Car drawings

  • Thread starter Pebb
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:lol:

Oh, I mean...
Well turbo, you obviously need work. First off, try not to draw a car from that angle; draw it either flat on the floor, (with a flat line for the ground) or from the side/front/back views ... I'm no help, am I? :dopey:
 
Thanks.

For the Porsche's body I used a couple of different Warm Grey markers, mostly on the lighter side to get a creamier white. The Mustang was done with the Cool Grey set, gets a far more metiallic feel to it.

I'm working on my portfolio all day, if anything interresting takes form I'll post it.

edit - I'll just edit in a sketch I ran today. Nothing serious, just getting the creativity moving. It's sort of a spinoff of an older design I drew up a long time ago. I found a pile of original sketches in my room of that older design and was surprised at how it survived time (both in design terms and my drawing ability changing) so I revived the Renault coupe idea into this. The tail end is rather long, but whatever, this was just a quicky sketch. Enjoy:

You just made me feel bad :(... ah well, once I color and scan it, it might be better.
 
:lol:

Oh, I mean...
Well turbo, you obviously need work. First off, try not to draw a car from that angle; draw it either flat on the floor, (with a flat line for the ground) or from the side/front/back views ... I'm no help, am I? :dopey:

Actually you dont want to see my other errrr cars.......


:lol:
 
Nice thread. I really like your work, exigeracer. I see that you'd like to do Industial Design or Graphic Design. My friend does Industrial Design, and I am planning to do Graphic Design when I finish high school, that's in about a year if everything goes well.

Anyways, lately (couple of years) I've neglected my drawing skill from my earlier days a bit, but after seeing this thread I really want to get on with it again and draw some cars. I will do the tutorial when I have some spare time, and if the results are good, maybe I'll post them up in here. It looks like a very well constructed tut., so thanks for the link.
 
Nice thread. I really like your work, exigeracer. I see that you'd like to do Industial Design or Graphic Design. My friend does Industrial Design, and I am planning to do Graphic Design when I finish high school, that's in about a year if everything goes well.

Thanks for the kindness. I am applying to Industrial Design, starting in September. Portfolios are due in a couple of weeks, so I've got a lot of work to do.
 


I meant Clio V6 Concept, not Sage.

Well I just found out the comp is sposed to be an Vauxhal :banghead:

But nice drawing anyway.

Now that I look at it, the back looks too.. upright. If i cut off part of the c-pillar, I think it would look better--more hatchbacky.
 
I'd say let the colours aside for a bit. You've still got some major perspective and proportion issues to deal with before tackling anything like colours, reflections and lighting. Those are an entire different field of drawing. Don't feel bad about that comment, that's still the number one comment I get from designers crticizing my work. Look around for some online perspective tutorials. I used to give out a link to a good car drawing tutorial, but I found that beginners tend to follow the exact lines of the other artist more than flowing with their own ideas, which hurts the overall product and learning curve of the drawer.

If anyone's interrested in drawing that isn't automotive, here's what I hacked up today for my portfolio. These two are the first figure drawings I've ever done. Any comments?

http://img234.imageshack.us/img234/5549/f101rl2.jpg
http://img234.imageshack.us/img234/7684/f102kj4.jpg
 
The wheels and the arches they fill, for one. They are too small, make them larger - but not moving higher up into the car. Keep the left and top side of the front wheel your boundary, and the right and top sides the boundaries for the rear wheel. This will decrease the wheelbase, increase wheel size (on the paper), increase height and give more room below the waist of the car. Look at it right now - no company would sell a car sitting an inch and a half off the ground. Increasing the wheel wells' size downwards will give more room below the shoulders, giving more room for the front end as well, which is another big flaw in the drawing. Presuming the car is on 15 inch wheels, the headlights are currently proejcting light at the height of my shins. Making more room at the bottom will lift the front end, making it taller.

If you need further explination, let me know.
 
well, here's my DTM BMWs. hope these are as good as my past drawings.
 

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Fairly nice canvas Sak. Just a little comment, if you don't mind. I'd say when you're painting water, try to keep only horizontal brushstrokes. It will give the water more texture and realness to it. Still a nice painting though 👍
 
Yeah, that's what I was thinking, but my art teacher (this was maybe 4 years ago, I was 9 years old) told me to paint vertical.. :confused:
 
Of course it looks different for you, you've been looking at the original for a long time now, so that one will naturally look normal for your brain. Next time, when you finish the line drawing of your car, take it to the bathroom and look at it in the mirror. You will spot all sorts of mistakes and imperfections. I do that often, sometimes even scanning it on the computer makes it look entirely different on-screen.
 
When you see this pic, you might think to yourself 'What an oddly-created picture-drawing-thing' - Reason is, I originally didn't want to ruin it with markers, so I thought to myself, I'll throw it on Photoshop instead. Adding to that, our scanner has screwed itself, so the only other way was via camera. It came up crap, as you can see, and upon uploading on computer, I forgot to define the edges as to make rendering possible on Photoshop.

So what you basically have is a photo of a half-finished drawing, that has been slightly rendered on photoshop, with a little too much graininess.

Nevertheless, It's supposed to be called the Club 8 produced by a self-owned Australian company called Ambassadorè. The front is based on the Bentley Continental GT, but the vehicle is designed to move people in luxurious comfort, and have a bold presence on the roads; much like the Chrysler 300c (Except the suspension would be self-adjustable via an onboard computer, to avoid the excessive softness that many american cars suffer on Australian roads) .


imgp1904kq8.jpg



I must say though, I am much better than this, It's just I had to throw one up here for safe-keeping.

Here is a question for Exigeracer though, I've been doing this for a long time, and rather then leaning about rendering and reflections, I am keen to learn how to apply 2 and 3 point perspective to my sketches in order to gain a better understanding of automotive-angles and lines. Side views via the 1-point perspective rule is easy, it's just learning to apply 2 and 3 points to create a strong 3-dimensional image that's been bothering me.
 
Post up some of your side-views. They usually don't give a full feel for the car, but they do present some basic ideas. I use side-viws often in the preliminary formation of a design to try and get a good feel of what the car will be shaped like. I find them useful.

As far as creating car drawings in a deeper perspective, there is a very useful tutorial available online here. If you use it, read it fully through, and don't rush. For some reason there is a sense of urgency and rush in design, but when you're learning there is no reason to take things so quickly. Take your time.

When you are drawing it, create your own lines with a free arm. Don't try to recreate what the designer has already drawn, copying like that completely takes away the free-hand drawing skill that you will need to draw something of your own. Think of a really simple design in your mind, even simpler than your last entry, and apply the perspective teachings of that tutorial. Don't focus on details, those will come later, first get some proper confident lines down, leave everything really simple.

Good luck and have fun. You don't have to post the first thing that comes out, keep trying until you have something you will be proud to show us.
 
Mm, Prismacolor markers... too bad I'm to occupied with designing a gun for a project for the Art Center College of Design's weekend trans. design intro classes.
 
I'll be posting up pics of the w/bd v1.2 asap.

Here it is--after 1 week using markers and one barely useful lesson at the Art Center College of Design.



EDIT Wow it's blue lol. And blurry.

Using flash woulda helped but Im too lazy now.

I wouldve scanned it now that I figured out how to use the scanner, but its too damn big.
 
ArtCentre's the cream of the crop for design schools, it's definitely a good thing that you're getting to know people there early on. I would've definitely loved going there, but it would cost me far too much. I simply can't get there with the minimal finances I have now.

Good luck.

Prismas are fun, but with me it's definitely a love and hate relationship. Sometimes I end up using them cleanly for several clean sketches, then sometimes I end up throwing them across the room. The super cheap ones are also fun to use because they bleed out the ink a lot, which is good when you want a really emotional rougher sketch.
 
ArtCentre's the cream of the crop for design schools, it's definitely a good thing that you're getting to know people there early on. I would've definitely loved going there, but it would cost me far too much. I simply can't get there with the minimal finances I have now.

Good luck.

Prismas are fun, but with me it's definitely a love and hate relationship. Sometimes I end up using them cleanly for several clean sketches, then sometimes I end up throwing them across the room. The super cheap ones are also fun to use because they bleed out the ink a lot, which is good when you want a really emotional rougher sketch.

Thanks! :) There's some pretty good artists in my class, and I was one of the 3 recommended by the teacher to go to intermediate. All 3 of us rejected though :indiff:. But looking at the costs, it is a lot. My dad suggests I get a scholarship, 'else I'm walking home. :lol:
 
here's a few designs I've done whilst a bit bored. I don't have Photoshop on my PC, so these started in MS paint, and were enhanced slightly in Paint Shop Pro, so nothing very fancy or sophisticated here:

fiatcoupe2.jpg

I had in mind a replacement for the '90s Fiat Coupe here. You can probably see elements of Ferrari on this car, most notably at the front. You might comaplain that the lack of a quarter-window will affect visibility, and I'm still toying around with that idea.

fiatbarc1.jpg

And here's a new 'Barchetta'. As the fixed-head above, but, well... with the roof chopped off. The rear makes me think Aston DB9 on these two for some reason. Oh,a dn that'a vent which the rear ight cluster sits in.

renaultlag3saloon.jpg

As the current Renault Laguna is getting a bit grey-haired now, I had a stab at the above too, aiming for a rather sharp, sporty look.
 
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