Assetto Corsa PC Mods General DiscussionPC 

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Is350 gt300 Update...
 

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Unfortunately, could not fix the issue, even with the given tips.
I guess AC is over for me.
Thank you to the members who were always helpful and kind. 👍
Try this, and make sure that you back up your wheel or controller settings and chase cam views.

Delete Assetto Corsa folder in my Documents

Delete Content Manager in game root folder

Delete AcTools Content Manager folder in your users/.../appdata/local/

Uninstall Pure or Sol completely

Uninstall CSP completely

Restart your system and launch Assetto without CM.

Install CSP and CM

Install Sol/Pure etc.

This should completely reset your game and run like a dream.

You will have to apply your own graphic settings and CM settings as per your liking and system
 
Inspired by Benovich Boucharenski and his excellent, immersive videos I found myself haring around Goodwood in Bazza's 60's touring cars. I specifically enjoy the Lotus Cortina and Mk2 Jags. Well, aside Benovich's excellent neck fx, the only thing missing for me was the oily exhaust smoke that these classics spew out. I think GT Legends had this feature and it's something I've seeked ever since.

So I thought that nobody else is doing it, I need to make it happen. Now, I have very limited skills in modding but managed to make it work for me. Most smoke looks wrong and disappears once the car is moving, which wouldn't do. Also it is usually white or black. What I ended up with was a bit of everything.

You will need the Touring Car Legends cars by Bazza and co. Look for the pack with the Lotus Cortina, Mini and Jag Mk2.

To install, extract the folders to your PC. Copy the 3 folders into the content>cars directory. Overwrite and done. Or copy the exhaust text and paste into your ext_config

I'm happy with the look and feel of the smoke and how long it stays and the speed of vehicle etc. Please feel free to use this and modify it or make new config files for the other classics!! Enjoy

 
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Inspired by Benovich Boucharenski and his excellent, immersive videos I found myself haring around Goodwood in Bazza's 60's touring cars. I specifically enjoy the Lotus Cortina and Mk2 Jags. Well, aside Benovich's excellent neck fx, the only thing missing for me was the oily exhaust smoke that these classics spew out. I think GT Legends had this feature and it's something I've seeked ever since.

So I thought that nobody else is doing it, I need to make it happen. Now, I have very limited skills in modding but managed to make it work for me. Most smoke looks wrong and disappears once the car is moving, which wouldn't do. Also it is usually white or black. What I ended up with was a bit of everything.

You will need the Touring Car Legends cars by Bazza and co. Look for the pack with the Lotus Cortina, Mini and Jag Mk2.

To install, extract the folders to your PC. Copy the 3 folders into the content>cars directory. Overwrite and done. Or copy the exhaust text and paste into your ext_config

I'm happy with the look and feel of the smoke and how long it stays and the speed of vehicle etc. Please feel free to use this and modify it or make new config files for the other classics!! Enjoy

Hello mate, glad to see you here!
Now that you got a grip on the exhaust, i always wondered if the chunks going out of tires was my imagination or if that was an older CSP add-on that got abandoned.

While you're experimentating if you find a set for those as well that would be awesome😅🤟.

I think you can go with the GPL67 black smoke upgrade as well, i have to get a grip on how you setup those smokes, but they are absolutly delightful on the Jaguar mk2 already, really adds up. Keep going!👍
 
Hello mate, glad to see you here!
Now that you got a grip on the exhaust, i always wondered if the chunks going out of tires was my imagination or if that was an older CSP add-on that got abandoned.

While you're experimentating if you find a set for those as well that would be awesome😅🤟.

I think you can go with the GPL67 black smoke upgrade as well, i have to get a grip on how you setup those smokes, but they are absolutly delightful on the Jaguar mk2 already, really adds up. Keep going!👍
Did you get my email too mate? Should have the Cortina and Mini sorted too
 
Alright... MASSIVE update to 1982, 1983 and 1984 seasons.

A lot of car and driver helmet skins corrected.

Fixed 90% of the crashing at Kyalami 1967 (changed the track to different version with a fix)
Fixed cars hitting the barrier in the Monaco Sainte Devoite corner (I have no idea how I did it actually, I copied the colliders.kn5 from Lotus98 Kunos and changed colliders.ini and that finally did the trick)
Thanks to advice of Thockard I managed to make the SD cars much, much better (dampers, antirollbar, suspension more travel = less cars slingshotting, etc)
Reduced the top speeds of all 1982, 1983 and 1984 cars, I think they were a bit overboard
In 1983 season Rosberg's car has the correct #1
In 1982 and 1984 seasons Piquet's car has the correct #1

Only 1984 anon_dallas (Dallas street circuit) is a bit crashy race now. But it was in the real life too.

etc etc

Car modifications (unRAR over your vanilla SD cars):

1982:

1983:

1984:

Championship files:

1982:

1983:

1984:

All track links are in my "AC Vintage F1 Seasons" channel. 1982 links are in the 1982 video presentation, etc.
That F1 1983 Brabham is so awesome, but one thing bugs me (in VR) : the track seems to pop up through the floor constantly...
What is the (best) solution for that issue ?
 
So can somebody help me how to remove the extra numberplates?
If the car is the Bonny Audi R8 "bm_audi_r8_lms_evo_2019" you must add the following text to the "ext_config.ini" in the folder of that special skin. But this removes the the extra numberplates only ingame, not in the CM showroom.

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo.kn5
HIDE=numberplate_al, numberpalte_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo_lod_b.kn5
HIDE=numberplate_al, numberpalte_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo_lod_c.kn5
HIDE=numberplate_al, numberpalte_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr
 
If the car is the Bonny Audi R8 "bm_audi_r8_lms_evo_2019" you must add the following text to the "ext_config.ini" in the folder of that special skin. But this removes the the extra numberplates only ingame, not in the CM showroom.

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo.kn5
HIDE=numberplate_al, numberpalte_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo_lod_b.kn5
HIDE=numberplate_al, numberpalte_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo_lod_c.kn5
HIDE=numberplate_al, numberpalte_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr
that worked but it sadly only fixed the left side of the car, right side is still the same
 
that worked but it sadly only fixed the left side of the car, right side is still the same
[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo.kn5
HIDE=numberplate_al, numberplate_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo_lod_b.kn5
HIDE=numberplate_al, numberplate_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo_lod_c.kn5
HIDE=numberplate_al, numberplate_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

There was a typo.
Screenshot_bm_audi_r8_lms_evo_2019_ks_laguna_seca_13-9-124-22-28-5-accum.png
Screenshot_bm_audi_r8_lms_evo_2019_ks_laguna_seca_13-9-124-22-28-16-accum.png
 
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[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo.kn5
HIDE=numberplate_al, numberplate_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo_lod_b.kn5
HIDE=numberplate_al, numberplate_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo_lod_c.kn5
HIDE=numberplate_al, numberplate_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

There was a typo.
Thanks very much to both of you it now works correctly
 
That F1 1983 Brabham is so awesome, but one thing bugs me (in VR) : the track seems to pop up through the floor constantly...
What is the (best) solution for that issue ?

Can you post a screenshot of the issue?

I'm not a real car modder. This forum has 1000000 times better modders than me but I can try.
 
shi
F1 1998 - ROUND 13 - Spa v1.0
View attachment 1396204
Conversion from rFactor.

-CSP recommended
-28 pit/start
-AI, cam

Credits & Thanks;
rFactor Track by Grand Prix Team (1998 Track Pack)
-Thank you for giving me permission

AC converted by @shi (shin956)
AI and sidelines by Thockard
Animated flagmen by Alessandro Micali (ASR Formula) (Original by doublezero)
logo.png and sections.ini by @Fanapryde
cam by @Gregz0r
groove from @RMi_wood 's Spa
.lua, fonts and config from Spa Francorchamps 2022
Background, cameraman and some textures by kunos

Download (MEGA)

Enjoy.

I'm getting an error message where it looks like it's hanging on one particular file.

Screenshot 2024-10-13 155232.png


I've tried two or three times but it keeps sticking on this file. Skip it?
 
So can somebody help me how to remove the extra numberplates?
If you or others end up doing this, please clutch the rest of us by uploading these new skins to GTP and posting the link.

That's the Barrikad Audi, if I recall correctly. Same issue with the Whistleblower McLaren, the Bentley and a few other ACC/Bonny rips - they all have skins with 2 (sometimes 3!) overlapping number plates. Not good enough cars to be driven more than once or twice IMO, mostly as grid/library fillers - but the numberplate duplication is ugly and annoying.

EDIT: Can't remember which cars exactly, I deleted all skins with this issue. I think the Bonny Mercedes was the worst offender, but since the RSS Mercer released I just deleted that car outright.

It's too much of a bother IMO to go through each skin for texture updates (especially on cars still in active development), much less this small an issue - but it'd be nice to have an upload of properly displaying skins for those who do drive these cars.
 
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Inspired by Benovich Boucharenski and his excellent, immersive videos I found myself haring around Goodwood in Bazza's 60's touring cars. I specifically enjoy the Lotus Cortina and Mk2 Jags. Well, aside Benovich's excellent neck fx, the only thing missing for me was the oily exhaust smoke that these classics spew out. I think GT Legends had this feature and it's something I've seeked ever since.

So I thought that nobody else is doing it, I need to make it happen. Now, I have very limited skills in modding but managed to make it work for me. Most smoke looks wrong and disappears once the car is moving, which wouldn't do. Also it is usually white or black. What I ended up with was a bit of everything.

You will need the Touring Car Legends cars by Bazza and co. Look for the pack with the Lotus Cortina, Mini and Jag Mk2.

To install, extract the folders to your PC. Copy the 3 folders into the content>cars directory. Overwrite and done. Or copy the exhaust text and paste into your ext_config

I'm happy with the look and feel of the smoke and how long it stays and the speed of vehicle etc. Please feel free to use this and modify it or make new config files for the other classics!! Enjoy

Good idea. Looks fine on the Mini, smoke doesn't exactly comes from the exhaust of the Jag and is way off on the Cortina.
Needs some adjustment...:P

So can somebody help me how to remove the extra numberplates?

If the car is the Bonny Audi R8 "bm_audi_r8_lms_evo_2019" you must add the following text to the "ext_config.ini" in the folder of that special skin. But this removes the the extra numberplates only ingame, not in the CM showroom.

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo.kn5
HIDE=numberplate_al, numberpalte_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo_lod_b.kn5
HIDE=numberplate_al, numberpalte_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo_lod_c.kn5
HIDE=numberplate_al, numberpalte_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

that worked but it sadly only fixed the left side of the car, right side is still the same

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo.kn5
HIDE=numberplate_al, numberplate_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo_lod_b.kn5
HIDE=numberplate_al, numberplate_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

[MODEL_REPLACEMENT_...]
FILE=audi_r8_lms_evo_lod_c.kn5
HIDE=numberplate_al, numberplate_ar, numberplate_bl, numberplate_br, numberplate_cl, numberplate_cr

There was a typo.View attachment 1397093View attachment 1397094
See here:
 
Is it possible to change the surface materials of a unencrypted car model, in a separate software or such?
Like to change the metal body of a car model that has weird reflective properties, to make them better.
you can alter the body's material by adding a CSP extension file (ext_config.ini) in either the car folder in a subfolder called extension, or in one or many of the car skin folders (if you only want to change one or more skins , instead of all in the same manner).

in that ext_config.ini file you put something like :

[INCLUDE: common/materials_exterior.ini]
[Material_CarPaint_Solid]
Materials = nameOfMaterial ;find this name in CSP Showroom by clicking on the body*
BaseSpecularColor = #3c0000 ;the color of the sun reflecting of the body
FresnelMax = 0.2
FresnelC = 0.1
BrightnessAdjustment = 0.8
AmbientSpecular = 0.7
SpecularBase = 0.75, 0.05
SpecularSun = 0.75, 0.5
ClearCoatThickness = 0.2
FlakesK = 1


FresnelMax and FresnelC determine how shiny the material looks (how much it reflects the surroundings)...
Making it around 0.5 will make it reflect more, and 0.02 for example it will be almost mat (and hardly show any reflections).

Play with these values and save and see the result in realtime in Showroom (not CM Showroom as it will not use CSP)!

*
1728859252049.png



Can you post a screenshot of the issue?

I'm not a real car modder. This forum has 1000000 times better modders than me but I can try.
Hard to make a screenshot of that, it would need to be a video and I don't know how to do that...
but I'm sure someone here will know what I mean when I say
the track becoming visible inside the car as if sticking through the floor panel, with every bump in the road...

I thought it could be collider is wrong, but I checked in CM showroom and it seems to alligns with the bottom of the car.
Anyone any other idea?

PS: talking about the one in the screenshot above (f1_1983_brabham)
 
I'm reworking all my cars into CM and what would be the ideal Transmission loss for the power calculation into cm?
I usually put 13% but I don't know f it's really accurate, as the announced power max in the constructor spec are usually with 0% loss
Hi. I am using mostly https://www.automobile-catalog.com as reference for correcting the torque curve of cars. But to take transmission loss into account, the numbers have to be divided by 1.15. Type that numbers into the power.lut (save the original file first). Then simply let CM recalculate the torque and power curve (only with data) and let CM override ui_car.json. Of course this only works with N/A motors. With one or more turbos it is a little more complicated. And hyrids and electric cars dont work that way at all.

For this I made a spreadsheet like this:

1728887841873.png
 
Sorry maybe a stupid question but, I can not make screen shots directly from my WMR VR headset view.
If I do make a screenshot it’s always from the monitor as a source. Can somebody please give me an advice on how to make a screenshot or a video captured from your VR screen.
 
Sorry maybe a stupid question but, I can not make screen shots directly from my WMR VR headset view.
If I do make a screenshot it’s always from the monitor as a source. Can somebody please give me an advice on how to make a screenshot or a video captured from your VR screen.
OBS Studio?

 
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