.
2D racing on triples or a curved superwide has its place but comparing it to VR is futile. They are two totally different beasts with common components that achieve a similar thing in totally different ways with completely different results.
VR sim racing a 'gimmick'? No. No it's not. It's actually how it's meant to be played. This is meant to be a simulation, after all. And surely simulation starts with how we perceive things. That's not a 2D panel with your bedroom visible around the edges.
In my humble opinion, of course...
Man, I'm so happy to have normal audio back with no more machine guns. I didn't realise how much it was putting me off racing.
Check a few posts back, basically I selected/deselected 'windows down' audio a few times and left it disabled. Solved the problem.How'd you fix the issue? what was it?
i was disappointed that there was no pc port of f355 i wonder is it because pc's at the time were less powerful? Sega gt actually proved this.I remember this very, very well.
I have the Japanese F355 Challenge version for the Sega Dreamcast and I believe I remember this was an unlockable video once you had finished a championship I believe).
Back then (ca ~ 1999) this was absolutely blow your socks off detail and Sega F355 was one of the most amazing racing games there was.
It is quite impressive actually how well it holds up (you can run it in emulators on PC if you google a bit).
Yu Suzuki always was an absolute master, just check out his other games he developed for Sega, the Shenmue games for example just to name one other masterpiece.
you know that every console basicly is a PC? there is no way that consoles where ever ahead of PCs.i was disappointed that there was no pc port of f355 i wonder is it because pc's at the time were less powerful? Sega gt actually proved this.
I understand that maybe the "immersion" is better but I hear all the time that it gets very hot inside the Headset or that it makes you dizzy.
I think it will always be a nice gimmick and not more
i agree... i like better to spend money to get a big panoramic curved monitor (like a 49" 32:9 curved display) or a triple monitor
I repeat that VR is not for everyone
Just change it in the data folder > drivetrain >
SUPPORTS_SHIFTER=1 ; 1=Car supports shifter, 0=car supports only paddles
@Krassi
the sad thing is back in the dreamcast era. dreamcast games looked better than the pc ones those voodoo graphic cards were really getting old until the geforce 2 came out in the early 2000s.you know that every console basicly is a PC? there is no way that consoles where ever ahead of PCs.
That's another way to achieve what you want.Don't even really need to do that. I have multiple wheel configuration profiles, one is paddle-shift, one is sequential shift, one is h-gate shift. Whichever profile I pick is what the car will use, so I can drive a Maserati 250F with paddle shifters or a Porsche 918 with h-gate shifter, whatever I feel like doing. Obviously it doesn't change the shifting animation but other than that, Bob's your uncle.
I did a quick billboard skin for Gilles75's Miami Terminal track.
No idea why.
https://www.racedepartment.com/downloads/quick-n-dirty-billboard-skin-for-gilles75s-terminal.28033/
View attachment 839296
however i could make you notice the problems that VR has
First the resolution is much lower and being the image a lot closer to the eyes you will tend to notice that
Second it requires a much more powerful PC than running the simulator on a monitor
Third the VR doesn't sobsitute toally your monitor so you will have to take in account a good monitor too for those games/activities that dont support VR
Fourth you are immersed in a virtual world but you will not see what your real hand are doing and where they are in the space so operations like pushing buttons or keys or use a mouse you will have to do like a blind man cause you dont want to take off the VR while you are driving and you need to push a button for a certain regulation (like DRS or KERS or brake balance)
VR is cool but it's not perfect (and some people like me have issues usign it too)
That's another way to achieve what you want.
But since I prefer to drive cars with the original shifter, I prefer changing the drivetrain setting.
Not today, but in the 90s and early 2000s the consoles were better when they came out then PCs. but today consoles are just weaker PCsyou know that every console basicly is a PC? there is no way that consoles where ever ahead of PCs.
Driving the F355 in VR seems awesome!
You make an excellent point here, my friend. VR is incredible when driving the car, but start an LMP race at Spa, park in the run-off area halfway up Eau Rouge on the left hand side, get out of the car and just wait a couple of minutes, looking over the top of it. When the rest of the field comes around and blasts up Eau Rouge just a few metres away from you... man, it's incredible. Like being there. The sense of scale as you look down Eau Rouge, the anticipation as the other cars emerge around La Source, the thrill as they power down towards you before snaking up Eau Rouge like screaming banshees... Totally priceless. Worth the admission price alone. You simply can't experience that stuff on a flat screen.I can even stop the car, go out of the car, look around, look at the car. I kid you not, I would not believe it either, if I did not try it.
Did a similar thing a few weeks ago racing at le mans, it had gone dark and I went off on a corner so just reset my view so my head was above the roof and sat watching and listening to the cars going past. Great fun, did something similar using rss f1 cars at monaco and 67gp cars at 66 monaco. Amazing.You make an excellent point here, my friend. VR is incredible when driving the car, but start an LMP race at Spa, park in the run-off area halfway up Eau Rouge on the left hand side, get out of the car and just wait a couple of minutes, looking over the top of it. When the rest of the field comes around and blasts up Eau Rouge just a few metres away from you... man, it's incredible. Like being there. The sense of scale as you look down Eau Rouge, the anticipation as the other cars emerge around La Source, the thrill as they power down towards you before snaking up Eau Rouge like screaming banshees... Totally priceless. Worth the admission price alone. You simply can't experience that stuff on a flat screen.