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This is the discussion thread for a recent post on GTPlanet:
This article was published by Michael Leary (@Terronium-12) on October 22nd, 2017 in the Forza Motorsport 7 category.
what actually you are doing more with your date with forza? opening loot boxes?So GT:Sport is like dating a supermodel. Looks good but is mostly useless at everything else?
So GT:Sport is like dating a supermodel. Looks good but is mostly useless at everything else?
what actually you are doing more with your date with forza? opening loot boxes?
A terrible onlineLet's not forget PD flirted with microtransactions previously, Forza has...
More Tracks
More Cars
More personalization
Need I go on?
Although they are facts, but It doesn't really matter if it has more of this, & more of that. It's Quality over quantity. But it does vary on other people's opinions. Some people prefer quantity, some people prefer quality. its all down to opinions really.Let's not forget PD flirted with microtransactions previously, Forza has...
More Tracks
More Cars
More personalization
Need I go on?
A terrible online
And a much more permissive physics than the previous chapters
So GT:Sport is like dating a supermodel. Looks good but is mostly useless at everything else?
good thing both of them have actual quality then.Although they are facts, but It doesn't really matter if it has more of this, & more of that. It's Quality over quantity. But it does vary on other people's opinions. Some people prefer quantity, some people prefer quality. its all down to opinions really.
Um, yeah. I think GT actually wins for personalization on this one. Their livery editor is far superior, and the driver/pit crew personalization is something surprising indeed. I really don't care for the distasteful bodykits and custom spoilers offered in Forza; these are track racers, not street racers.Let's not forget PD flirted with microtransactions previously, Forza has...
More Tracks
More Cars
More personalization
Need I go on?
It's really not Superior. That all boils down to how the importing feature is actually implemented. That is the one aspect that will give it that nudge it needs to be Superior. Customization is one of the best things about racing games, especially when you can add things that will actually affect the down force of your car, and how it drives. Customization is only a plus to have it, not a negative.Um, yeah. I think GT actually wins for personalization on this one. Their livery editor is far superior, and the driver/pit crew personalization is something surprising indeed. I really don't care for the distasteful bodykits and custom spoilers offered in Forza; these are track racers, not street racers.
Their [GT Sport] livery editor is far superior.
Customization is only a plus to have it, not a negative.
It's always nice to see devs get a laugh out of things. Either way that car comes stock like that either way, one car, made as a joke car in the first place, is not representative of the whole picture, nor does it come even close.I respectfully disagree.
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I'm sorry, but no. Absolutely not. There is nothing — not a single thing — GT Sport's livery editor does better than Forza's. Scaling decals combines both axes into one (width and height) which is incredibly jarring. The "other" section, while promising, just winds up bleeding whatever decal you're using onto an area of the car it shouldn't, otherwise what's the point?
A lack of placement grid makes lining things more of a chore than it should be, and it just lacks intuition. This coming from someone that looks at the livery editor knowing he can't drawn worth a damn unless it's a basic line or circle.
It has gobs of potential, like most things in GT now, but is ultimately letdown by design decisions that are out and out counter-intuitive.
That car comes like that, and most people don't care for it. There's already the same 2 cherry-picking GT fans in this thread, don't add to their bias, please.I respectfully disagree.
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