- 1,214

- Buenos Aires
- G_Parrilla
Thanks! At first I was using vintage cars for vintage tracks, but since the AI line editor app dropped some months ago in a CSP update I have been using the same car for all and then polishing some corners radius while watching the specific cars I want lap it later. Nowadays Im using a homemade monster with modern BTCC car physics minus downforce and the Kunos F3 bodywork for better view, but any car thats planted to the track with minimal use of aero should work. And it has to be fast enough so you dont end up taking lines that are impossible for faster cars. Anything with TCR/BTCC/GT4 pace ballpark, little downforce and understeery behaviour should work. Back when I wrote the guide I was using the Audi Quattro touring car with good results although it sometimes did whateverMost of the time i discover new tracks just because you made a decent AI for it. This is the case again here 😂. Thanks for them, with a little boost of power with AI they make for excellent offline experience.
I've been trying to make new ai lines but they have flaws and usually don't transfer well from a class to another. Which car do you use to record them? I've seen your tutorial on RD but i always wondered if you had a specific lane recording car for vintage tracks.
Thanks again🤟
PS : rainmaker 's Dijon Prenois could be an excellent track for late 70s/ early 80s prototypes but the AI is way too slow, especially in the fast cornering parts. It's a short track, if you could have a look at it😎
I should take a look at Dijon too.