I don't really mind what level it is, A very low level one will even do the job. As I said, I only need it to grind the death race. What if I start another character and do the first Ellie mission again and put it in claptraps locker? I guess that would work?
Yep, that would do it. I haven't tried it with a low level one actually, I guess I should've done seeing as almost every time I've tried that last one I've only been one or two seconds too slow... I sold the one I got last time, but I think my other Assassin is just about to get to the Dam Fine Rescue quest so I guess I'll just take that one.
Edit: Well, I got another low level Afterburner (level 13 or below, not sure exactly) and gave it to my Assassin who I've been doing the Torgue DLC with... It's still not easy, it took me quite a few tries but in the end I beat it with five seconds to spare.
Some tips:
- Obviously, use the Runner.
- Try and time it so that you start moving before the 'Go' buzzer sounds, just so you save that tiny fraction of a second otherwise wasted by accelerating.
- Avoid the roads where possible. There's some really dodgy collision detection going on which basically stop you immediately as if you've hit something, but of course there's absolutely nothing to have hit. Also climbing/descending the cambered edges can spin you very easily.
- Pass around the outside of the first checkpoint, go around the right hand side. This means you can bump over the road at a perpendicular angle rather than sort of slowly mount it (risking one of those annoying collisions) to go through the middle of the checkpoint.
- After that, go up the dirt ramp to the left of Moxxi's bar rather than follow the road to the right to go through the tunnel. DON'T jump off the ramp, it's too steep and you risk hitting the overpass. Instead drive (while not boosting) off the rock to the right of it.
- When you go through the third checkpoint, you'll see a ramp off to the right. Turn in towards this ramp quite late, don't just go straight on to it from the checkpoint; I noticed a weird collision error on the right hand side of the short dirt path before that jump. Make sure you have enough boost to be able to boost before, during and after the ramp, if you stop boosting in the air you will slow down and fall.
- Whilst on the overpass, move the camera up so you can see downwards. You should see the sign with enough time to spare to be able to dodge it, but if you think you're going to hit it or the car when you land take your finger off the accelerator, I found that helped if you needed to turn on landing.
- Again, pass to the right of the last checkpoint, I'd advise against boosting as you do so because the road unsettles your car once again.
- When crossing the finish line to start the second lap be aware that the vehicle spawn pads will upset your car as well.
On my winning run I crossed the finish line after the first lap with 55 seconds to go, so as I finished with five seconds to spare each lap was 50 seconds exactly. I made a video, I'll see if I can upload it (1886 minutes to go...). I think I'll stick to grinding the bar fight though, it's actually quicker, easier and less frustrating.