Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter daan
  • 138,599 comments
  • 37,841,404 views
My suspicious are that the website is something related to AssettoGarage? That's only a guess.

From their FB group.
 

Attachments

  • Capture.PNG
    Capture.PNG
    8.1 KB · Views: 120
Can anyone explain to me the actual purpose of this website:

https://www.asc-rally-promotorsport.com/

I really do not understand. There are no download links. Just photograph's of the cars. Have any of those cars ever been released/leaked at all?

If you have to apply for the privilege of gaining access to the site and resources that's fine. If you start receiving spam after you apply but before your granted access that's bad. :dunce:
 
Not a new track, but ... I´ve updated Porsche Leipzig Test Track a lot, which TonyBaracuda published here some weeks ago.
It´s made now as new track, which can be installed beside TonyBaracuda´s one. That´s makes easier comparing the two one for improvements.
Many thanks to Fanapryde who helped me keeping on right the way, making the sections.ini´s, testing a lot and with patience and tips made the track even better. :) :gtpflag:

Also many thanks to nobody, who helped a lot improving the track by making previews, new grid positions, most of lightning, collision walls, tower correction and much, much more. Thx a lot man. I´m glad for your helping hand, patience and trying to improve my modding skills. :) :cheers:

Thx also to Relesys who made original rfactor track and Neel Jani for first conversion, and TonyBaracuda for publishing it here.
Hope I didn´t forgot none. :)

leipzig_porsche_1-8-119-19-55-28.jpg


leipzig_porsche_1-8-119-19-55-44.jpg


leipzig_porsche_1-8-119-19-56-34.jpg



https://we.tl/t-ACJYpTW40j

Hope you enjoy it. :sly:

#release, #Porsche Leipzig Test Track
 
Last edited:
Hello since i havent found any mercedes amg project one, i started to mod one myself but i have few issues :
-the car is too big
-i dont know how to animate the car (lights, steering)
-how to input a driver in the car
-physics arent made as well

if anyone can help or want to end the mod, im sharing where i stopped modding
https://sharemods.com/8f2i7sauny76/Mercedes_Amg_Project_One.zip.html
 
hi mate how do you get those 'tags' up there on CM?
SORRY WRONG SCREEN GRAB, THE OTHER TAGS ON THE gt500 CHIVAS CAR YOU POSTED..

Click the mag glass, type in description, hit enter. Click "X" and hold/drag around/organize. Age<1 - age<7 etc. sorts from day of installing. Kunos+ and (-) shows only Kunos cars or only mod cars.

Same can be done in tracks, very handy.

b4dmwo.png
 
You mean the origin icons located after the car name ?
I just made a whole lot of them for myself, so almost all my cars (and tracks) are covered.
I don't understand why not all modders provide them. It's way easier to find cars from a certain modder this way.
I was considering sharing them on RD.

Maybe some modders would object, or wouldn't like the icon I made, or...

For instance: this is the one for GTPlanet modding team:

View attachment 839875
For @Maki123 & @delpinsky I have this one:


View attachment 839876
etc...

Then it looks like this:

icons.png

Very cool. I see origin icons for a few of my installed car such as those by RSS, VRC, DRM etc but I have no idea how to add additional icons to other authors. How is this done in CM? Thanks
 
Not a new track, but ... I´ve updated Porsche Leipzig Test Track a lot, which TonyBaracuda published here some weeks ago.
It´s made now as new track, which can be installed beside TonyBaracuda´s one. That´s makes easier comparing the two one for improvements.
Many thanks to Fanapryde who helped me keeping on right the way, making the sections.ini´s, testing a lot and with patience and tips made the track even better. :) :gtpflag:

Also many thanks to nobody, who helped a lot improving the track by making previews, new grid positions, most of lightning, collision walls, tower correction and much, much more. Thx a lot man. I´m glad for your helping hand, patience and trying to improve my modding skills. :) :cheers:

Thx also to Relesys who made original rfactor track and Neel Jani for first conversion, and TonyBaracuda for publishing it here.
Hope I didn´t forgot none. :)

View attachment 839923

View attachment 839924

View attachment 839926


https://we.tl/t-ACJYpTW40j

Hope you enjoy it. :sly:
Wow, big improvement! Big thanks to all involved. :gtplanet:
OK to share elsewhere?

Porsche-themed balloons would be cool. I can't work out how to skin balloons though - I'd love to know. I'd do some then.

One weird thing, the flags ripple vertically instead of horizontally - I think you can change this in a config somewhere?


Hello since i havent found any mercedes amg project one, i started to mod one myself but i have few issues :
-the car is too big
-i dont know how to animate the car (lights, steering)
-how to input a driver in the car
-physics arent made as well

if anyone can help or want to end the mod, im sharing where i stopped modding
https://sharemods.com/8f2i7sauny76/Mercedes_Amg_Project_One.zip.html

Sounds like a job for... @gladbecker82 !
 
Not a new track, but ... I´ve updated Porsche Leipzig Test Track a lot, which TonyBaracuda published here some weeks ago.
It´s made now as new track, which can be installed beside TonyBaracuda´s one. That´s makes easier comparing the two one for improvements.
Many thanks to Fanapryde who helped me keeping on right the way, making the sections.ini´s, testing a lot and with patience and tips made the track even better. :) :gtpflag:

Also many thanks to nobody, who helped a lot improving the track by making previews, new grid positions, most of lightning, collision walls, tower correction and much, much more. Thx a lot man. I´m glad for your helping hand, patience and trying to improve my modding skills. :) :cheers:

Thx also to Relesys who made original rfactor track and Neel Jani for first conversion, and TonyBaracuda for publishing it here.
Hope I didn´t forgot none. :)

View attachment 839923

View attachment 839924

View attachment 839926


https://we.tl/t-ACJYpTW40j

Hope you enjoy it. :sly:
wow great news!
Thi new thing i noticed are new grass walls.
also some issue with shader on main building
boqnCZ9dHhs.jpg
 
Thanks - I already had this, but not sure from where. It might be the one on F1C by thestrobe8.
Protip: the original skin looks better IMO than the 'Stock Car Brasil' one.

View attachment 839931

I just found that one on there but the link is down so can't compare it. That posting was from 2014 and this kn5 is from 2015 so i assume it's an updated version which was then edited by gladbecker82...and maybe edited again by someone else...author's name is Null lol
 
You can change wheel alignment in cm showroom but can you set that data to the suspension file? Can't see to find a way other than manually changing their position in the file. Car looks perfect in showroom but resets when you take it to track
 
Very cool. I see origin icons for a few of my installed car such as those by RSS, VRC, DRM etc but I have no idea how to add additional icons to other authors. How is this done in CM? Thanks
The icons are located here:

c:\Users\yourname\AppData\Local\AcTools Content Manager\Data\origin icons.

They are 512 x 512 png.
There's also a list json file with description and which author names triggers them.
If you take a look, you'll figure out how it works.
But watch out, it's a json file, not a text file. Be sure to follow the exact structure or you may end without icons... :D
 
what do you think ???
 

Attachments

  • galleries_DSC_2003_Spa_Belpro_Robbert_Maas_robbert3_IMG_5746_JPG_700_500.jpg
    galleries_DSC_2003_Spa_Belpro_Robbert_Maas_robbert3_IMG_5746_JPG_700_500.jpg
    60.6 KB · Views: 48
  • __custom_showroom_1564698855.jpg
    __custom_showroom_1564698855.jpg
    18.7 KB · Views: 47
  • __custom_showroom_1564698852.jpg
    __custom_showroom_1564698852.jpg
    21.1 KB · Views: 52
  • __custom_showroom_1564698861.jpg
    __custom_showroom_1564698861.jpg
    20.4 KB · Views: 47
  • __custom_showroom_1564698867.jpg
    __custom_showroom_1564698867.jpg
    17.6 KB · Views: 48
From nptc364 on the shader patch discord:
NEW! Potrero De Los Funes "Beyond Pi-trero" V4! Download it here:
http://www.mediafire.com/file/739f4j2jic3spdu/rerov4.rar/file
- added new water shader
- brightened all materials
- added some noise to physical track mesh
- added distant emissives for that cool misty atmosphere

Screenshot_ier_porsche_911_gta_potrero_30-7-119-2-10-11.png


Screenshot_ier_porsche_911_gta_potrero_30-7-119-2-41-59.png

There are many Argentine tracks to fix, and to create several paths in the same location if you are encouraged to send them
 
looks good
thank you verry much

another Belcar from 2003

and a special one the ford mondeo silhouette
 

Attachments

  • __custom_showroom_1564699455.jpg
    __custom_showroom_1564699455.jpg
    16.3 KB · Views: 54
  • __custom_showroom_1564699452.jpg
    __custom_showroom_1564699452.jpg
    18.9 KB · Views: 51
  • 24HZOLDER035.jpg
    24HZOLDER035.jpg
    40.2 KB · Views: 55
  • __custom_showroom_1564700142.jpg
    __custom_showroom_1564700142.jpg
    19 KB · Views: 60
  • __custom_showroom_1564700147.jpg
    __custom_showroom_1564700147.jpg
    16.3 KB · Views: 57
  • 7a92725893c917cc2f9faeac30c182db.png
    7a92725893c917cc2f9faeac30c182db.png
    165.2 KB · Views: 68
Last edited by a moderator:
Sharing a mod? Host it on GTPlanet Downloads. Free, public hosting for files up to 10GB in size.
Back