- 104
- Germany
Oh, now I get it. But that's just like in real life. There's more than one team with an Audi R8 LMS for example. So, 32 cars overall is great, if it happens. They don't all have to be different models.
Oh ok, fine by me. 32 cars on track on consoles is a big deal and puts GT and Forza to shame.Yep, but not 16 different models. Some of those cars are the same car with a different livery.
Oh ok, fine by me. 32 cars on track on consoles is a big deal and puts GT and Forza to shame.
But is it realistic? Is it possible to get stuck in the gravel if your car is positioned in a certain way?To the contrary, it's tough to get out of the gravel, but not impossible.
But is it realistic? Is it possible to get stuck in the gravel if your car is positioned in a certain way?
To the contrary, it's tough to get out of the gravel, but not impossible.
If you have realistic damage on; should you hit the tyre wall its game over or a collision with a car can also mean game over. The gravel can slow you down a lot especially at brands hatch with just two wheels. At the moment you can't get stuck but it could take upto 30 seconds to get out of the trap.But is it realistic? Is it possible to get stuck in the gravel if your car is positioned in a certain way?
No, not at the moment, but it was discussed for a hardcore mode that may be introduced at a later date.
So it's like GT then. You get in, you can get out but it's very slow.But is it realistic? Is it possible to get stuck in the gravel if your car is positioned in a certain way?
I'm glad that hitting the gravel traps doesn't automatically mean that the race is over (it doesn't necessarily do so in real life either). Properly simulating how gravel reacts, with "fair" results, would mean simulating the deformability of it in detail, and that's probably a bit too much at this stage. This is one of the points where some player friendliness is in order IMO - getting stuck in gravel often would just be overly frustrating for most players.If you have realistic damage on; should you hit the tyre wall its game over or a collision with a car can also mean game over. The gravel can slow you down a lot especially at brands hatch with just two wheels. At the moment you can't get stuck but it could take upto 30 seconds to get out of the trap.
indeedI'm glad that hitting the gravel traps doesn't automatically mean that the race is over (it doesn't necessarily do so in real life either). Properly simulating how gravel reacts, with "fair" results, would mean simulating the deformability of it in detail, and that's probably a bit too much at this stage. This is one of the points where some player friendliness is in order IMO - getting stuck in gravel often would just be overly frustrating for most players.
Excursions into the gravel will, as Willfred says, delay you significantly, and sometimes it will be part of an incident that has led to damage. So you'll be seriously disadvantaged, out of the race, or may have to limp back to the pits.
Ahh, considering release is so close, I don't personally see the need. Appreciate the support though!Can this be made a sticky?
@TheMinority
You can take the safety car out of the list:
This is an excellent thread. I'd like to see more additions to it.