- 476
- Tampa, Florida
- Saargasm86
Yeah, if you watch replay with all the info on screen and view the different cars, those two (Jag & Viper) are at a paltry 80-90% throttle on the straights. After I think the top 8 or so cars (I was certainly not scientific and going off memory) the others throttle levels are gradually lower than 100% on the straights.I based it off when I did the corvette glitch back then, I always remember him pitting at lap 4, lap8 or 9 then lap 11,12?, I swear this game is inconsistent but when the 1.21 update rained upon us that horrendous Tyre wear I started to pit in on his lap times because before I used to pit in with the gtr once on lap 6-7, which was always a lap after Gallo, then the pack pits in with Mikhail Hizal on lap 8 🤣🤣 and kokubun on lap 9 like you said
It’s all fun but I learned to avoid them thanks to their invisible choo choo train route
I feel bad for the British ai and that viper like 20 seconds behind everyone else 🫣
They also handicap the backmarkers with nonsensical driving lines. The newer ('16?) STI, for example, constantly is taking a center line through turns, coming to a crawl and giving you no easy passing option (and 20-tons because you can slam into them at 200MPH and it barely budges them off the line. earlier versions of this game, those care would go FLYING into the walls with a push).
Anyone have any idea why, when you're on the main straight already lapping the field, that during the (middle laps?) they'll occasionally "swerve" back and forth? Sometimes I can go to the right of left of a whole train of cars and none move off the center driving line. Other times multiple cars will try to "block" or "squeeze" you, blue-flag be damned (the yellow 8C comes to mind and Fraga's). But I've also learned that once they start to move right/left, they don't react to your subsequent move - that and thinking I can gun-it through the shrinking gap is generally losing bet lol and costs more time and frustration than lifting/braking and going around lol.