There is no real incentive for PD to make a good game, other than their own personal pride.
Well, describe everyone who ever made anything in human history, will ya.
False premises hurt arguments and causes, but that's pretty much how every argument runs here.
"All the sounds in GT5 suck. Therefore, how can you trust PD to make good sounds in the future?"
"GT5 is such a rotten game, but it sold so well, what's stopping PD from selling NFS garbage till the end of time if people will just keep buying it?"
Polyphony Digital isn't going to do that, because that's not who they are. We fans stick by them because we know who they are, and we see what they try to accomplish for us. The physics aren't NFS physics. There are cars that sound outstanding. Including the Mk III Supra which really does sound like a little school bus in real life. PD gets it right, those other guys aren't even close. I support Kaz and the team because they care about this thing they're creating, some kind of cyclopedia of cars fairly realistically portrayed in a videogame format. I share in their vision and their goal and the joy of cars they do what they can to instill in this game.
You don't grab people at random and say, "Paint a masterpiece" or "compose the best music ever." If you do, you end up with issues like a certain competitor. Sure, Gran Turismo has its own issues, especially some whoppers in GT5. But a million more people bought GT5 since the holidays, and they don't see such an empty glass as you guys do. Clearly, I don't either.
You can say I'm making excuses, or I'm a fanboy or whatever, I don't care. No developer has the mojo that Polyphony does, or delivers such a refined driving experience. For me.
Your deliverance may vary.