Borderlands 2

For you PC Gamers, whatever you do...DO NOT USE THE EVIL SMASHER. DON'T DO IT MAN, I AM SERIOUS!

What, because of the crashing? I haven't used it myself and didn't really intend to, but thanks for the warning.

I feel dirty. I happened to glance at the Steam forums and saw a few recent threads where people were offering free loot, obviously duped. I joined one of them, intending to only finish off Nothing Rhymes with Orange (only needed to pick up three), so I went in there, picked up three items and dropped them again. Then I actually had a look at what he had and ended up taking all sorts of stuff, including an Infinity, Longbow, a few Seraph items and some other bits.

Dirty.
 
What, because of the crashing? I haven't used it myself and didn't really intend to, but thanks for the warning.

I feel dirty. I happened to glance at the Steam forums and saw a few recent threads where people were offering free loot, obviously duped. I joined one of them, intending to only finish off Nothing Rhymes with Orange (only needed to pick up three), so I went in there, picked up three items and dropped them again. Then I actually had a look at what he had and ended up taking all sorts of stuff, including an Infinity, Longbow, a few Seraph items and some other bits.

Dirty.

The Evil Smasher doesn't smash evil, it MAKES evil to SMASH with. And the evil will stack with every buff. It also screws up your internet connection.

I usually never find myself in those rooms, but the only time I had one of my friend dupe stuff for me was when I was spawnkilling the hell out of Hyperius...the irony here is that I soon lost them when I tried to clear up the loot. I have a feeling that the Evil Smasher + Spawn Killing = fast system crashing.
 
The Evil Smasher doesn't smash evil, it MAKES evil to SMASH with. And the evil will stack with every buff. It also screws up your internet connection.

I usually never find myself in those rooms, but the only time I had one of my friend dupe stuff for me was when I was spawnkilling the hell out of Hyperius...the irony here is that I soon lost them when I tried to clear up the loot. I have a feeling that the Evil Smasher + Spawn Killing = fast system crashing.

So what you're saying is, I shouldn't feel too bad because I've just saved myself a load of crashes? Excellent justification! Not sure if it helps me feel less dirty for getting all of Zer0's heads as well though, but the odds of me actually getting G4l4h4d were so slim I just couldn't be bothered. I mean, you have to been in a full room of people willing and able to wait for and then kill Vermivorous, who then might drop a head, which might be for the character you want, and then you have to beat the other three players to actually pick it up. As for BNK3R, Terramorphous and whoever else, I'm still going to farm them eventually because they have other gear I want, and this way if they drop a head I can pass it on to someone else.

Win win win, as they say. Nobody says that. I say it!
 
So what you're saying is, I shouldn't feel too bad because I've just saved myself a load of crashes? Excellent justification! Not sure if it helps me feel less dirty for getting all of Zer0's heads as well though, but the odds of me actually getting G4l4h4d were so slim I just couldn't be bothered. I mean, you have to been in a full room of people willing and able to wait for and then kill Vermivorous, who then might drop a head, which might be for the character you want, and then you have to beat the other three players to actually pick it up. As for BNK3R, Terramorphous and whoever else, I'm still going to farm them eventually because they have other gear I want, and this way if they drop a head I can pass it on to someone else.

Win win win, as they say. Nobody says that. I say it!

Lol'd at the reference. If anything, I am gonna use my Commando for farming now, and when I get a Rough Rider and a class mod the boosts Fleet, I am gonna use my Siren for rushing playthroughs with any of my new characters and finishing the DLC missions. If I mod the CM correctly, I should get 250%-270% movement speed increase.
 
Modding should only be used for sandbox games where there is really no end.
When the Level cap/DLC4 comes out at lease all the Non-modders have something to look forward to.
 
Do you ever not mod? :irked:

Hey, its the way I play. Just because you play one way doesn't mean EVERYONE has to play the same way you do.

Besides, I don't play multiplayer all that often in general. It's not like I am gonna be spouting out modded weapons to random people.

I mod guns not for sheer power, but more for my imagination. SMGs that shoot torpedos, pistols that shoot grenades, Assault Rifles with fire rates so high that they display as negative, shotguns that shoot nukes etc. the list goes on. Modding guns and other gear like this gives me ideas for new items and such.
 
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Well I would probably suggest either limit the modding or just stop or else it could be worse for everyone. As Randy Said
Not an easy problem to solve - it's been a war of attrition in the software industry as long as there has been software. Then Followed by this Requires data on servers, meaning on-line only, monthly fees and lots of latency given game's pace and core loop.
So if modding continues to be a problem it will be an online only and Pay to play. WTG.
 
Well I would probably suggest either limit the modding or just stop or else it could be worse for everyone. As Randy Said

So if modding continues to be a problem it will be an online only and Pay to play. WTG.

That quote doesn't explain much for me, where did you get it from?
 
That quote doesn't explain much for me, where did you get it from?

Its all over the forums at gearbox.

What it means that anyone that mods would have to play online and if you have modded stuff you could be banned from the game.
 
Well I would probably suggest either limit the modding or just stop or else it could be worse for everyone. As Randy Said

So if modding continues to be a problem it will be an online only and Pay to play. WTG.

That quote doesn't explain much for me, where did you get it from?

Yeah, some context would be appreciated. Even if Gearbox did go that route to prevent modding that's not exactly the modders' fault, there are so many other options than what RP described to combat modding. Like, for example, a piece of code that checks all weapons in a player's inventory for valid part combinations and values, or if they want to get drastic they could clone Diablo even further and have a real money auction house (which would work nicely if there were some ultra-rare or even unique, as in properly unique, weapons) or free-to-play style microtransactions for skins and heads, which is basically what they've done with the Madness, Domination and Supremacy packs anyway, on top of the normal purchase price of the game.

I'm not condoning modding nor do I support the idea of a RMAH or free to play style features, but it's pretty clear Gearbox don't like it and they'll probably find a way to monetise a solution to it, even though I'm sure 99% of people would rather find non-modders to play with than pay monthly for the game.

It's the same thing that happened with this generation regarding cheat codes, skins and other small mods, in the past they were all free and usually the work of the community, but free to play and DLC came along and now we have shortcut packs for EA games, skin packs for Borderlands 2 and all that sort of stuff. It's just how it goes, not much we can do about it, companies always want to make more money and will do everything they can to convince you it's necessary. Modding doesn't bother me at all, but then I've never been in a game with a modder before.
 
Its all over the forums at gearbox.

What it means that anyone that mods would have to play online and if you have modded stuff you could be banned from the game.

Banned from the game as an entirety? That's massive BS.

I'd really like to know why they don't like modding, because there are MUCH better solutions to this than to screw the entire experience over by making it online only and P2P.

I also find it ironic that they let the Evil Smasher stay the way it is, considering how it makes everything OP as ****. Most likely more OP than ANYTHING (even with modding) in the entire game, if you get enough stacks.
 
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Banned from the game as an entirety? That's massive BS.

I'd really like to know why they don't like modding, because there are MUCH better solutions to this than to screw the entire experience over by making it online only and P2P.

Well it's not impossible for you to be banned, just a few ludicrous bannings from across gaming in general I've heard of lately include:

- Lots of people being banned from Guild Wars 2 for exploiting a mispricing by the developers,

- The EULA for I think it was SimCity saying that you'd be banned for not reporting glitches in the beta,

- Being banned from a bunch of stuff for demanding a refund for The War Z,

- Being banned from either DOTA or LOL for being a persistent arse (troll),

- Being suspended from Battlefield 3 and therefore all of your Origin games for using bad language in Battlelog, despite the game itself using some pretty bad language anyway

And so on. Have a read of the Borderlands 2 EULA, if it mentions that Gearbox reserves the right to ban you from whatever for whatever then be worried, but it doesn't even use VAC or a centralised server and the game clearly can't detect modded weapons on its own so I'd be surprised if they can ban you.


Oh, some sources:
http://www.rockpapershotgun.com/2011/12/05/ea-origin-bans-update-edition/
http://www.rockpapershotgun.com/2012/01/01/swtor-ban-for-high-level-looting-unlikely/
http://www.rockpapershotgun.com/2012/01/02/swtor-ilum-bans-were-real-nuanced/
http://www.rockpapershotgun.com/2012/07/04/blizzard-rejects-linux-ban-claims-blames-cheating/
http://www.rockpapershotgun.com/2012/08/31/arenanot-guild-wars-2-permabans-direct-sales-halted/

In other news: take a guess at my choice of gaming news site.

Also, have any of you guys bought any skins? Which ones?
 
This is god damn BS. They're acting like they own all physical copies of their games regardless of someone paying for them.

GOD DAMN THIS MAKES ME ANGRY!
 
They're acting like they own all physical copies of their games regardless of someone paying for them.

Oh don't even go there! Don't you know you're only buying permission to use software these days, not the software itself? They can revoke that permission whenever they want.
 
I personally don't agree with Modding, (except ofcourse for certain PC games where the developers rely and encourage the modding of their games. The thing is though, were talking about a major AAA title here and we are paying to use a product owned by some entity. I don't agree with it on a moral level and by the letter of the law it should not be done. Its called intellectual property for a reason.
 
And so on. Have a read of the Borderlands 2 EULA, if it mentions that Gearbox reserves the right to ban you from whatever for whatever then be worried, but it doesn't even use VAC or a centralised server and the game clearly can't detect modded weapons on its own so I'd be surprised if they can ban you.

You have forgotten one thing. SHIFT!

If you have used shift for any codes you are on the server.
Gearbox knows who all signed up what level they are what they all have and whatnot. It was on a livestream or X-play one of those 2. That it clearly says that all your stuff is on Shift. If you didn't sign up for shift then you wouldn't be on there (hence the Pirated software cracks)

As for modding yes I do mod but on games that actually encourage to mod. Like Minecraft and portal and whatnot.

Also like neena said that we really don't own the software we just pay to use the software without a monthly fee (For now)
 
You have forgotten one thing. SHIFT!

If you have used shift for any codes you are on the server.
Gearbox knows who all signed up what level they are what they all have and whatnot. It was on a livestream or X-play one of those 2. That it clearly says that all your stuff is on Shift. If you didn't sign up for shift then you wouldn't be on there (hence the Pirated software cracks)

As for modding yes I do mod but on games that actually encourage to mod. Like Minecraft and portal and whatnot.

Also like neena said that we really don't own the software we just pay to use the software without a monthly fee (For now)

I did not know that! Oh well, a few ill-gotten legitimate items aside I have nothing to worry about.

And yeah, modding in general is far from a bad thing. Ask Bohemia and Bethesda how they feel about modding, I'm sure they love it. The ones that don't are the EA and Activision types who want to sell you cheat codes and all the various minutiae, they don't want people making stuff they could be selling. Arma II sold probably more copies after Day Z than it ever did without it, though.
 
I was thinking more along the lines of disc games, not downloadable.

And for something completely different!: I just found a Quasar Grenade Mod in the second round of the Creature Slaughter. I need one considering I need to get the Challenge Accepted trophy.
 
Borderlands 2 Hot Fixes: Posted on January 29, 2013

  1. Adjusted Mechromancer’s Sweetheart class mod to correctly increase team health.
  2. Assassin’s “Slayer of Terramorphous” class mod no longer includes Gunzerker skill bonus.
  3. Mr. Torgue’s Campaign of Carnage : Critical hits against Midgets now register properly.
  4. Mr. Torgue’s Campaign of Carnage : Rat Thief enemies are no longer allowed in Pete’s Bar due to patron concerns regarding excessive theft.
  5. Mr. Torgue’s Campaign of Carnage : Torgue vending machines can now stock up to level 50 legendary weapons.
Source:
http://www.gearboxsoftware.com/community/articles/993/borderlands-2-hot-fixes
 
I did not know that! Oh well, a few ill-gotten legitimate items aside I have nothing to worry about.

And yeah, modding in general is far from a bad thing. Ask Bohemia and Bethesda how they feel about modding, I'm sure they love it. The ones that don't are the EA and Activision types who want to sell you cheat codes and all the various minutiae, they don't want people making stuff they could be selling. Arma II sold probably more copies after Day Z than it ever did without it, though.

Yea, it's a reason why Gearbox knows how many people have hit level 50 with a given char. Since they did say only 12 or 17 percent was at 50 (during interview on X-play).

It mostly depends on the game and the developer.
 
Borderlands 2 Hot Fixes: Posted on January 29, 2013


[*]Adjusted Mechromancer’s Sweetheart class mod to correctly increase team health.
[*]Assassin’s “Slayer of Terramorphous” class mod no longer includes Gunzerker skill bonus.
[*]Mr. Torgue’s Campaign of Carnage : Critical hits against Midgets now register properly.
[*]Mr. Torgue’s Campaign of Carnage : Rat Thief enemies are no longer allowed in Pete’s Bar due to patron concerns regarding excessive theft.
[*]Mr. Torgue’s Campaign of Carnage : Torgue vending machines can now stock up to level 50 legendary weapons.

Source:
http://www.gearboxsoftware.com/community/articles/993/borderlands-2-hot-fixes

Two and five are two things I've wanted for a long time, awesome!

Yea, it's a reason why Gearbox knows how many people have hit level 50 with a given char. Since they did say only 12 or 17 percent was at 50 (during interview on X-play).

It mostly depends on the game and the developer.

Oh, I thought that was because they could track achievements and trophies, on Steam you can go and see completion percentages for any achievement. Did you know 5% (last time I checked) of players didn't even get as far as picking up their first gun?
 
neema_t
Oh, I thought that was because they could track achievements and trophies, on Steam you can go and see completion percentages for any achievement. Did you know 5% (last time I checked) of players didn't even get as far as picking up their first gun?

that's only on steam though. That's probably like 1% of all players over everything or they picked it up and played it once and just quit too. It doesn't show if they were active or just a one time deal.
 
BL2 is a Steamworks title though so any and all people that have the game on PC have it on Steam... :)
 
Guys, what's the largest number of rockets you can carry with a maxed out inventory? I thought it was 24, yet my Zer0 can only hold 12, is that right?

Edit: Huh, that's weird. I exited the game and went back and now I have a max of 27.
 
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there might be a problem come next patch. As reading the news from the Hotfix update there was this added at the bottom of it.
Like the last patch, there will be some weapon nerfing going on. Look for a few of your best shotguns and a couple shield types to get some attention again.

So who wants to make bets on what it is?
My guesses are the baby maker and the Negenerator or The Cradle Or The Sham (Most Likely)
 
It says shield types, so maybe it's all absorb shields. The Sham is crazy though, I did the Ammo Eater challenge for all three of my level 50s who didn't have it in about 10 minutes when I got mine.

Speaking of grinding challenges, I've been a bit bored tonight. Went from 168 long range rocket kills to... 909. And I'm still going, I reckon I can get to 1000 in about, say, 10 minutes?

Edit: 12 minutes then. In case anyone cares you don't get a skin for level 5 and you need 2000 kills to complete it. So in other words, don't bother with the Sky Rockets in Flight... challenge!
 
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