Battlefield 3

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What do you guys think is the best well-rounded pistol? I love the MP433 but it lacks in distance and the .44 is wildly inaccurate even though when you manage to hit your target it usually falls with one or two hits. Maybe the 1911?
 
Blackbird.
What do you guys think is the best well-rounded pistol? I love the MP433 but it lacks in distance and the .44 is wildly inaccurate even though when you manage to hit your target it usually falls with one or two hits. Maybe the 1911?

The magnum is great, except when the damage it does is 100% but the enemy is stood there with 0% and I get a 100 Kill Assist :grumpy:
 
What do you guys think is the best well-rounded pistol? I love the MP433 but it lacks in distance and the .44 is wildly inaccurate even though when you manage to hit your target it usually falls with one or two hits. Maybe the 1911?

It depends, I think there is no clear winner for the sidearms it's a very interesting class of weapons. Most people only need the sidearm to finish off targets rather then take them from 100 health so the G18/93R are most peoples choice to puke bullets at them when you don't need many hits. The 93R is due a nerf as it currently retains the bullet damage of an M9 instead of dropping for the RoF, so make the most of that if you wish.

I personally run the M1911 Suppressed as I tend to use my sidearm as a standalone weapon quite commonly as a mostly Recon player which means I demand more accuracy in most maps then the autos provide and a suppressor so I'm not advertising my position when I'm limited to a pistol. The M9/MP443/G17C are actually just as good at range as the 1911 likely better due to fire rate (same minimum damage), but don't have as much up close stopping power so I like that middle ground with the 1911 and have a preference towards them anyway in all games. The clip size is the main problem with the 1911 so it does demand good accuracy when you are further out.

There's not really a wrong choice for pistols, they're all pretty good in their own ways you just need to work out what you need the pistol to do for you.
 
Ever been in a game so demoralizing because of how epicly bad your teammates are doing that you feel like you're the ONLY :censored:ing one defending? My team was winning too but after the 35th death I had enough.

It depends, I think there is no clear winner for the sidearms it's a very interesting class of weapons. Most people only need the sidearm to finish off targets rather then take them from 100 health so the G18/93R are most peoples choice to puke bullets at them when you don't need many hits. The 93R is due a nerf as it currently retains the bullet damage of an M9 instead of dropping for the RoF, so make the most of that if you wish.

I personally run the M1911 Suppressed as I tend to use my sidearm as a standalone weapon quite commonly as a mostly Recon player which means I demand more accuracy in most maps then the autos provide and a suppressor so I'm not advertising my position when I'm limited to a pistol. The M9/MP443/G17C are actually just as good at range as the 1911 likely better due to fire rate (same minimum damage), but don't have as much up close stopping power so I like that middle ground with the 1911 and have a preference towards them anyway in all games. The clip size is the main problem with the 1911 so it does demand good accuracy when you are further out.

There's not really a wrong choice for pistols, they're all pretty good in their own ways you just need to work out what you need the pistol to do for you.

Well I am too primarily Recon so I sometimes need a pistol to do the killing for me when i'm on the move or close quarters if my first "no-scope" round didn't luckily nail the guy. I like to run tactical, I feel it gives a bit of an edge to blind the opponent. Sometimes it works sometimes it doesn't, probably better to go with the safe bet that the suppressed weapon won't give away my position.
 
I hope in the next patch they fix claymores and how they detonate too late i.e. after an enemy has run past them. Prime example today at Metro: I'm in a building at A with claymores set both access points, I see one detonate so wait to expect company. Sure enough, a soldier appears and I pump two round into him - which is 68 damage and should be plenty enough to finish off the claymore damage - and nope, he kills me with a burst from his AEK. 👎

That's a gun that needs a nerf.

Been using the G18 a bit of late (didn't get on with suppressed version), it's as good as the 93R, that's for sure.
 
M1911 Supp.
Just have mad respect for 101 year old timeless technology, plus the suppressor reduces recoil, keeps you stealthy and has a nice fireing sound that I like.
 
the .44 is wildly inaccurate

Why was I not informed? 30.74% hit rate for me with 120 kills. It was my favourite pistol for a long time because of the one or two shot kill and, believe it or not, the ability to hit and kill targets with a sensible number of rounds at frankly ludicrous ranges. If you meant it's inaccurate if you fire it as quickly as possible then yes, the recoil is massive, but if you take your time it's practically a one handed sniper rifle. However that doesn't make it well rounded, in fact it's quite the opposite; it's the most powerful handgun (in the world, and would blow your head clean off...) and I'd say has the best single shot accuracy but the lowest rate of fire, smallest magazine size, longest reload and highest recoil (I think).

Well-rounded means, to me, a balance of everything, and I would say the M1911 suppressed is that gun. It kills in 3 shots at close range (compared to 2 for the .44 and REX, 4 for everything else that isn't the G18 and 5 for the G18) and while I can't read the stats to back any other claims up (seriously, the symthic.com charts are absolute nonsense to me) it is just a really nice gun to use and bridges the gap between the revolvers and semi autos very well.

Now, the automatics on the other hand, up to a certain range they're on a par with most of the PDWs. If you're playing Rush or you prefer close quarters maps you might find the M93R or G18 to be far more useful, but for a map like Kharg, Caspian or Firestorm the M1911 is the better option. Also if you play Hardcore you might find the M1911's power is less relevant than the higher capacities and lower recoil of the 9mm semi autos so they'd be a better choice.
 
Well I am too primarily Recon so I sometimes need a pistol to do the killing for me when i'm on the move or close quarters if my first "no-scope" round didn't luckily nail the guy. I like to run tactical, I feel it gives a bit of an edge to blind the opponent. Sometimes it works sometimes it doesn't, probably better to go with the safe bet that the suppressed weapon won't give away my position.

Technically if I was smart I'd swap between the G18S, M1911S and M9S, moving from close to long range from former to latter. A suppressor is invaluable on a sidearm as the last thing you want is 2-3 nearby guys rushing your little marker on the map especially if you're a Recon with a bolt action as you have no chance, that is if your pistol is essentially your second primary as it is for me. Yes it means you have reduced damage effectively, but you can counter that by controlling the engagement and it stops you from getting in to trouble you don't want.

Put another way in a heads up gun battle you have less chance winning with a suppressed pistol, though you already only have a small chance of victory anyway accuracy is more important then damage really. Conversely you can do more damage on unsuspecting enemies, including groups, where you can quickly and quietly take down 2-3 guys with a quick reload in the middle before they know what's happened.

On the .44, I find it the perfect sidearm to back up a shotgun using buckshot/flechette as it has a greater range. It's not so much inaccurate as it requires player accuracy as you can't spam the trigger and adjust you need to time your shots more carefully. It's an entertaining gun as well as being very effective when used right, I believe many PC Recons prefer it for the one shot headshots. That being said unless we get the S-tac I can't move away from my beloved M1911S so I can keep pretending I'm Snake and stealth killing squads with it.
 
Technically if I was smart I'd swap between the G18S, M1911S and M9S, moving from close to long range from former to latter. A suppressor is invaluable on a sidearm as the last thing you want is 2-3 nearby guys rushing your little marker on the map especially if you're a Recon with a bolt action as you have no chance, that is if your pistol is essentially your second primary as it is for me. Yes it means you have reduced damage effectively, but you can counter that by controlling the engagement and it stops you from getting in to trouble you don't want.

Put another way in a heads up gun battle you have less chance winning with a suppressed pistol, though you already only have a small chance of victory anyway accuracy is more important then damage really. Conversely you can do more damage on unsuspecting enemies, including groups, where you can quickly and quietly take down 2-3 guys with a quick reload in the middle before they know what's happened.

On the .44, I find it the perfect sidearm to back up a shotgun using buckshot/flechette as it has a greater range. It's not so much inaccurate as it requires player accuracy as you can't spam the trigger and adjust you need to time your shots more carefully. It's an entertaining gun as well as being very effective when used right, I believe many PC Recons prefer it for the one shot headshots. That being said unless we get the S-tac I can't move away from my beloved M1911S so I can keep pretending I'm Snake and stealth killing squads with it.

Yeah, you're pretty much spot on. The only change I would make is I'd have the .44 instead of the M9 for long range, but as you pointed out later I'm a PC Recon so I would say that, the accuracy that using a mouse gives you makes it a far more appealing weapon for the average PC player compared to the average console player.
 
Has anyone else been unable to complete the third co-op level? I get to the end of it when a helicopter is supposed to come for you but it never arrives making it impossible to complete the mission.

Been playing through co-op to unlock the guns but I really don't want to have to play through the first two missions repeatedly to unlock them. However, I can now fly :)
 
Yeah, you're pretty much spot on. The only change I would make is I'd have the .44 instead of the M9 for long range, but as you pointed out later I'm a PC Recon so I would say that, the accuracy that using a mouse gives you makes it a far more appealing weapon for the average PC player compared to the average console player.

I was more putting the M9 top of the suppressed pistols for range, but I agree with you that most people on console won't have the accuracy to use a .44 at range but I personally do opt for the .44 with the shotgun for the exact reason you describe, if you can hit the target it's the best for long range stuff.
 
hywelkidd
Has anyone else been unable to complete the third co-op level? I get to the end of it when a helicopter is supposed to come for you but it never arrives making it impossible to complete the mission.

Been playing through co-op to unlock the guns but I really don't want to have to play through the first two missions repeatedly to unlock them. However, I can now fly :)

How do you know it's not arriving?
What are the audio cues telling you?
Have you cleared the tangos in the building & rooftops?
 
The magnum is great, except when the damage it does is 100% but the enemy is stood there with 0% and I get a 100 Kill Assist :grumpy:

This isnt a problem only for the .40.

In my opinion the best sidearm is the 93R hands down.👍

My semi auto choice would be the MP443.
 
Blackbird.
What do you guys think is the best well-rounded pistol? I love the MP433 but it lacks in distance and the .44 is wildly inaccurate even though when you manage to hit your target it usually falls with one or two hits. Maybe the 1911?

The MP412 is by far my favorite handgun. It usually drops people in 2/3 hits and it's accurate enough to hit people at a bit of a distance. It's like a bit less powerful magnum but fires way faster.
 
TP1
How do you know it's not arriving?
What are the audio cues telling you?
Have you cleared the tangos in the building & rooftops?

Yeah, I cleared the square and building opposite but then nothing else happens. All I (and the random I was playing with) could do was run around, blow up the vehicles and kill ourselves/quit. On one play through, I tried shooting the random and El Zakir but neither of them took any damage.
 
Ugh...

I have someone on my list as Bambooza. I've tried searching this thread but I haven't come up with anything. Is there anyone here under the PC username: Bambooza?

Why was I not informed? 30.74% hit rate for me with 120 kills. It was my favourite pistol for a long time because of the one or two shot kill and, believe it or not, the ability to hit and kill targets with a sensible number of rounds at frankly ludicrous ranges. If you meant it's inaccurate if you fire it as quickly as possible then yes, the recoil is massive, but if you take your time it's practically a one handed sniper rifle. However that doesn't make it well rounded, in fact it's quite the opposite; it's the most powerful handgun (in the world, and would blow your head clean off...) and I'd say has the best single shot accuracy but the lowest rate of fire, smallest magazine size, longest reload and highest recoil (I think).

Well-rounded means, to me, a balance of everything, and I would say the M1911 suppressed is that gun. It kills in 3 shots at close range (compared to 2 for the .44 and REX, 4 for everything else that isn't the G18 and 5 for the G18) and while I can't read the stats to back any other claims up (seriously, the symthic.com charts are absolute nonsense to me) it is just a really nice gun to use and bridges the gap between the revolvers and semi autos very well.

Now, the automatics on the other hand, up to a certain range they're on a par with most of the PDWs. If you're playing Rush or you prefer close quarters maps you might find the M93R or G18 to be far more useful, but for a map like Kharg, Caspian or Firestorm the M1911 is the better option. Also if you play Hardcore you might find the M1911's power is less relevant than the higher capacities and lower recoil of the 9mm semi autos so they'd be a better choice.

Yes, I meant whilst shooting it as fast as possible. A lot of situations demand I pull off as many shots as I can usually because i'm going up against something with a much higher fire rate. Like I said I play recon so, in a way, I rely heavily on my sidearm sometimes.
 
I hope in the next patch they fix claymores and how they detonate too late i.e. after an enemy has run past them. Prime example today at Metro: I'm in a building at A with claymores set both access points, I see one detonate so wait to expect company. Sure enough, a soldier appears and I pump two round into him - which is 68 damage and should be plenty enough to finish off the claymore damage - and nope, he kills me with a burst from his AEK. 👎

I've never actually equipped claymores, so I can't talk about them in that regard. But I can say that I can't remember ever dodging one. Sure, I've survived them because of angles/cover or that sort of thing, but I've never gotten clean past one.
 
I've never actually equipped claymores, so I can't talk about them in that regard. But I can say that I can't remember ever dodging one. Sure, I've survived them because of angles/cover or that sort of thing, but I've never gotten clean past one.

I've seen myself sprinting over claymores and just getting 70-80 damage a few times. Also when you are coming down a flight of stairs if you see a claymore at the last second you can survive by jumping over it to. I think this is common knowledge, But you do all know if you crouch while moving past it, it wont detonate right? There are obviously some situations where this cant be done (Chase/Engagement), But it is still preferable in most cases than putting a few rounds into it or wasting a grenade wich can reveal your position.
 
I dont think anything needs nerfs, if anything just very fine adjustments weapon wise. Above all, start optimizing the game engine and work the kinks out, then maybe go back to balancing stuff. I thought everything before the latest patch was perfect, besides the glitchs. I can manage it, but i really do hate the rocket pods... its way too weak for what it is.

inb4 chopperwhore
inb4 pods aren't for killing infantry
inb4 choppers are still OP...

Back on topic, i haven't been able to sneak past a claymore going up on stairs. It blows regardless of how i my position is lol
 
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Anyone else having a lot of random disconnects today? (PS3) Kind of pissing me off and my internet is fine.
 
I have had the same problem with the third co op mission too. I have tried at least 3 times with different people
 
If you guys play it on PS3 i can help you all out. I need a refresher for when i get my internet back. Ive completed all the missions except the last one. Just add me and ill PM you, if you havent completed it by then.
 
I dont think anything needs nerfs, if anything just very fine adjustments weapon wise. Above all, start optimizing the game engine and work the kinks out, then maybe go back to balancing stuff. I thought everything before the latest patch was perfect, besides the glitchs. I can manage it, but i really do hate the rocket pods... its way too weak for what it is.

inb4 chopperwhore
inb4 pods aren't for killing infantry
inb4 choppers are still OP...

Back on topic, i haven't been able to sneak past a claymore going up on stairs. It blows regardless of how i my position is lol

I agree with no nerf's. The balancing is perfectly acceptable as it is (Maybe not pod's) but i dont fly heli's often so it doesnt really effect me.
Regarding the claymores, I cant remember detonating one while crouching past it.

I have had the same problem with the third co op mission too. I have tried at least 3 times with different people

Yep +1 with this, Already completed all the co-op on my main account When the game came out. But tried this 3rd mission today on my second account with 4 randoms and the Heli didnt come.

UGH the annoying game freeze and system lockup on Seine TDM is back again *sigh*

EDIT:

Anything I can improve on?

http://battlelog.battlefield.com/bf3/#!/bf3/soldier/slashfan7964/stats/474615683/ps3/

This has been happening on Seine TDM for atleast a month for me, Totally rules out a round of seine TDM. Wich i was quite partial to, I have to say.:guilty:
 
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Ya, the freezing is starting to get out of hand. Was playing a great game of Rush on Grand Bazaar and was first on the scoreboard with two Mcoms to go when in the middle of a chaotic firefight my screen froze and I had not choice but to reset my PS3.

Here's the battlelog.
http://battlelog.battlefield.com/bf3/battlereport/show/53997968/4/

Even playing only 75% of the game I still had MVP score numbers, instead I get a Quit and a Loss added to my stats.
 
Ya, the freezing is starting to get out of hand. Was playing a great game of Rush on Grand Bazaar and was first on the scoreboard with two Mcoms to go when in the middle of a chaotic firefight my screen froze and I had not choice but to reset my PS3.

Here's the battlelog.
http://battlelog.battlefield.com/bf3/battlereport/show/53997968/4/

Yup it's froze on me mid round several times over the last month or so. Soooo annoying.

Even playing only 75% of the game I still had MVP score numbers, instead I get a Quit and a Loss added to my stats.

I agree with no nerf's. The balancing is perfectly acceptable as it is (Maybe not pod's) but i dont fly heli's often so it doesnt really effect me.
Regarding the claymores, I cant remember detonating one while crouching past it.



Yep +1 with this, Already completed all the co-op on my main account When the game came out. But tried this 3rd mission today on my second account with 4 randoms and the Heli didnt come.



This has been happening on Seine TDM for atleast a month for me, Totally rules out a round of seine TDM. Wich i was quite partial to, I have to say.:guilty:



Seine TDM is one of my favorite maps just for the mega huge firefights in that one alley/courtyard combo.
 
Mike Rotch
Since you asked, start playing BF3, not COD:

.

Lol.

I just do not understand the lure of deathmatch in bf3.
I guess they had to include it to draw from cod, but IMO it really shouldn't be a part of the game. Bf3 is to me about tactics. Trying to outplay the other team. Not run around shooting everything that moves.
Although one sniper using a mav properly can really turn the tides for his team. Its about the best mode for mav use. One hit off the spot button usually lights up 3 or 4 guys.
 
Since you asked, start playing BF3, not COD:



Sounds like you are great at TDM, but I wouldn't want you on my CQ team.

I like having the other modes tbh, but TDM is my thing, has been forever and I prefer BF3's version of COD lol. I've got to start playing other modes more frequently tho XD


Just had anoterh freeze, this time loading up Operation Metro.
 
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