Animated windshield wipers and rain-ready windows, csp configuration for Abarth 124 Gr4 and Abarth 124 Gr4 Gravel by AND Mods:
[MESH_SPLIT_...]
MESHES = Car411_SUB5
MODE = COPY_FLIPPED
SPLIT_MATERIAL = windows_int
INSERT_AFTER = Car411_SUB5
[SHADER_REPLACEMENT_...]
MATERIALS = windows_int
SHADER = ksWindscreen
PROP_... = bannerMode, 1
RESOURCE_0 = txDiffuse
RESOURCE_FILE_0 = glass.dds
[MESH_SPLIT_...]
MESHES = Car411_SUB5_001_001
MODE = COPY_FLIPPED
SPLIT_MATERIAL = windows_int
INSERT_AFTER = Car411_SUB5_001_001
[SHADER_REPLACEMENT_...]
MATERIALS = windows_int
SHADER = ksWindscreen
PROP_... = bannerMode, 1
RESOURCE_0 = txDiffuse
RESOURCE_FILE_0 = glass.dds
[MESH_SPLIT_...]
MESHES = Car411_SUB5_002_001
MODE = COPY_FLIPPED
SPLIT_MATERIAL = windows_int
INSERT_AFTER = Car411_SUB5_002_001
[SHADER_REPLACEMENT_...]
MATERIALS = windows_int
SHADER = ksWindscreen
PROP_... = bannerMode, 1
RESOURCE_0 = txDiffuse
RESOURCE_FILE_0 = glass.dds
[BASIC]
DISABLE_WIPER_KSANIM = 1
[ANIMATED_WIPER_...]
DEBUG = 1
MESHES = car411_wiper_001_car411_wiper_mat_inner_chassis411_000_001, car411_wiper_001_car411_wiper_mat_inner_chassis411_000__edb2a41
UNDERLYING_SURFACE = Car411_SUB5
[MESH_ADJUSTMENT_...]
MESHES = car411_wiper_001_car411_wiper_mat_inner_chassis411_000_001, car411_wiper_001_car411_wiper_mat_inner_chassis411_000__edb2a41
MOVE_TO = modelRoot:y
[ANIMATED_WIPER_0]
DEBUG = 1
MESHES = car411_wiper_001_car411_wiper_mat_inner_chassis411_000_001, car411_wiper_001_car411_wiper_mat_inner_chassis411_000__edb2a41
UNDERLYING_SURFACE = Car411_SUB5
GROUP_0 = 'car411_wiper_001_car411_wiper_mat_inner_chassis411_000__edb2a41@A=1-6'
GROUP_0_ANGLE_TO = 94.4
GROUP_0_AXIS = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_0_END = -0.6040267, 0.86144984, 0.3524896
GROUP_0_PIVOT = -0.13944244, 0.8730487, 0.6107483
GROUP_0_RUBBER_FROM = -0.2767815, 0.88976055, 0.4865704
GROUP_0_RUBBER_OFFSET_AMOUNT = 0.006259691
GROUP_0_RUBBER_OFFSET_POS = 0.47057492
GROUP_0_RUBBER_TO = -0.61035156, 0.8519516, 0.35250854
GROUP_0_BASE_AXIS = 0, 0.70710677, 0.70710677
GROUP_0_BASE_PIVOT = -0.13944244, 0.8730487, 0.6107483
GROUP_1 = 'car411_wiper_001_car411_wiper_mat_inner_chassis411_000_001@A=*'
GROUP_1_ANGLE_TO = 95.2
GROUP_1_AXIS = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_1_END = -0.1097162, 0.89846504, 0.49715397
GROUP_1_PIVOT = 0.39801788, 0.8737673, 0.5636902
GROUP_1_BASE_AXIS = 0, 0.70710677, 0.70710677
GROUP_1_BASE_PIVOT = 0.39801788, 0.8737673, 0.5636902
Animated wipers and rain-ready windows, CSP configuration for Alfa Romeo 4C GT3 by AssettoCorsaMods ft. Koldo83:
[BASIC]
DISABLE_WIPER_KSANIM = 1
[ANIMATED_WIPER_...]
DEBUG = 1
MESHES = brazo_limpia_02, brazo_limpia_01, brazo_limpia_03
UNDERLYING_SURFACE = ventanas
[MESH_ADJUSTMENT_...]
MESHES = brazo_limpia_02, brazo_limpia_01, brazo_limpia_03
MOVE_TO = modelRoot:y
[ANIMATED_WIPER_0]
DEBUG = 1
MESHES = brazo_limpia_02, brazo_limpia_01, brazo_limpia_03
UNDERLYING_SURFACE = ventanas
GROUP_0 = 'brazo_limpia_01@A=', 'brazo_limpia_03@A=1-2', 'brazo_limpia_02@A='
GROUP_0_ANGLE_TO = 102.1
GROUP_0_AXIS = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_0_END = -0.6222228, 0.7407615, 0.6821655
GROUP_0_PIVOT = -0.002754968, 0.596449, 1.1450986
[MESH_SPLIT_...]
MESHES = ventanas
MODE = COPY_FLIPPED
SPLIT_MATERIAL = windows_int
INSERT_AFTER = ventanas
[SHADER_REPLACEMENT_...]
MATERIALS = windows_int
SHADER = ksWindscreen
PROP_... = bannerMode, 1
RESOURCE_0 = txDiffuse
RESOURCE_FILE_0 = glass.dds
working wipers csp configuration for Nissan Skyline [R33] KING by HSRC :
[BASIC]
DISABLE_WIPER_KSANIM = 1
[ANIMATED_WIPER_...]
DEBUG = 1
MESHES = Geo_Wiper_L1, Geo_Wiper_L2, Geo_Wiper_L3_black, Geo_Wiper_L3, Geo_Wiper_R1, Geo_Wiper_R2, Geo_Wiper_R3_black, Geo_Wiper_R3
UNDERLYING_SURFACE = EXT_windows
[MESH_ADJUSTMENT_...]
MESHES = Geo_Wiper_L1, Geo_Wiper_L2, Geo_Wiper_L3_black, Geo_Wiper_L3, Geo_Wiper_R1, Geo_Wiper_R2, Geo_Wiper_R3_black, Geo_Wiper_R3
MOVE_TO = modelRoot:y
[ANIMATED_WIPER_0]
DEBUG = 1
MESHES = Geo_Wiper_L1, Geo_Wiper_L2, Geo_Wiper_L3_black, Geo_Wiper_L3, Geo_Wiper_R1, Geo_Wiper_R2, Geo_Wiper_R3_black, Geo_Wiper_R3
UNDERLYING_SURFACE = EXT_windows
GROUP_0 = 'Geo_Wiper_R3_black@A=', 'Geo_Wiper_R3@A=', 'Geo_Wiper_R2@A=', 'Geo_Wiper_R1@A='
GROUP_0_ANGLE_FROM = 0.6
GROUP_0_ANGLE_TO = -76.1
GROUP_0_AXIS = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_0_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_0_END = 0.11781816, 0.95962465, 0.79526925
GROUP_0_PIVOT = -0.63895035, 0.9135709, 0.816247
GROUP_1 = 'Geo_Wiper_L2@A=', 'Geo_Wiper_L1@A=', 'Geo_Wiper_L3_black@A=', 'Geo_Wiper_L3@A='
GROUP_1_ANGLE_FROM = 2.6
GROUP_1_ANGLE_TO = -76.1
GROUP_1_AXIS = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_0 = 0, 0.70710677, 0.70710677
GROUP_1_AXIS_OFFSET_1 = 0, 0.70710677, 0.70710677
GROUP_1_END = 0.600708, 0.8954487, 0.6291504
GROUP_1_PIVOT = -0.0020141602, 0.9548521, 0.87771606
GROUP_1_BASE_AXIS = 0, 0.70710677, 0.70710677
GROUP_1_BASE_PIVOT = -0.0020141602, 0.9548521, 0.87771606