Car drawings

  • Thread starter Pebb
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I want to make a small advertisement for my pal Simon.
He draws some cars also, and he is really talented in my opinion! :)

http://siiiiim0n.deviantart.com/gallery/12134711

Let me know what you think! :)

If you want to make advertisements, you or simon, who ever drew those, should look either to sharpen up the pencil drawings, go marker or go digital.

They aren't bad for pencil drawings, but with Ads we're talking professional stuff..so you have to make them really stand out and grab your eye's attention. These drawings don't quite achieve that as much as it can as most of what we're seeing is gray. The contrast should go up.

I mean look at this guy's sketch. It's not fully developed, yet it depicts a strong sense of form and the varied lineweights make it interesting to look at.

Another way to get something going is to do a style that's different. In this drawing, the car isn't realistically, yet we can still get the sense of the car's form, but at the same time the style is totally refreshing.
 
Sorry for the double post, however I just finished my best MS Paint Drawing yet.

What do you think?

5605414193_1c4b4da57e_b.jpg

Haha, that's great. I think I inspired you to make a TA22. :P
 
http://www.pixelcarart.com/

It's neat, but the universalization of it is quite limiting imo.

Jai, if you don't feel comfortable doing neat lines with pencil, use a pen and scribble quickly.

Have a picture of a car in front of you, and time yourself. In 60 seconds, complete a sketch as quickly as you can. It's actually really fun, and it builds on your drawing abilities.
 
Have a picture of a car in front of you, and time yourself. In 60 seconds, complete a sketch as quickly as you can. It's actually really fun, and it builds on your drawing abilities.

Just what I needed, thanks ;).
 
SuperGTRacer tagged the guy in the accident as 'Rebecca Black' on Facebook :lol:

I can only dream...

In my opinion she chose the right seat.

The one without a seatbelt

Make that car a convertible and you'd have a true-to-life Rebecca Black car-crash.

In the video she sits waiting for a school bus, then ends up in a car with her 'friend' (once they heard her sing, they moved to another country) who looks 13 driving. I wait for a school bus every day and that NEVER happens to me... *End Rant*
 

Click for full 1500 pixel wide goodness
Some of the sorta work that I do, what do you all think? FW15C, I can post some other work if people so want. Drawn from scratch (including all logos except for the tree in Bull logo, and the Labatt's logo, and brake callipers belong to a mate), anyone want to see a few others?​
 
Great pic! 👍
Thanks, the template is one of my older works, but I only recently reshaded it!
Do Senna's Lotus and I'll love you. ;)
Which one, 97T, 98T or 99T? Because although I am currently focusing on 2002 update for BATRacer (still recovering from F-Gate).
You can most certainly take the body highlights a step further 👍
Thanks for that. I have nothing on the top highlighters out there, but I try. As mentioned above, I mainly work on these for implementation in BAT, but there is a lot of fun to have on the side :P ...
An example of what might delay your Lotus Flamedogg. This is the 02 Williams in censored spec (to avoid legal issues). Wheels belong to CB07 from Robs Workshop, fake logos are from members of the workshop including myself.

Again, click for full size
Apart from this, I have a mostly finished Sauber, a BAR that needs fake logos and reshading, a Minardi with shading I am not happy with (but will look fine at 300 pixels wide in game) and an Arrows I will never be happy with and will keep redoing. I also have a half done, messy Fezza, but we can't put a car even resembling it in the game for legal issues, so I won't do that for a long time :P ...

Still, since I get annoyed at 02, what Lotus was it you wanted? Might be able to do it over the next few weeks :)
 
Correct me if I'm wrong, but from what I'm seeing, you're just running a soft brush for the highlights. When you do this, you make the form look like matte plastic that is is soft and curvy rather than a polished hard metal.

If you instead made selections with a feathered edge of 0.2 pixels and then use a large soft brush to draw the highlights, you can give the impression of a hard edged form.

Though it may not be important for this assignment, it's good to know if you ever want to continue drawing objects.
 
Correct me if I'm wrong, but from what I'm seeing, you're just running a soft brush for the highlights. When you do this, you make the form look like matte plastic that is is soft and curvy rather than a polished hard metal.

If you instead made selections with a feathered edge of 0.2 pixels and then use a large soft brush to draw the highlights, you can give the impression of a hard edged form.

Though it may not be important for this assignment, it's good to know if you ever want to continue drawing objects.

Thank you for the advice. How I shade is actually through making a selection from a path, then feathering the selection, then filling, then gaussian blur as required, and finally edit opacity (highlight layers are set to grain merge). I am nowhere near the level of some of the better shaders of the BAT community (.mst and pieczar are probably at the top) but hey, a few months back my cars looked completely flat. It is a learning curve, thanks for the advice, but I want to at least finish the 02 set with this style of shading...
 
Just so you know, creating highlights isn't actually "shading" :P

Yep, we simply refer to highlight/shadow in our work as shading, it is a jargon thing from the workshop (similar to me asking my mate for some ash is asking them for a sausage, long story involving a packet of snaggers, a fire, and a faux pax concerning the name of a mate's ex compared to the byproducts of a fire). I sometimes forget what is jargon and what isn't. Forgive me :P
 
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