Buying cars is still tedious in GT6

  • Thread starter GZombie
  • 149 comments
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Nice constructive comments there champ.
Its typical of him, I got that same lame responses in another thread from him where I was making the same point about the endless time wasting animations that we are forced to sit through. Some of us can appreciate cars just fine without the help PD's repetitive "celebrations".
 
These "extraneous animations" are cleverly disguised advertisements that allow PD to negotiate for lower licensing costs. If they were elective or deleted entirely, would you be willing to pay more for the game?
Good point. That probably was also part of it to begin with.
But again, that's so 2010, isn't it?
 
To be quite honest, it doesn't bother me. The skip & cart options/ideas were cool though. As for "tedious", I guess the information age hasnt got me yet. You young whippersnaps with your 4g & LTE & Lincoln LTD& .........
You probably "understand" why a bank would take 5 days to clear a check too. :lol:

It's called the digital age, if it's digital and it takes a long time, it's because somebody isn't doing something right. ;)
 
In fairness, getting the cash to buy 200 cars in one go or getting to 20 million took quite a while in the original GT5. It was only after the later patches and the Seasonals that it got quicker with larger payouts.

Totally agree! And my fear is its gonna take longer to do it in GT6. That would make the game almost unplayable! I want to race online. But you really have to have a pretty substantial garage first. Hoping.
 
We need a scientific study to know that there's advertising in Gran Turismo?
Some sort of factual (or at least logical) basis for the statement that "the animation is there because otherwise the game licencing would cost more" would be nice, yes. As it is, he's spinning an argument out of thin air on the basis that it could possibly sorta maybe be why PD have unskippable animations for buying cars, and damn any non-conspiracy-based ideas. For example, the entire game is advertising (and essentially free advertising at that); so how does every car briefly being showered with confetti when you buy it change anything in regards to how much PD is charged to put cars in the game?
 
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We need a scientific study to know that there's advertising in Gran Turismo?
Likely this has to do with micro-transactions. Get us used to the idea of waiting for the animation to finish in GT5. Then refuse to fix the problem in GT6. They made a lot of improvements to the game so that way they get previous buyers to buy the new version. Since we already know how to drive and online races are now easier to organize, we think hey why not just skip the grinding since buying cars take time anyways. Since I'll waste time buying cars, changing oil, etc., let me just buy it with real money and save time somewhere along the process.

EDIT: Also I read someone's post earlier and they said that GT1,2 and GT4 did not have this problem. I had GT4 and yes it was like this. Don't remember about GT3 though. Owning that game was a blur really.
 
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I find this super tedious too. I think PD would rather we appreciate each car we buy individually, as if it were rolling into our garage, rather than just having a bunch of them coming in at once, without any of them having as much of a significance as they would on their own. I'd still want the batch buying. I appreciate the cars on the track.
 
Wait, you guys don't have celebrations at the dealership in real life?

Huh.

When I pay $50,000 real dollars for a car, I want a little show and dance, yes.

But if I was buying half a dozen cars every day, I'd tell them to knock it off and just give me the car.

If you're doing something once, it's nice to make a fuss. If you do it over and over and over, it's nice to make it as simple and easy as possible.
 
When I pay $50,000 real dollars for a car, I want a little show and dance, yes.

But if I was buying half a dozen cars every day, I'd tell them to knock it off and just give me the car.

If you're doing something once, it's nice to make a fuss. If you do it over and over and over, it's nice to make it as simple and easy as possible.
hes got a point
 
Hello all,

One thing that has bothered me since GT5 is trying to buy all the a lot of cars in a timely fashion.

In GT5 before you know it, you have 20 million credits, so you just want to bulk buy cars, but instead you can't. You have you have to buy one at a time and after each purchase you have to watch the little purchase scene then go back to the menu.

Doing that 200 times, is really really tedious. I noticed in GT6 it's the same afair.

Why don't they treat it in a modern way buy adding a shopping cart so you can just add the cars you want to your cart, then when you are done you check it all out and you're good to go and race them, do what ever etc.

Anyone else think this could be a nifty little feature to improve quality of life things in the game?

EDIT: Changed to A lot instead of all ;)
Because of the loading times it will be a little bit less, but yes this is still annoying.
 
Some sort of factual (or at least logical) basis for the statement that "the animation is there because otherwise the game licencing would cost more" would be nice, yes. As it is, he's spinning an argument out of thin air....

Man, why is everyone so touchy always seeing an argument or looking for one? :lol:
I guess I just saw kapnk006's comment as a recognition that there's an advertising component involved in the game, (AND there MOST certainly is! so that's not thin air) and extrapolating from that with some pondering, throwing out a possibility to discuss.
It's worth considering that getting screen time for car views could be something that is considered.

It's not a bad theory as to why they would force you to sit through that crap over & over again. There really are not many reasons it has to be that way.

Though I'm convinced of the psychological emotional trigger of anticipation & reward being involved, as I mentioned in an earlier post. This IS something written about scientifically, and well known as a factor in building video games. It's not wild speculation.
 
Wait, you guys don't have celebrations at the dealership in real life?

Huh.
Is this to mean you think it's the same, and we buy this many cars in real life?

People have celebrations at car dealerships in real life??
I thought the balloons outside were just a way to get your attention. Not a signal that cake is being served. :lol:

I didn't imagine people were partying down in the show room.
(Though I imagine after some good days, the sales staff heads out to the bar for happy hour.)
 
Man, why is everyone so touchy always seeing an argument or looking for one? :lol:
I guess I just saw kapnk006's comment as a recognition that there's an advertising component involved in the game, (AND there MOST certainly is! so that's not thin air) and extrapolating from that with some pondering, throwing out a possibility to discuss.
It's worth considering that getting screen time for car views could be something that is considered.

It's not a bad theory as to why they would force you to sit through that crap over & over again. There really are not many reasons it has to be that way.

Though I'm convinced of the psychological emotional trigger of anticipation & reward being involved, as I mentioned in an earlier post. This IS something written about scientifically, and well known as a factor in building video games. It's not wild speculation.

Yet who else uses this tactic?
 
I quite like having the celebrations in there, but having an option to skip would be nice. Particularly at the beginning of the game, when finally getting enough cash to buy that car you've always wanted is a big deal, a celebration is almost not enough - it's only towards the end when you're effectively playing around with different cars where you want things to move a bit quicker.

It's not the celebrations that really need to change, but rather the interface - Forza's simple text - based options and interfaces are most certainly faster than GT's cursor-and-button approach, I imagine it'd be a lot faster to load too. a splash screen with a hi res screenshot of the car would be enough of a celebration to indicate a car purchase I think :) (but the engine start up sound when selecting a car is great... it was worth getting in the LFA for that reason alone)
 
Yet who else uses this tactic?
Every successful video game has this aspect.

You better believe that every successful game designer team has figured out this long ago.
But there have been numerous scientific studies on how pleasure operates in the brain, and in relation to video games.

There's a very very simple formula.


http://www.psychologytoday.com/blog...s-can-activate-the-brains-pleasure-circuits-0
The most provocative aspect of these results is the general finding: Video game play, a completely unnatural behavior divorced from intrinsic reward, activated the pleasure circuit to some degree in all subjects. Perhaps video games tap into some very general pleasure related to agency, and goal fulfillment. It's also likely that many video games offer a very highly effective reward schedule: Just like puffing cigarettes, the pleasurable moments they provide are brief, but they have rapid onset and are repeated often.



Now, if you don't understand how the DELAY aspect works with this concept of the pleasure activation in the brain, with anticipation and reward. Ahem. You're going to have to google that one, because this is a family web site, right?
(Almost every study delving into the topic of pleasure in the brain leads right back to one subject. lol)
 
The animations don't bother me that much, but can see others don't care about it so an option to turn that off.

The only thing that really bothers me is you are taken to the home screen after you buy a car, so you need to redo all steps you just did to get to the same dealership. Thee should be a prompt to ask what to do next with shortcuts to stay at the dealership so you can buy others, or got back to home page, or even go directly to the tuner shops, race/practice events.
 
Man, why is everyone so touchy always seeing an argument or looking for one? :lol:
I guess I just saw kapnk006's comment as a recognition that there's an advertising component involved in the game, (AND there MOST certainly is! so that's not thin air) and extrapolating from that with some pondering, throwing out a possibility to discuss.
It's worth considering that getting screen time for car views could be something that is considered.

It's not a bad theory as to why they would force you to sit through that crap over & over again. There really are not many reasons it has to be that way.

Though I'm convinced of the psychological emotional trigger of anticipation & reward being involved, as I mentioned in an earlier post. This IS something written about scientifically, and well known as a factor in building video games. It's not wild speculation.
Every successful video game has this aspect.

You better believe that every successful game designer team has figured out this long ago.
But there have been numerous scientific studies on how pleasure operates in the brain, and in relation to video games.

There's a very very simple formula.







Now, if you don't understand how the DELAY aspect works with this concept of the pleasure activation in the brain, with anticipation and reward. Ahem. You're going to have to google that one, because this is a family web site, right?

I understand your point, but people are beyond of sick waiting. We now have access to knowledge of everything with the use of cellular devices, yet companies continue to increase speeds of phones and networks. Sure 3g was fast especially when you consider the alternative to getting information was either read a book or wait until you go home and just use your computer. Cell phones are a convenience built upon a convenience that was already time saving.

But then 4g and better(faster) phones came just right after the previous gen. My point is we live in a world where our seconds count and everything demands time. PD are keeping an inconvenience in the game, purposely. Adult fan-base doesn't benefit because most us have jobs, etc. Younger players as well because since when do kids like to wait. Its a lose-lose.

Btw, did you read my other posts?
 
Yall are over thinking this too much.
Yes it sucks, yes its boring, yes it gets old.
What can we do about it?... Nothing!
 
Yall are over thinking this too much.
Yes it sucks, yes its boring, yes it gets old.
What can we do about it?... Nothing!

And nothing will ever change with this kind of attitude.
 
I understand your point, but people are beyond of sick waiting. We now have access to knowledge of everything with the use of cellular devices, yet companies continue to increase speeds of phones and networks. Sure 3g was fast especially when you consider the alternative to getting information was either read a book or wait until you go home and just use your computer. Cell phones are a convenience built upon a convenience that was already time saving.

But then 4g and better(faster) phones came just right after the previous gen. My point is we live in a world where our seconds count and everything demands time. PD are keeping an inconvenience in the game, purposely. Adult fan-base doesn't benefit because most us have jobs, etc. Younger players as well because since when do kids like to wait. Its a lose-lose.

Btw, did you read my other posts?


You're comparing having to wait a few seconds to buy a virtual car in a game to the benefits provided by a 4G phone network?! Also, you being sick of waiting =/= everyone.

Maybe if you ask really nicely they'll do a jflomario version of GT6, which is just the end credits. No more tedious waiting around while you complete the game!
 
You're comparing having to wait a few seconds to buy a virtual car in a game to the benefits provided by a 4G phone network?! Also, you being sick of waiting =/= everyone.

Maybe if you ask really nicely they'll do a jflomario version of GT6, which is just the end credits. No more tedious waiting around while you complete the game!

Why are so many people incapable of talking about this without the ridiculous strawmen?
 
You're comparing having to wait a few seconds to buy a virtual car in a game to the benefits provided by a 4G phone network?! Also, you being sick of waiting =/= everyone.

Maybe if you ask really nicely they'll do a jflomario version of GT6, which is just the end credits. No more tedious waiting around while you complete the game!
It's called an "analogy", it's not meant to be a literal comparison. Watching repetitive animations has absolutely nothing to do with playing the game, in fact, it keeps you from playing the game.
 
It's called an "analogy", it's not meant to be a literal comparison. Watching repetitive animations has absolutely nothing to do with playing the game, in fact, it keeps you from playing the game.

It was a terrible analogy. 4G isn't about doing the same things a fraction faster, it's purpose is to allow greater functionality of a device. getting rid of a few seconds of animation doesn't increase functionality. If we were referring to loading times I'd agree with you, but a short animation when you buy a car is as much a part of Gran Turismo as anything else.

Seriously, the things people complain about @ GTPlanet...
 
It was a terrible analogy. 4G isn't about doing the same things a fraction faster, it's purpose is to allow greater functionality of a device. getting rid of a few seconds of animation doesn't increase functionality. If we were referring to loading times I'd agree with you, but a short animation when you buy a car is as much a part of Gran Turismo as anything else.

Seriously, the things people complain about @ GTPlanet...

On a scale of 1 to 10, how terrible was the 3G/4G analogy relative to this?:

Maybe if you ask really nicely they'll do a jflomario version of GT6, which is just the end credits. No more tedious waiting around while you complete the game!
 
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