This is just something that crossed my mind the other day...
I was playing GT4 on my shoddy homebuilt driving rig, with my TV on its stand in front of me. I had it in bumper cam - as always - and I got to thinking how perfectly realistic it was. If I wanted to look at the wheel and my hands, I'd look slightly down, and if I wanted to see the road ahead I would look up again. I have it set up like that, for the most realistic experience.
And then, I thought about GT5P. I've never played it, but I have seen screenshots on the web of the cockpit view. And it just struck me how unrealistic it would be while using a wheel.
As I said, my wheel is the perfect height in front of myself and the screen, so it's like a real car. When I get GT5 proper, though, I would have one that's projected right in front of me. Kazunori, frankly, is wasting all this time modelling the interior views, etc. etc., when all we really need is a bit of bonnet in front of us.
Pros and cons, ladies and gentlemen:
Cons:
- More memory
- Possible lag, possibly reducing number of cars. It has to render not only the highly detailed cockpit, and pointless wheel and hands, but the entire HD outside world FOUR TIMES, i.e main view and mirrors.
- Unrealistic if using a wheel
- Time dedicated to perfecting driver hands animation, modelling interiors, etc. etc. could be better spent on improving what needs to be improved.
- The driver hands are having trouble being perfected anyway. They did it in GT4 - albeit from an external view - but can't do it in GT5P's cockpit view, for some reason. The wheel only turns, like, 200 degrees, and this could be very disorientating of using a 900 degree wheel. For me, anyway.
- Loss of sense of speed.
- Lower visibility.
Pros:
- A bit more realistic for gamepad users.
- Something to look at... a little extra.
Those are the pros and cons in my own opinion, anyway.
But, my point is, why render all the steering wheel and hand animations when you have the wheel - and the most realistic hand animations ever - right in front of you? I understand that cockpit rendering is still useful, if you need to look to the side, for example. But all we really need is a POV that shows maybe a little of the top of the dash, and the bonnet in front of us, from behind a windscreen. Because we already have the wheel and hands in front of us.
Opinions?