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- Johnnypenso
The Real Update Simulator is a whole lot better than 'The Real DLC Simulator' though! *cough EA*
What if it's both?
The Real Update Simulator is a whole lot better than 'The Real DLC Simulator' though! *cough EA*
I like how Kaz literally walks out and confirms that new sounds are being work on to be added in an update, just to inform his fans. And now look, it's somehow a problem yet again, saying GT6 is being released SOMEHOW unfinished, JUST by sounds...
You know, why does Kaz even bother, I just feel that people complain for the sake of it, as I said before many times...
Second time in a row PD releases an unfinished title. The scary part is this is 9 years in a row.
"Just by sounds"? Sounds are crucial in this genre and in videogames in general. I'd much prefer to have 100 less cars but a finished job in that department.
I like how Kaz literally walks out and confirms that new sounds are being work on to be added in an update, just to inform his fans. And now look, it's somehow a problem yet again, saying GT6 is being released SOMEHOW unfinished, JUST by sounds...
You know, why does Kaz even bother, I just feel that people complain for the sake of it, as I said before many times...
The real scary part is how you think it's "9 years in a row". Care to elaborate on that?
I understand that. It's just that at least Kaz came out to inform everyone about this. Is that bad? Would you rather the game delay just to get "perfect" sounds or what?
Really? You can't understand the frustration behind substandard game sounds? You can get PC games for free that have better sound. And I can see you are reading what you want to into Kaz's statement. He said, and I quote,
"There’s a good possibility that we might do this"...when referring to releasing sounds in a patch,
not, "confirms that new sounds are being work on to be added in an update"
With no definite answer or committment, we could easily be waiting until GT7 for improved sounds. It's pretty presumptuous on his part asking consumers to shell out $60+ in 2013 for a game with 1999 sounds.
In other terms, who changes sound entirely after the game was released in console gaming? No one does.
I don't play PC games, nor do I care for them. Even if Kaz said "possibility" and "might", I'm still glad he informed us. I bet everyone had expectations on new sounds at release.
👍 LOL 👍Funny thing is, we're all assuming this breakthrough they are working on will give us super realistic sounds in the future. What if it's just a slightly different version of the "too perfect" sounds we already have? Imagine the uproar!!
Might kind of feel like this:
![]()
Night racing has improved for Gran Turismo 6, though. "The dispersion of light from the headlights has advanced greatly from GT5 to GT6," said Yamauchi. "So night racing should be a lot better in GT6."
PD's main title is Gran Turismo on the Playstation home console of the time. By december 2013 PD will have released only two titles since GT4, both which are and will be unfinished at release date: GT5 and GT6
Point is, if a game that's free can have better, more immersive sounds, why can't a game with a budget of $100,000,000? And what exactly did he inform you of. Here are different words with the exact same meaning:
"Just to let you know the sounds in GT6 will be the same as GT5, and at some undetermined point in the future, we might possibly change them"
That doesn't make it 9 years in a row though. If you only have two points of data within a 9 year time-span, it's not 9 years in a row. For it to be 9 years in a row, you need to phenomenon to be repeated every year during that period.
And as a second point: No game is ever released "finished". There are always things that doesn't make the cut for various reasons. Some things are included in expansions, others in updates, some doesn't see the sun until the next title.
Thanks for proving me right.I like how Kaz literally walks out and confirms that new sounds are being work on to be added in an update, just to inform his fans. And now look, it's somehow a problem yet again, saying GT6 is being released SOMEHOW unfinished, JUST by sounds...
You know, why does Kaz even bother, I just feel that people complain for the sake of it, as I said before many times...
They are not running for the money like SMS, ISI, SimBin, Kunos, if we want to be very pessimistic they know they'll still sell at least 3 milion copies. An unfinished product capable to deliver 3 milion copies is a business DREAM for every producer. Realstic prevision is something slightly lower than GT5 sales, wich still means 5 milion copies.
With these sales numbers they can troll in and out all their fanbase for years, since most of the people spending 60 bucks for GT6 will defend their purchase in the forums.
The other way to call it doesn't sound much better though: since GT4, which was released in 2004, that PD doesn't release an acceptably finished GT series game.
Of course, but cannot be as crucial as sounds in a racing game. It truly is like having Ryu at release date then Ken added in some patch afterwards, or having the 2004 2d sprites version of Ken in the mean time while the rest are in 2013 status, just for the game to be out in December.
They are not running for the money like SMS, ISI, SimBin, Kunos, if we want to be very pessimistic they know they'll still sell at least 3 milion copies. An unfinished product capable to deliver 3 milion copies is a business DREAM for every producer. Realstic prevision is something slightly lower than GT5 sales, wich still means 5 milion copies.
With these sales numbers they can troll in and out all their fanbase for years, since most of the people spending 60 bucks for GT6 will defend their purchase in the forums.
Of course, but cannot be as crucial as sounds in a racing game. It truly is like having Ryu at release date then Ken added in some patch afterwards,
That would be the equivalent of GT6 having GT4 sounds.Having played gt4 recently, that is not the case.Just because a game doesn't have something acceptable to your standards doesn't make a game unfinished.or having the 2004 2d sprites version of Ken in the mean time while the rest are in 2013 status, just for the game to be out in December. That's not a finished job.
So people should stop calling this GT5.5 and more like GT5.25![]()
Looks like GT5 all over again, piss poor communication, broken promises and a half finished game.
“There’s a good possibility that we might do this”
I think this is just the Japanese way of saying. "no"
KazzieThere's a good possibility that we might introduce pink fairies in an update.
That would be the equivalent of GT6 having GT4 sounds.Having played gt4 recently, that is not the case.Just because a game doesn't have something acceptable to your standards doesn't make a game unfinished.
By december 2013 PD will have released only two titles since GT4, both which are and will be unfinished at release date: GT5 and GT6.
Autosport.com"I've constantly found things in Gran Turismo which are not perfect and need to be improved," he says, "even as we kept updating online. It often occurs that, although I know what needs to be done, it can't be done because we don't have the time. It's frustrating."
The internet, meanwhile, has provided a new shop window for publishers to sell content packages for existing games, as the marketing battleground has gradually moved to downloadable product.
But for Yamauchi it has simply allowed him more space and time to sculpt his craft. Probably more than any other console racing game, GT5 has evolved significantly since its original release. Rather like an F1 car through the course of a season, the physics and gameplay have transformed during its shelf-life to the point where one update was actually entitled GT5 2.0.
"Online is endless," says Yamauchi. "We prepared so many online functions in GT5 but that does not mean it's enough. With online, you can add anything if the idea fits, and by doing so it encourages communication and makes online gaming fun as a result.
"In the past we had been releasing our products as a package. And we can only release one once in several years. But, being online, you can even update every day if you want to. In fact, I would like to update every day as I see the online activities of users if we could."
Yeah and the judge hit the hammer on the table. Sounds like an advocating attempt.Releasing an unfinished product is a nightmare for any business.If they happen to sale regardless they are "licking their chops". No business desire to release unfinished products, to assume this is their goal or what ever is completely unrealistic.Personally I don't think a game that can receive updates throughout the years would be considered unfinished or incomplete, as a game like this will always be an on going process,because it can always be improved.It will never be a "finished game".Most of the people defending their purchase,defend their purchase because they actually enjoy what they purchased.An unfinished game in your opinion and people defending their purchase are 2 completely different situations that has absolutely nothing to do with each other.
GT4, GT5 and now GT6 sounds are unacceptable by 2013 standards. People here really should try other games/sims, some which are free.
I'm not asking for the best sounding racing game, just not an almost decade year old 'placeholder'.
I'm not really understanding what your saying,or your point here..Yeah and the judge hit the hammer on the table. Sounds like an advocating attempt.
Enjoying something doesn't necessarily mean it has enough innovations to justify a 60 € price. For what is worth you can still enjoy GT5 racing without buing GT6. Some people may agree with a bunch of new cars, tracks and faster menu others may disagree, because they are legitimately expecting a GT4 style game with 2013 graphics and sound.
So we went from 'demo sounds are placeholders for release' to 'sounds at release are placeholders for update', awesome!![]()
And the update sounds are placeholders for the updated update sounds.![]()
GT is slowly becoming "The Real Update Simulator".
Though it is great nowadays knowing that any mistakes can be fixed in future updates, it seems that PD are really starting to take liberties with this. I am not a programmer or sound guy of any kind, however, I just don't understand why this is such an issue to get done, and done correctly.
Do PD not have adequate sound engineers to take care of this on their own? If they can't handle it, then someone in charge really needs to find other options. Money is not an issue over there, that much I can guarantee. Outsource if you have to. For the love of God at least let the premium cars have premium sound, and update the rest later.