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Yes it’s mad. Been testing all afternoon trying different versions of CSP and pure but even after choosing older CSP and Pure the problem is still there with webbing and dark trackside screens. I’ve also lost FPS by 5 to 10 frames. It’s like something has changed the overall settings some how. Hopefully it will be fixed soon.I have triples and use Quest 3 for VR. I don’t have netting rendered in my triples at all in cockpit view but in my VR one eye only. 😂 I have the same CSP as you guys. Newest updates from both Ilja and Peter B.
I need some help guys!...
Any link for non reflective??![]()
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As evident at first sight, is missing (or left over) some texture from the head protection on the driver's seat, on the right side.Released : DMD P20 LMP1´09... ps : send feedback ,bugs ,missing things...
We could ask John777 on Discord, but he doesnt really like being questioned/criticized about his workAnyone else think it was a little odd that the new Hilton Garden Inn Hotel and link bridge weren't included in the recent RSS 2020s Silverstone track update?
I kind of assumed that this was the whole point of the update.
Pyyer even included it in one of his famously flickering z-fighting adboards galore track extensions.
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Thanks, but the problem with this is, object inspector won't find the safety webbing mesh, even when I can get it to appear with one eye closed.Try with
[SIDE_NET_...]
MESHES = net mesh
TESSELATION = 0
CULL_MODE = NONE
The old Silverstone brand identity was used for the flags and gantry boards too. The new logo can be seen in that image I posted above.We could ask John777 on Discord, but he doesnt really like being questioned/criticized about his work
I use Pure Gamma, so... 👻Same here. Screens are also black or really dark. I have contacted PB to see if it’s CSP or Pure. The screens seem ok on LCS just Gamma has that problem. Not sure what causes the strange rendering on webbing and seat belts.
If you have such problem, always use CSP only at a first start of solving the problems.Yes it’s mad. Been testing all afternoon trying different versions of CSP and pure but even after choosing older CSP and Pure the problem is still there with webbing and dark trackside screens. I’ve also lost FPS by 5 to 10 frames. It’s like something has changed the overall settings some how. Hopefully it will be fixed soon.
Did not get the point of this 2020-ish layout update, tried and binned it. Using pyyer´s extension is more than enough to cover the current layout and look.The old Silverstone brand identity was used for the flags and gantry boards too. The new logo can be seen in that image I posted above.
Artwork resource for track skinners here: https://www.agencytk.com/work/silverstone
Maybe this 2020s update is for 2020-23, and a 2024+ update (with the hotel, bridge and new branding) will come later?
I have done a quick skin for this track to update the branding and (the main reason) get rid of all the Assetto Corsa adboards, but it's a little complicated to install due to the way the new textures are loaded from a zip file.
The new bridge and hotel can be added to the RSS track from Pyyer's extension, but it's a little convoluted.Did not get the point of this 2020-ish layout update, tried and binned it. Using pyyer´s extension is more than enough to cover the current layout and look.
;hide z-fighting adboards on Pyyer's Silverstone extension. Add to individual layout main ext_config.ini
[MESH_ADJUSTMENT_...]
MESHES=Bridge02a, TowerBoards.001, Walls.212, Walls.136, Walls.158, Line275, Walls.198, Walls.214, Bridge03a, Walls.211_SUB0, Bridge05a
IS_RENDERABLE=0
I don’t entirely know why your display would be reliant on RARE in the first place. Nothing RARE provides should be necessary.Yeah...... Can't exactly do that either. They lock it down on their car instead of RARE which can be used by anyone
Well it def makes for a great driving experience, i enjoyed it a lot.For anyone who's thinking of skipping the Lola T298 by childa because of it's huge size
(original 7z installer file - found here - is 905MB and the unpacked car folder 1.7GB ! )
I made a toned down version, reducing the size considerably without too much compromise.
- removed unneeded files , such as PSD files ,
- reduced size of the bodypaint_map file
- smaller dds file for the mirror colors (on some skins)
- compressed DDS files
- reused bodypaint.dds for the inner wing part
(which is a concession, as some things are then in mirror writing , but this will not be very noticeable)
My installer file is only 116MB and the unpacked car folder is 'only" 709MB instead of 1700MB
(and with compactor the car folder only takes 118MB on disk)
It is well worth it (even the 709MB) , it's an amazing mod imho!
View attachment 1415512
Hi Peter. That’s great. I will follow your instructions and hopefully find out what is going on. Thanks for getting back to me.😎If you have such problem, always use CSP only at a first start of solving the problems.
Set "default" as weather style in weatherFX settings and you are save that Pure does not cause the problem.
You can always try to reset everything to default in CSP:
Reset CSP settings completely!
Goto /Documents/Assetto Corsa/cfg/ rename the "extension" folder to something different.
Restart CM. It will create a new "extension" folder. You can restore it later.
Select Pure as weather style again in CSP weatherFX settings.
You can also try to get a newer openvr api if you use OpenVR.
You must place the files in
\assettocorsa\system\x64 AND
\assettocorsa\system\x86
I had the same issue yesterday: I could see the net only on track, but I couldn't select it with object inspector.Thanks, but the problem with this is, object inspector won't find the safety webbing mesh, even when I can get it to appear with one eye closed.
rare provided useful race telemetry data to show on the display, but we will try to strip that as it may not be that important anyway and remove rare from dependency.I don’t entirely know why your display would be reliant on RARE in the first place. Nothing RARE provides should be necessary.
Anyways, Extended Controls is definitely not locked down to VRC cars. It’s open for all developers to integrate into their cars. URD and RSS have already done so in some of their releases.
More, More, More!...please...😝😍 Some nineties F1 would be awesome, decent Arai, Bieffe, Lazer and early ShoeiI have found a niche. Making decent helmets for AC.
View attachment 1416750View attachment 1416751
View attachment 1416754
I have found a niche. Making decent helmets for AC.
It all bogs down to four/five clowns and barely three pages of discussion, though.The amount of hate under the article is insane. Don't understand why anyone is hating a new car just for being "fictional". Isn't the whole point of modding and AC to create new things?