Hey coming back to this after a week it looks good and you seem to have a good enthusiasm about making a proper league. I dont think there is enough interest in this league to really take off but we'll see how it goes when you make a proper thread AFTER you set up rules and regs.
I still think we should limit the cars though. By popularity, we should go with the Z3M, M3 v8, M3 GTR, and possibly the M5(however I didnt notice anyone really interested in the M5). If you can give me enough time I'll PM you a propsed full structure of the league after I thoroughly test the cars and you can present it or critique it however you want. My credentials will be based off of GTA if you have any questions. PSN redcouch1
I would appreciate your input (or anyone else's for that matter) on the full structure of this league.
"GTA", i'm not familiar with "GTA", don't know what your refering to.
You missed out on a bunch of us having some fun races last night. I had a blast, the competition was pretty fair with a few guys running their CSL's and smoking the rest of the field, I had the lobby capped with a 520PP limit, I was running a modded and tuned new M3 with 516PP, 420 HP, not sure of the weight but basically have done all of the weight reductions to it and I couldn't keep up with the CSL's (Driver skill probably had the most to do with that as I'm not a "pro" GT5 driver).
As far as the structure of the league here's some bullet points of things I had in mind...
1) Full points system, extra points for qualifying on the poll, most laps led, fastest lap
2) 4-8 races for the first season, most of the tracks will be determinded threw a vote or input from YOU... My two tracks that will for sure be in the schedule are Daytona Road course, and either Nurburgring Nordschleife/ Nurburgring GP. Other tracks are TBD.
3) Tire restrictions will be pretty relaxed if we do Hour long races (if we do decide to allow racing tires racing hards should be the only allow racing tire..theirs no need to have mediums or softs with these cars)
4) Grid start w/false starts
5) Heavy damage (some people don't like this, I think it will help keep it clean and realistic)
6) PP limit with other restrictions (tires, suspension, weight, mods)
6A) Mandatory mods such as fully adjustable suspension, LSD, Tires
6B) Optional mods... anything within PP and weight restrictions.
PP limit will be around 500, so there won't be a lot of room for modding.
Weight restrictions will be Independant to the specific vehicle (we will use reduction/balast to balance cars... this is only as needed, I haven't done enough testing on this yet and need to be careful we do the weight right. I don't want to Handicap ANYONE, just trying to have some fun close tight racing)
Let me know what ya think, please reply... Let me know what you like and dislike about this "rough" structure.
Specifically I want to know how everyone feels about
45-60 minute races
Tracks you want in the series
Any other input is welcomed