Audio Improvements May Not be Ready for Gran Turismo 6 | Kaz Interview

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Well, the sound engine itself is already pretty good, especially when you consider the RAM limitations of the PS3. They really "just" have to switch out the audio samples and yes, that would be doable with a patch. It's still a pity though and I hope the update will come out sooner than later.
 
Imagine redoing every car in gt5. Almost 1100 vehicles, thats an undertaking. I think he can get it done.

It's less than that with the number of duplicates, but it's still a lot of cars. Because there are so many, I'm expecting that not every car will get accurate/better sounds. Or, the recordings will be generally the same, but the sound engine is further improved.
 
. There was no indication of sound improvements in GTA 2013 or any Demos.


I disagree, good sir. The GT3 GT-R that you get for completing the GTA Demo has some distinct sound differences, as has been discussed by a rare few in the sounds thread and maybe a GTA thread. Watching replays of this racing GT-R you will see that from all angles, the exhaust note is dominant. This is a MASSIVE departure from all previous gran turismos.

This exhaust note is not the nasty, throaty style that we all want to hear- but at least it's the dominant sound- where usually the "engine bay" (vacuum) sounds are more dominant from every angle exept when your vantage point is behind the rear of the car...


I'm holding on to the sliver of hope that this new technique will be implemented for ALL cars in GT6. :scared:
 
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Didn't the HSV get an update for sound? As did tire wear update? Don't see whats unreasonable to believe sounds will be updated in gt6. It looks more like the new sound improvement is what he means. Not new sounds in general. This can mean new methods of recording or programming the game to reproduce the sounds.

Well, the HSV is one car. The game has over a thousand. So, yeah, kinda easy to see where this skepticism is coming from...
 
I disagree, good sir. The GT3 GT-R that you get for completing the GTA Demo has some distinct sound differences, as has been discussed by a rare few in the sounds thread and maybe a GTA thread. Watching replays of this racing GT-R you will see that from all angles, the exhaust note is dominant. This is a MASSIVE departure from all previous gran turismos.

This exhaust note is not the nasty, throaty style that we all want to hear- but at least it's the dominant sound- where usually the "engine bay" (vacuum) sounds are more dominant from every angle exept when your vantage point is behind the rear of the car...


I'm holding on to the sliver of hope that this new technique will be implemented for ALL cars in GT6. :scared:

My confusion is that the GTR GT3 sounds pretty good yet the Z4 GT3 sounds awful by comparison!
 
My confusion is that the GTR GT3 sounds pretty good yet the Z4 GT3 sounds awful by comparison!

What i don't get is that it doesn't even sound like a v8, if they are going to use recycled sounds at least use the right engine type.
 
Imagine redoing every car in gt5. Almost 1100 vehicles, thats an undertaking. I think he can get it done.

PD brought this on themselves by deciding to include all of the standard cars. At this point the 1000+ cars claim is nothing more than a sales pitch.
 
Imagine redoing every car in gt5. Almost 1100 vehicles, thats an undertaking. I think he can get it done.

It is very possible but not with the little team PD has.GranTurismo is PlayStation biggest franchise, I don't understand why Sony don't step in and send them more help.Hopefully they will soon.
 
Well, the HSV is one car. The game has over a thousand. So, yeah, kinda easy to see where this skepticism is coming from...
No. I don't see it. I see that they were able to do a tweak to the sound of the HSV. And the Z06 RM and a few other cars that escape my memory. So its unreasonable to put it past them.
PD brought this on themselves by deciding to include all of the standard cars. At this point the 1000+ cars claim is nothing more than a sales pitch.

I don't care for a thousand cars and many are the same. I buy GT for other reasons. GT3 didn't even have 200 cars but it was an easy worthwhile purchase. More to a game than car count and precise sounds. I do want them to be unique and sound like real life but they dont have to be 100%.
 
“Right now I have a feeling that it might not make it for day one for GT6.” = but it will make it in the game very soon, or at least soon after the release (thats what I thought). All good, until this was said - GTP page : 'When pressed on updating the sounds via update, Yamauchi responded that “There’s a good possibility that we might do this.” = there's also the possibility that we(PD) might not do this.

P.D dictionary; Definitely: 'maybe', or at best of times 'most likely'. Might/Maybe: 'forget about it and wait for GT7'.

Engine and tire(don't forget) sounds are important, they're the icing on the cake with a cherry on top (respectively). They are just extras to me, but very yummy ones. 1st Physics, 2nd Graphics, 3rd Sounds, 4th Liveries/Paint/Wheels/Body-kits.

But since they insist on recording engine sounds in the wierdest places and ways, they'll never get it right, e.g. in echoing closed spaces, having microphones in the oddest places inside and outside of the car. P.D should go to the people that did the BMW M5 interior simulated engine sound for consultation.

Was it enough time for them to re-record all of the engine sounds ? .. if there was 10 people working on it, no. P.D 1st Physics, 2nd Graphics, 3rd Sounds, 4th Liveries/Paint/Wheels/Body-kits, 5th Non-driveble photo locations, 6th Music. Get your priorities straight Kaz.
 
PD promised the sound. So its sounds like trolling if they just update 1 car per month.
Sounds like a lot of work. But they still promised.

We’ve been working on a new system for generating sounds for a few years now
System.



“Right now I have a feeling that it might not make it for day one for GT6.” = but it will make it in the game very soon, or at least soon after the release (thats what I thought). All good, until this was said - GTP page : 'When pressed on updating the sounds via update, Yamauchi responded that “There’s a good possibility that we might do this.” = there's also the possibility that we(PD) might not do this.

P.D dictionary; Definitely: 'maybe', or at best of times 'most likely'. Might/Maybe: 'forget about it and wait for GT7'.

Engine and tire(don't forget) sounds are important, they're the icing on the cake with a cherry on top (respectively). They are just extras to me, but very yummy ones. 1st Physics, 2nd Graphics, 3rd Sounds, 4th Liveries/Paint/Wheels/Body-kits.

But since they insist on recording engine sounds in the wierdest places and ways, they'll never get it right, e.g. in echoing closed spaces, having microphones in the oddest places inside and outside of the car. P.D should go to the people that did the BMW M5 interior simulated engine sound for consultation.

Was it enough time for them to re-record all of the engine sounds ? .. if there was 10 people working on it, no. P.D 1st Physics, 2nd Graphics, 3rd Sounds, 4th Liveries/Paint/Wheels/Body-kits, 5th Non-driveble photo locations, 6th Music. Get your priorities straight Kaz.
Oh, boy.


First, at E3
GTP: So we will see some changes in that area?

KY: “Actually, we are doing research right now to generate the sounds in a completely different way. I’m not sure if it is actually going to make it into GT6 in time yet, but we’ll have to see.”

“I know there were some rumors that the sound for GT wasn’t recorded with the engine under load. That was actually true until GT4 was produced, but for GT5 all of the sounds that we’ve taken were from cars that were on a dynamometer and placed under load.

“That’s not the whole of the problem, though, and obviously that’s not good enough for GT6 and for the future. We’ve been working on a new system for generating sounds for a few years now, we just haven’t made that breakthrough yet, and we’re still working. That’s what we’re aiming for – to make that breakthrough – so that we have something of a high quality to show.

“In terms of physics we were able to show that, but for sound simulation, not yet.”

Then, Yesterday
“I think I mentioned this in the past, but we’re really working to change the fundamental way that the engine sound works,” Kazunori Yamauchi said during a press session at Polyphony Digital’s Tokyo office. “Right now I have a feeling that it might not make it for day one for GT6.”

When pressed on updating the sounds via update, Yamauchi responded that “There’s a good possibility that we might do this.”

Again, stop reading too literally into his statements. When they first mentioned how DLC will be released in GT5 with the "maybe every two months or so", people took that as a definite answer that GT5 will be getting DLC consistently. For half a year and then some more after that, we did get DLC and some of it was free :D YAY!.

You're analyzing the words "possibility", "we", and "might" from one sentence and DECRYPTING it to sound like it's "same ol' Kaz text speak" without taking into consideration that this isn't the same lead-up to GT6 as it was to GT5. And THIS ISN'T GT5. You're turning a Possible good sign of the future into a "same ol' Kaz text speak" omen and you're substantiating that from one game and colossal mistake and miscommunications on the development side and to the fan base.

Pooooot it this way: Stick your head in the dirt ground until December 13 (you have to wait a week since you'll still be getting GT6 after all the crap you're pulling out of someone's hat. ;) :D)



Ooh, neat. 👍


"I've heard the rumours," he joked, "We haven't announced that yet."
"Australia is still coming out of the winter, we are hoping that we might be able to make some kind of announcement around the time it becomes racing season."

Same ol' Kaz. This means we won't be getting Bathurst until GT7.
/s

:rolleyes:
 
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It's nice that there working on a system to generate sounds but can't they use the traditional method in the mean time?
 
It's nice that there working on a system to generate sounds but can't they use the traditional method in the mean time?

Of course not... because that would be too easy. Lol. Actually I think they are creating this system so they can add new cars more easily.
 
Again, stop reading too literally into his statements. When they first mentioned how DLC will be released in GT5 with the "maybe every two months or so", people took that as a definite answer that GT5 will be getting DLC consistently. For half a year and then some more after that, we did get DLC and some of it was free :D YAY!.

You're analyzing the words "possibility", "we", and "might" from one sentence and DECRYPTING it to sound like it's "same ol' Kaz text speak" without taking into consideration that this isn't the same lead-up to GT6 as it was to GT5. And THIS ISN'T GT5. You're turning a Possible good sign of the future into a "same ol' Kaz text speak" omen and you're substantiating that from one game and colossal mistake and miscommunications on the development side and to the fan base.

Pooooot it this way: Stick your head in the dirt ground until December 13 (you have to wait a week since you'll still be getting GT6 after all the crap you're pulling out of someone's hat. ;) :D)



:rolleyes:

Lol chill. Sorry if I'm sounded like begging on something.
Regards on the dlc, I already know it isn't actually every 2 months or so. I'm fine with it. After all, Its about adding the content. People just wishes the content will added.

As for the sound, its about FIXING the content. People tend to demand to be fixed. Whatever it doesn't sound like IRL etc. I admit not all gt5 cars (besides HSV and N24 Schulze) is preety good (like GT40). But most of it need a little refinements (like Zonda R) or a major one (like the BMW M3 GTR).

Maybe we have to wait until it comes out. But expect to hear moans and grunts from gamers in the middle of it. That's why I'm said that earlier. PD already disappoint their fans for GT6 being a little different than GT5 (while thankfully some of it including me didn't care). The quicker the fix the less the complaints.
 
I understand that. It's just that at least Kaz came out to inform everyone about this. Is that bad? Would you rather the game delay just to get "perfect" sounds or what?

If Kaz came out and told everyone PD was selling an empty box with a GT6 logo on it would you put a positive spin on that too?


People are frustrated because it was extremely apparent that the sounds needed to be fixed for GT6. The fact that they will not be fixed for release considering the size and resources available to PD suggests either inept management of the company or that they are not prioritising the concerns of the gaming community. Neither of those are a positive thing.
 
If Kaz came out and told everyone PD was selling an empty box with a GT6 logo on it would you put a positive spin on that too?
Amusingly, I did indeed buy an empty box for GT4. :D Almost literally, as there was no game disc in a sealed case. While I broke the speed limit by quite a margin to get to the store the first time, returning was even more of a one man gumball rally. I need to dig up that post sometime.

Just wanted to pop your absurd premise balloon.

People are frustrated because it was extremely apparent that the sounds needed to be fixed for GT6. The fact that they will not be fixed for release considering the size and resources available to PD suggests either inept management of the company or that they are not prioritising the concerns of the gaming community. Neither of those are a positive thing.
Actually there is a third case, but it shifts blame away from your favorite punching bag, Polyphony Digital, so I doubt it will even occur to you.

Mostly, I just wanted to whine about how every thread turns into a whining thread around here. Unnecessarily so.
 
I am just glad that PD have finally acknowledged the need for a drastic sound improvement. Not too fussed that we will not get at launch, as long as it is in the pipeline I am more then happy.

If PD really put the same effort into the sound as they do with the car modelling of premiums I am certain what we will get will be fantastic. fingers crossed.
 
Actually there is a third case, but it shifts blame away from your favorite punching bag, Polyphony Digital, so I doubt it will even occur to you.

Mostly, I just wanted to whine about how every thread turns into a whining thread around here. Unnecessarily so.

Out of interest, who else is there to blame? Blame may be a bit of a strong word, but I don't see how the end result for whatever reason can be placed at anyone else's feet. PD chose their method of attack (whatever it may end up having been) for solving the sounds "problem", and it hasn't come to fruition in time for release.

The reasons for this failure are unclear given that we don't know exactly how they're trying to solve the problem. But the results are entirely on PD's head.

Whatever positive spin you attempt to put on it, it's a well known (possibly the most well known) issue with GT5, which will not be addressed in GT6 1.0. It may be addressed at a later date, up to and including GT7 1.0.
 
I am just glad that PD have finally acknowledged the need for a drastic sound improvement. Not too fussed that we will not get at launch, as long as it is in the pipeline I am more then happy.

If PD really put the same effort into the sound as they do with the car modelling of premiums I am certain what we will get will be fantastic. fingers crossed.

This. The departure from the old line of "the sounds are too perfect" is pretty drastic here and I welcome it. I love the ways in which the GT5 updates improved the game over time, and GT6 will likely see even richer improvements due to the more modular game engine.
 
Lol chill. Sorry if I'm sounded like begging on something.
Regards on the dlc, I already know it isn't actually every 2 months or so. I'm fine with it. After all, Its about adding the content. People just wishes the content will added.

As for the sound, its about FIXING the content. People tend to demand to be fixed. Whatever it doesn't sound like IRL etc. I admit not all gt5 cars (besides HSV and N24 Schulze) is preety good (like GT40). But most of it need a little refinements (like Zonda R) or a major one (like the BMW M3 GTR).

Maybe we have to wait until it comes out. But expect to hear moans and grunts from gamers in the middle of it. That's why I'm said that earlier. PD already disappoint their fans for GT6 being a little different than GT5 (while thankfully some of it including me didn't care). The quicker the fix the less the complaints.
I didn't take it that way at all. The only part of the post that was in reply to yours was about the sounds. It's going to be a "system" of generating sounds and not a one-by-one process of improving/tweaking the sounds.
 
Mostly, I just wanted to whine about how every thread turns into a whining thread around here. Unnecessarily so.

Now while I do see how or better yet, why some of the members here are frustrated over the audio issues, I am forced to agree with you.

PDI has been vocal as of late over how they are working on the sounds and yet, people are constantly complaining.👎
 
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