Cappuccino Cup Racing (RM) - SEASON 1 COMPLETE!

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Best Race Day/Times (Top 2 Will Be Chosen)


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For those of you who attended the practice sessions yesterday, what did you think of Trial Mountain? For some reason I didn't find it as enjoyable as I thought, and I noticed there were huge time differences.....I was 4-5 seconds of the pace. Having run it with real drivers, I'm not too keen on it anymore but I wanted to get others opinions. If the majority likes it we will keep it, if not I will replace it.


Also, I should be online by 5:00pm EDT (GMT-4) until about 7-7:30pm to do some practice and testing if anybody's available. I will try to send out some PSN invites to the members, if you don't get one from me then just send one my way and I'll add you.


Brandon
 
Also, I should be online by 5:00pm EDT (GMT-4) until about 7-7:30pm to do some practice and testing if anybody's available. I will try to send out some PSN invites to the members, if you don't get one from me then just send one my way and I'll add you.

Gah, that's midnight for me and I'm working tomorrow :( Next time, however...
 
Gah, that's midnight for me and I'm working tomorrow :( Next time, however...


Sorry, that's when I get home from work so I can't open lounges before then. But all members are welcome to host practice sessions in their private lounges, just put Capp in the title of the room so people on your friends list can see that they're allowed to join. 👍

If any of the alternate hosts can host earlier/later practice sessions for the different time zones let me know and we'll get something organized. Since the only restrictions are tires, it should be easy to run a session, I'm not imposing any strict rules or anything because I want everybody to get a chance to practice. Once the season starts there might be a couple rules for alternate host practice sessions, but we'll figure that out as we go. :)


B
 
@StigsHero
No worries, that's usually fine with me, especially during weekends :) I just had a hope for an earlier session, like the yesterday's one. Anyway, I'm gonna check if I can host a lobby myself tomorrow for EU participants - let's hope my network connection can handle it!
Just one question though - how do I force the RM Capp in a lounge? Never did that before :embarrassed:
 
Normal weeks when I am not filled up personal stuff. I am home by 3pm EST

I would be down for opening a lobby or joining one.

Fwiw I run three other leagues. So my time is spread thin some days. ;)

Loving these lil Capps though.


Force a Capp lounge? Name it Similar to league and set weight and HP to the max.

138hp/590kg someone may be able to add the PP. After that you just have to weed out the goof balls that don't wanna play right. This usually is not bad. We get non league racers and f they follow rules and play right. Let them stay. ;)
 
What I do is just set the HP and Weight limits, and just kick out anyone who doesn't have the car in question.

But we really shouldn't get much of a problem with that.
 
I think hp and weight limits are the best way to go with these cars since we've got all the mods on there :) Everyone will have different PP's due to downforce. Can't wait to see you guys online :D
 
The only thing that I see bad with these cars is their over reaction to touching the curb with the tire when the curb setting is on "Real". With the curb setting on "real" if you put your tire on the stripped curb it literally snaps your car around and you're in the back of the pack. I practiced with Stigs on Trial and on the Ring and each time I just touched the curb it grabbed my tire and forced me into a spin.
 
I have to go back and read a few pages of posts to see what I've missed. Will there be Practice sessions this week?
 
Thanks for the heads up guys, I will make sure to get a test lounge up and running tomorrow afternoon then. If everything goes right and I won't be hit by a bus, expect it around 5:00pm GMT+2 (that's 3pm UK / 11am EST) :)

See you on the track!
 
Just a heads up guys! i wont be making it tomorrow night. Got a seminar to attend out of town for 2 days but im definitely be joining Friday's race. will follow your races here in GTplanet.
 
Johnny, I think we're on the same page. I don't want to rush into it yet but also don't want to have a prolonged testing period. That's why I mentioned Friday, it gives us several days this week for everybody to get in on a practice session and test some things out. We can push it back to next Tuesday (May 24) if everybody's ok with that, would give us a full weekend for testing that way.

Owens and I are hosting the Indy 500 this coming weekend, so some of my time will be taken up by that. You guys are more than welcome to organize some practice sessions amongst yourselves though, just relay to me how things went and any suggestions that arise so we can address any necessary modifications or adjustments to the format.

Qualifying: I'm now leaning towards doing a standard "fastest first" qualifying. I've learned that black loading screens and inconsistent starting grids are mainly due to cars being out on track when the race is started. Before qualifying I will ask everyone to return to the lounge while I "reset" the track (this clears the times), then everyone can return to the track for qualifying. Once qualifying has started everyone must stay on track or in the pits and NOT return to the lounge (this is how the game gets confused). After qualifying finishes, everyone returns to the pits and stays there, DO NOT return the the lounge or the game will lose your qualifying time. The race timer will be started and everyone will stay in the pits (not on track) until the race begins. This should eliminate black loading screens and screwed up starting orders, as long as everyone follows instructions. We will test this.

I enjoy pace laps and have had some experience with them. If enough people want to do it we can add that to the format. 1 lap would be enough, no pace car. The field goes green when the pole-sitter hits the start/finish line. If everyone has their maps zoomed in enough they should be able to see exactly when the leader crosses the line and know when they can go green. Give me feedback on this and we'll make a decision.


Brandon
Im all for the this race start method but the qualifying is a problem.15 Capp's running around a 1.5 mile track on cold tires,all trying to get a fast lap and no blue flag system is a mess.People pull out of the pits and have no clue that anyone is behind them,hell i had it happen in practice yesterday-twice.Here is what i would do.

When practice end and everybody is ready reset the track like you planned.Next with all cars sitting on pit road send the first 4-5 cars (depends on how full the room is) on the drivers list that is on the right side of the tv screen out to qualify.To keep things fair for all they get 3 flying laps to set a time.The group exits the pits and starts a warmup lap.(Now this is the part that will need some work to get right) The group will stop on track at a designated point near the end of the lap in a single file line.Then they will start the 3 flying laps from that point at 5-10 sec intervals.The timing of this can be tracked off the in-game clock.The other driver who are in the pits can watch the track cams to see that all is fair. When the last car in the group ends its 3rd lap the group exits back to the pits and then groups 2,3 can run.Then the race can start like you posted.

Now the order of the groups could be based on the practice times but for this scenario i used the room order to keep it simple.I think a slowest to fastest groups session would be great but might require some paperwork to keep track of the order and times.

This of course will need to be tested but i think it should work fine.
 
iforce, thanks for the ideas/advice and help with testing tonight. We covered some good ground and I think I have the information I need to figure out a solid qualifying procedure that's fun and accurate. It most likely will incorporate your ideas of having small groups qualify at a time, right before the race. I don't want it to take up too much time or cause any extra work for the members. I'll post my plan here, get some feedback and then we'll test it out in some practice sessions to make sure everything works as planned. After that we'll be ready to start the season. 👍

Thanks to those that helped us out with testing tonight, I'm sure it was a little boring and possibly confusing but we got most of our questions answered so your help was invaluable and really appreciated.

Stay tuned for qualifying details. 👍


Brandon
 
I like the sounds of what you got planned.

Been in league races where it's q time we all just ran. Seemed almost always my good laps were butched from traffic.
 
As promised, the room is up - join me at 1472 - 6118 - 3744 - 3753 - 6539 :)

EDIT// New room ID - 1472 - 6118 - 3658 - 4760 - 8037
 
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I like the sounds of what you got planned.

Been in league races where it's q time we all just ran. Seemed almost always my good laps were bunched from traffic.

Having all of us just running a three lap qualifying race sounds most simplistic, and quickest, to me. Then again my motives are to fit the whole event in and still be done by 9PM on Tuesday :D

In a half hour long race I imagine it's all going to pretty much even out in the end isn't it...
 
Created another room, after few secs it crashed giving me the 8002something error. Cannot start a new one, every time I try to there's the error again. Sorry guys, PSN problems I guess. Will try again later.

Anyway, thanks for the battles snoopykuan and Owens, had great fun :)
 
Blind, I'm trying to come up with a qualifying system that won't add any time to the event as a whole. I'd like qualifying to take no more than about 15 minutes and the races to be around 25 minutes, so if we start by 8:15 on Tuesday's we should be done right at 9. I'll make sure to add at least 5 minutes of "flex time" to that in case one of the processes takes a couple minutes extra. I might shave a couple laps off the races to make sure it fits that schedule.

I'm still figuring out the best way to do qualifying but I haven't had a lot of time yet today. I'll post my ideas later and then maybe a few of us can test them out in a practice session later today to be sure everything works according to plan. The main goals are to be simple, efficient, and accurate. 👍

FWIW, the results of our testing last night show that the game remembers everybody's fastest time and starts them in the proper order. Where the confusion comes in is when people leave and re-enter the track. Once you've done that, your "position" shown on the right side of the screen will no longer be accurate but you will still be started according to the fastest lap you've set since the session began. It's confusing, for sure, but we tested it several times and it does work properly.

The end result of this is that we'll have a couple strict instructions everyone must follow during qualifying regarding when drivers must be in the lounge/pits and when they can be on the track. I'll make it as simple and clear as possible and as long as everybody is in the right place(s) at the right time(s) we should have no issues. 👍

Stay tuned for more details later today.


Brandon
 
StigsHero
Blind, I'm trying to come up with a qualifying system that won't add any time to the event as a whole. I'd like qualifying to take no more than about 15 minutes and the races to be around 25 minutes, so if we start by 8:15 on Tuesday's we should be done right at 9. I'll make sure to add at least 5 minutes of "flex time" to that in case one of the processes takes a couple minutes extra. I might shave a couple laps off the races to make sure it fits that schedule.

I'm still figuring out the best way to do qualifying but I haven't had a lot of time yet today. I'll post my ideas later and then maybe a few of us can test them out in a practice session later today to be sure everything works according to plan. The main goals are to be simple, efficient, and accurate. 👍

FWIW, the results of our testing last night show that the game remembers everybody's fastest time and starts them in the proper order. Where the confusion comes in is when people leave and re-enter the track. Once you've done that, your "position" shown on the right side of the screen will no longer be accurate but you will still be started according to the fastest lap you've set since the session began. It's confusing, for sure, but we tested it several times and it does work properly.

The end result of this is that we'll have a couple strict instructions everyone must follow during qualifying regarding when drivers must be in the lounge/pits and when they can be on the track. I'll make it as simple and clear as possible and as long as everybody is in the right place(s) at the right time(s) we should have no issues. 👍

Stay tuned for more details later today.

Brandon

Cool that sounds good
 
#76 TheFreeQ (TheFreeQ): Imola Orange Pearl / Black

Time and date doesn't really matter to me. All of them seem fine as I am in GMT +2 timespan so after all i don't really care which one will be voted :D
 
Hey guys, I've had something pop up this evening and I'm not sure that I'm going to be able to get online to open a practice lounge. If anyone else wants to open a room for some free-practice feel free to post it on here so everybody knows who's lounge to join. I might be able to join up a little later, but not sure. If you try out any other tracks that might be a good replacement for Trial Mountain let me know. It's a fun track but not real good for racing in these cars. I'm thinking of just replacing it with Eiger but I'm open to suggestions.


B
 
26. #24 snowylilmonster (Squeaks121): Jet Blue / Black

Updated my color from TBD to Jet Blue.

Edit: Something has come up and I will be unable to participate. I wish the series the best. I'll try to join in the future if things fall in to place.
 
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Can I vote against Laguna Seca? That track is way too overused.
 
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