Yes, your look fine.Looks OK to me though... (SOL, no PURE)
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Strange ... and I don' have this problem with others cars.
Anyway, thank you for your test
Yes, your look fine.Looks OK to me though... (SOL, no PURE)
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Did you follow the steps?Boah, this time it`s really hard with updating CM, CSP & Sol. Black sky and Sol Planner want only Sol Controller 2.2 (?!) -
it doesn't matter which versions of CM, CSP or Sol are installed. Guys, where is the next bridge over a race track, where i can jump from? Hard life without a functional AC! 😞😫😩😢🥺😭😵💫
Hi. Not showing up in my version mate, this is my version of CM 0.8.2467.39678 (x86)edit: you now can do your own customs previews with latest CSP for encrypted cars, meaning the blue crystals won´t show up any longer. Just enable "use CSP for final preview render" in settings --> content manager --> custom showroom and then click on update previews as usual. AC now starts in the background and generates the preview with the formerly used one. Great!
Released v0.1 memeNext implementation? Road rage... If you overtake aggressively and cause a crash, the AI driver throws karate kicks at you...
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Think of a mix between AC and Tekken.
(SONY, watch out!, I had the idea first...)
I ported this thing a while back the quality is c... since its a older mod.
Should be this
I have always found with this issue... uninstall sol/pure > update CSP > reinstall sol/pure. Generally solves the problem on my end.Boah, this time it`s really hard with updating CM, CSP & Sol. Black sky and Sol Planner want only Sol Controller 2.2 (?!) -
it doesn't matter which versions of CM, CSP or Sol are installed. Guys, where is the next bridge over a race track, where i can jump from? Hard life without a functional AC! 😞😫😩😢🥺😭😵💫
This is something I've been waiting for quite a long time now. Unfortunately on my CM that option is not where you say it is. Any ideas on what might be the issue?edit: you now can do your own customs previews with latest CSP for encrypted cars, meaning the blue crystals won´t show up any longer. Just enable "use CSP for final preview render" in settings --> content manager --> custom showroom and then click on update previews as usual. AC now starts in the background and generates the preview with the formerly used one. Great!
My Content Manager had an update for the first time in ages and now there is a Workshop tab, which is full of errors. Is this supposed to be a Steam type workshop feature for downloading mods? Any idea why its borked?
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naw, been there for ages if you have had the paid version. Broken featureMine too.
You need the newest CM which is currently only available in Iljas Patreon, bc there isnt a new public version of CSP yet.This is something I've been waiting for quite a long time now. Unfortunately on my CM that option is not where you say it is. Any ideas on what might be the issue?
Enable Dev mode and enable "while analyzing, blabla" in settings -> cm -> devI forgot exactly how to enable the analyzer in Content Manager, but it should look something like this. Thanks
My first question would be, why do you set "rainy" with CSP 1.79? Or is it CSP1.79p5?
You cant force the AI to not pit. They'll always pit to switch to rain tires and (AFAIK) retire if there a non available. With the newest preview (218) there might be a solution:
Did have time to run tests yet.
Here y'go:Greetings! and longtime no see! I have a rather odd request for anyone who had purchased the Ferrari 296 GT3 by Sim Dream. Can you post (or PM me) an image of the Analyzer results from Content Manager?
This is something I will always check after downloading a mod... and something I wish all modders shared before selling a mod.
I forgot exactly how to enable the analyzer in Content Manager, but it should look something like this. Thanks
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You need to have the latest CM version provided by Ilya on his patreon. .39678 should be the one, shouldn´t it?Hi. Not showing up in my version mate, this is my version of CM 0.8.2467.39678 (x86)
BC there was no "real" rain physics in 176pX. Afair the AI always acted as if there was no rain at all.Those behaviour is new to me cause I was at 176p… for a long time, driving often with rain and the AI did newer pit.
i just love how all of "their" new mods have like 1 million triangles.Here y'go:
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To see the extra detail, get CM in dev mode by spamming the version number in About, then in Settings | Content Manager select DEV in the left pane and check the box for "While analyzing, check some extra cars' details".
Thanks, I was hoping I can include the 296 in my large grid races, but not with these horrible specs. I can probably fix the LODs and skins size, but nothing I can do about the textures and the ungodly number of triangles... Again, thanks for sharing.Here y'go:
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To see the extra detail, get CM in dev mode by spamming the version number in About, then in Settings | Content Manager select DEV in the left pane and check the box for "While analyzing, check some extra cars' details".
have you already tried to disable tyre fx in content manager?Guys, anyone has Sim Dream GP 1973?
The lods of some cars have an issue on the wheels, the wheels are floating.
Anyone knows how to fix this piece of... beauty?
I can't believe this is a paid mod.
Now I understand the reason why they are called ScamDream.
Yes you are right. Sounds reasonable.BC there was no "real" rain physics in 176pX. Afair the AI always acted as if there was no rain at all.
Try your car at a different track. I've noticed that the brake glow seems to work at some tracks, and not at others. I was speculating (without any real information other than observation) that it may have something to do with shaders used at various tracks conflicting.Need some help please. I have no disc brake glow in any car. Using latest CM, CSP and Pure. Already activated and disactivated Brake FX with no success. Any ideas? Is it a known bug?