Okay, I have now 4 full 1994 seasons under my belt. I wanted to test this throughly before releasing. I have examined every single track intimately and collected the tracks that have absolute the fastest and most competitive ai's available. Wanted to offer the best possible F1 experience I can.
Feel free to share this anywhere. I don't need any credit. I haven't done the cars or the amazing tracks. Just want people to get this and see what AC F1 is at its best.
I played this last testing season with Alesi/Ferrari. I wanted to drive a non-winning car and fight for the last points positions. Ended up 4th in the championship way behind Schumacher, Hill and Hakkinen.
These default cars are slow at Spa and Hockenheimring qualifying because they choose S tires because when you unpack the data you'll see ai_tyres.ini has the Q tyre value max 17 km. Changing that to 25 will fix that as these are longer tracks and without adjusting it AI will choose "S" tires and is slooooow. As this is a pay mod I can't share my own modifications which fixes it. You have to do it yourself. Go to developer mode in CM, unpack the data, change the value and repack.
The championship is set for Alesi and my races were 10 laps but of course you can change these values to whatever you want from the json files. I also kept the grid at 19 cars. This is because more cars make the qualifying a complete pain as the cars in their warm-up lap aren't giving space as they are in real F1. That is one main thing which should be improved on AC2. That's also why I have them on low aggression.
I wanted to make as good championship experience as I possibly can. I have played a lot of rFactor2 and AMS2 vintage F1 mods during the years and those are great games... but absolutely NOTHING beats AC F1 experience when you build up a good package. Actually the AC ai is pretty good too, when things are set up correctly.
I hope you enjoy it. I will explain each and every track selection in detail. Of course there are sim racers that are much faster/slower than me. Just adjust the driver skill values accordingly.
Top driver rankings:
1. Michael Schumacher 99 (won the WDC by 1 pt margin to Hill)
2. Damon Hill 98
3. Gerhard Berger 95
4. Mika Hakkinen 94 (McLaren-Peugeot wasn't even close of being a winning package that year but Hakkinen still took that pig of a car to podium 6 times)
5. David Coulthard 93 (Williams 2nd driver)
Rest of the grid is 89-90.
IMPORTANT: DO NOT TOUCH BALLAST / RESTRICTOR ON CM. Those settings will screw things up in the season. Trust me. All have been set up properly.
I use max. aggression 36 for Schumacher and Hill. Very high aggression ratings make ai to bump you out off the track way too much when you try a fair overtake. It also increases ai mistakes too much and actually makes the ai slower. Lower tier drivers have the aggression low, otherwise they become very hard to overtake and again bump you off the circuit when they are in their slow qualifying lap. It's both annoying and unrealistic. The downside is that they're stupid enough to not to overtake sometimes and get stuck behind eachother. It's a compromise. Again set to match your preferences.
There is a skin for Senna but I didn't want to include him to the season as it'd be unrealistic as he only did those 3 races and died at Imola. D.Coulthard is the Williams 2nd driver.
The QF tyres are quite slippery and increasing the rear wing obviously gives better traction and lap times on curvy tracks like Barcelona, Estoril, Hungaroring, etc. The car requires quite active driving compared to say Kunos Lotus 98T based mods. But overall the car drives amazingly well and have excellent sounds.
DL links in video description.