Codemasters - Grid 2 - 2013

  • Thread starter tribolik
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But the original was arcade and that was fine. Why do we have to drift around every corner? I think they should have kept the original handling physics.
Grid 1 was also drifty around corners and maybe they will improve the Physics more with Grid 2.
I love the way people through around sim and arcade (and the new 'simcade') terms as if they're universal terms to describe a racing game.

:lol: Why not ,I think it helps when comparing games.

Some very good new features announced so far 👍
 
My god. 50 minutes of rubbish talk. Codemasters does not know what they talking about anymore. 👎
 
Ya you're right; they're not professional game developers or anything; they didn't just spend the better part of an hour talking about the pre-alpha state of a game that is still a year away from release.

Gamers know everything right?
 
My god. 50 minutes of rubbish talk. Codemasters does not know what they talking about anymore. 👎

Eh, I wouldn't necessarily say that, but they are making some odd decisions, and I hope they realize that if they do this kind of stuff with Dirt 4, they'll loose ALOT more than %5 of their fanbase.
 
My god. 50 minutes of rubbish talk. Codemasters does not know what they talking about anymore. 👎

:grumpy: Seriously? What did you expect? I thought it was pretty damn good.
 
Maybe I'm the only one looking at that from both a customer view and a Game Developer view, but I found it good. The Damage portion really interested me, learned alot from that segment.

Eh, I wouldn't necessarily say that, but they are making some odd decisions, and I hope they realize that if they do this kind of stuff with Dirt 4, they'll loose ALOT more than %5 of their fanbase.

You do relize its not the same team doing this game, right?
 
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Well if you look at the market today and year from now what's going to be released: project cars, rFactor 2, Assetto Corsa and there is another which i don't remember now. Then Dirt 2 does not look so exited at all. Not even hearing what codemasters want to do with this game.

I wish them best of luck but somehow if one of those game catch your eye at it will do then you'll just past by Dirt 2.
 
He is trying to say that the franchise has turned into a 'Call of Duty' racing series targeting that younger generation and letting go of the more mature ventures we had with the Toca series.
 
He is trying to say that the franchise has turned into a 'Call of Duty' racing series targeting that younger generation and letting go of the more mature ventures we had with the Toca series.

If Codies released an HD version of ToCA 3... :drool:
 
Chicago circuit has flashing arrows to show which way to turn. Wouldn't see that in a Toca game. This is what is shown to be 'totally immersive racing' for 2013.
 
Well, at least there are alternatives. As has been said many times elsewhere, not all racing games have to be sims in order to be fun but it would be nice of Codemasters to just admit they're making an arcade game and not an immersive racing experience or whatever they're calling it, if they are indeed still calling it anything like that.
 
We had alternatives in the 1990's and post millennium... remember!?
There are claims that developers have gone backwards with new technology and using the fickle nature of the human psyche to push their brand to make sales. So be it, but whoever feels the need to nuture the down time will like what Codemasters will offer.
 
I've just finished watching the Live Stream from the Eurogamer Expo. Great to finally see some circuit action but there's nothing that motivates me or excites to looking forward for more. It's just a simple ''meh'' over it. Project CARS offers pretty much everything GRID 2 seems to have/will have and beyond that. I guess, I really am not the their target audience.

At this point, it looks I'll be picking it up sometime in 2014, when it's fairly cheap used.
 
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That's what Codemasters used to do. Proper BTCC racing with decent enough physics, cockpit view, full weather, damage, championships, real tracks, real racing with pit stops etc. Really sad what they've turned it into. :(

ToCA 2 and ToCA World Touring Cars were my favourite racing games on PS1.

Imagine what they could do with it now.

BTCC
Clio Cup
Ginettas
V8 Supercars
WTCC
DTM
STCC (Scandinavian)
Super GT

All in one game with all the relevent tracks and a career mode spanning the lot. It'd be amazing. Sadly we'll never get that, we get GRID 2.
 
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Yes I remember now. Targetting the American market became their next quest and, well the rest is history. Shame though, had the potential to be a really exciting franchise if they kept the european circuits.
 
What bums me out along with the lack of cockpit view, is the lack of licensed racing cars. It's going to be primarily muscle, exotics, and drift. Nothing says real race day immersion like not having any racing series cars on Spa. Instead, it'll be drifting exotics. They do that all the time in real life at Spa, right? Right?
 
I've been burned twice with Shift 2 and GT5 (one of the reasons I got a PS3). I had Grid before that and was fairly happy with it despite the steering like a boat aspect.

But Shift 2 has all the hollywood features like customizations and exciting cars but backs it up with the most atrocious control scheme I have ever seen.

GT5 has very good control system but backs it up with the most atrocious atmosphere in a video game I have ever seen. It makes Resident Evil type games seem jovial.

Then GRID had the perfect market to launch its sequel and what do they do? Make moronic decisions like no-cockpit-view. Seriously, what the heck is wrong with these people? Some common sense would be nice. Just have a reasonably good control system, some good atmosphere, some good cars, some good tracks.
 
Crash bang wallop what a video, why focus so much on damage! i like to keep my cars clean. The sense of speed looks good in the game, but am sure pcars will smash this in 2013.
 
With that kind of crash model I can pretty much guess what the online racing will be. " HEY DUDE DID YOU SEE WHAT MY CAR LOOKS LIKE, THAT WAS SO AWESOME. Demo derby is what the online will be. But hey the kids will love it and thats where the money is not with sim racers. Lets face it there is more kids than sim racing fans.
 
TOCA2 was the very first racing game I ever played, and I still have it now, in fact two copies on PC and a PS1 version, it was the inspiration as well for my flagship GT5 TOCA series.
 
Crash bang wallop what a video, why focus so much on damage! i like to keep my cars clean. The sense of speed looks good in the game, but am sure pcars will smash this in 2013.

I suppose that's one thing that could save this game. Alan Partridge commentary. "He's crashed. ****."
 
So, another page of whining about an arcade racer that isn't a sim.

Grid 1 was not a sim, but somehow you're all upset Grid 2 isn't? I don't get it.

If you want a sim... build a gaming PC and buy them.
 
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