Brake fade

When the brake pads, rotors and brake fluid temperature threshold have been reached that’s when you encounter brake fade, and it really doesn't concern what size brake kit you have. You push the brakes to the point of them overheating they will fade. If there is a possibility of brake fade I’m not sure how it would be modeled, it could be modeled as a severe chatter, lightness in the wheel or an extra-long braking zone that you encounter with brake fade.

It would be nice feature to have. 👍
I think the only way this feature could actually be effective, if there was a pedal set that actually replicated brake fade, and vibration through the brake pedal.
 
I think the only way this feature could actually be effective, if there was a pedal set that actually replicated brake fade, and vibration through the brake pedal.

Could be a little vertical meter like the brake and gas and fill up according to how much braking power you are loosing.
 
Screw "brake fade", is that you on the profile picture? :D:P:gtpflag:
Oh boy, here we go :irked:.
Unfortunately, its more likely to be a very large man with peanut butter slathered on his nipples. The idea of brake fade however, is something I can safely fantasize about.
My expectations are only molded by my life experiences. Unfortunately (Sigh).
I live the closest to her, lol.
this is getting awkward.
hi.jpg
I read that as closet.
That was gonna be a typo, lol, glad I did not post that. XD
ok enough of that you hams.

back to the topic.
Wow, so many lonely people on this site.
lol... i thank god im not a woman... getting off topic everywhere i comment or when i play online lol. Chill guys LOL
It's ok perhaps I can use it to my advantage somehow.
Well you would have people queing in to gift you cars for xmas thats for sure haha...
:lol: This is what happens when you use a hot picture as your avatar on a site about a car game!(however amazing that car game may be!):gtpflag: Let tha' be a lesson to ya' :lol:
 
Technically, it's just the surface temperatures that matter (they affect the friction). Obviously, having everything around those surfaces at the same temperature means there's nowhere for that heat to go to in between stops, and so the temperature climbs and the performance drops off.

That also means less heat is deposited over a given time, so there comes a balance against the air-cooling rate available, which is exactly what brake tuning is about - getting that balance at the optimal temperature for maximum friction for a given situation (e.g. track, or tyre etc.). Obviously, the fluid can't be at the same temperature as the pad material, so there is some extra engineering required there, but it's secondary to the real cause of fade.

I think for most, that's just a layer of tedious busy work per car ("project"), even per track, but variable brake temperatures do feel nice and "alive" in a sim.
 

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Technically, it's just the surface temperatures that matter (they affect the friction). Obviously, having everything around those surfaces at the same temperature means there's nowhere for that heat to go to in between stops, and so the temperature climbs and the performance drops off.

That also means less heat is deposited over a given time, so there comes a balance against the air-cooling rate available, which is exactly what brake tuning is about - getting that balance at the optimal temperature for maximum friction for a given situation (e.g. track, or tyre etc.). Obviously, the fluid can't be at the same temperature as the pad material, so there is some extra engineering required there, but it's secondary to the real cause of fade.

I think for most, that's just a layer of tedious busy work per car ("project"), even per track, but variable brake temperatures do feel nice and "alive" in a sim.

Did you just say, what I was trying to say, but smarter?
 
Compared to buying a T500 and then doing the upgrade, you really can't beat the price. For someone just buying a new or used G25/27 its a bargain..
 
Pitstops would be more interesting.

That would make the fun factor in racing multiply by plenty. Imagine having a race where your pit stops take longer than others for reasons other than simply adding more fuel than the other drivers. Engine parts malfunctioning, body repair, or for the sake of staying on topic, replacing brake systems. That would also be neat if the risk of them over heating or failing altogether depends on the brakes you buy. This means you have to think about either compromising extra performance or extra reliability, rather than buying the most expensive.

Ah, one can wish.
 
That would make the fun factor in racing multiply by plenty. Imagine having a race where your pit stops take longer than others for reasons other than simply adding more fuel than the other drivers. Engine parts malfunctioning, body repair, or for the sake of staying on topic, replacing brake systems. That would also be neat if the risk of them over heating or failing altogether depends on the brakes you buy. This means you have to think about either compromising extra performance or extra reliability, rather than buying the most expensive.

Ah, one can wish.
GT7 man!
 
I guess we won't really know for sure until we have gt6 in our hands.
It is a good educated guess by any means, i would really like if it turns out to be true.

I feel for ya about the "other" comments.

It is interesting that they decided to add upgraded brake parts again since like you said we can already adjust strength with the brake bias.
 
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It is a good educated guess by any means, i would really like if it turns out to be true.

I feel for ya about the "other" comments.

It is interesting that they decided to add upgraded brake parts again since like you said we can already adjust strength with the brake bias.
I'm going to guess that PD will model shorter braking distances with upgraded brakes.
 
That also means less heat is deposited over a given time, so there comes a balance against the air-cooling rate available, which is exactly what brake tuning is about - getting that balance at the optimal temperature for maximum friction for a given situation (e.g. track, or tyre etc.).

Also included with that tuning is aerodynamic balance adjustment.

Do you go for more open brake ducts for cooler brakes and reduce possibility of fade and lower tyre temps, or increase the possibility of brake fade by having more open ducts, more drag and higher tyre temps?

Brake tuning can open up a whole myriad of fun tuning conundrums, if implemented correctly.

This is the only hydraulic brake mod that works with the PS3 may simulate brake fade for the G25/27.

You don't need all that to simulate fade. Heck you don't even need pedals. If you push a brake button and the braking is no longer at it's optimum and you are getting longer braking distances - Mission accomplished

Futher more, that expensive stuff won't simulate fade unless you further modify it to start making pedal travel longer in conjunction with the software it's being used with. I think we are still a long way off with that on mainstream console gaming systems. Not even the PC guys are doing that yet.
 
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Brake fade would be awesome, doubt we'll see it. Given that most users seem to hate anything but Racing Soft tyres, I can only imagine the uproar should they be forced to conserve their brakes in a race and drive smoothly. Too real to be cool I fear.
 
5qFwA.jpg

If anyone is still looking for proof.

Edit: What's wrong with you guys? You scared a user off by acting like a bunch of creeps and 11-year old boys looking for some of that ''cat''.
 
Edit: What's wrong with you guys? You scared a user off by acting like a bunch of creeps and 11-year old boys looking for some of that ''cat''.

Yep, lots of idiots around here trying to compensate for their mummy issues.
 
Did we not have a bit of brake fade in GT5? When I was doing 45min races I could have swore my brakes got worse as the race went on and my tyres wore down.
 
Did we not have a bit of brake fade in GT5? When I was doing 45min races I could have swore my brakes got worse as the race went on and my tyres wore down.
I personally never noticed brake fade in GT5. Its more likely that tire wear is a factor and after 45 minutes, lapses in concentration start to show up.
 
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