- 5,670
- Ulricehamn
That's a sign it's working as it should. You are surrounded by even racers.I love the matching algorithm… starting P12 in one race, P2 the next!
That's a sign it's working as it should. You are surrounded by even racers.I love the matching algorithm… starting P12 in one race, P2 the next!
Really boring "race" and I made some dumb errors but posting to show how to race at Bathurst. He didn't try miracle passes across the top that ends in tears but when he lined me up I picked a line and stuck solid. He then returned the favour on the last lap, though chose a different line.
Ironically I think me keeping to the inside at the kink and NOT pushing him wide, which seems to happen more often than not, gave him the confidence to choose the outside line at the kink which gives him the inside at the chase.
Wow, wtaf was that even in aid of? Just a straight-up punt.Why did you deliberately push that guy off into the sand? Do you respond?
Are there other measurable things that you use to manage your braking?
My method is a tad simpler. Jam the square button down hard, then let go after a little while.For me the biggest thing...load cell brake period end of story. If you drive irl imo there’s no substitute.
For me I could never modulate with t300 potentiometer brake.
I couldn’t even play AC or Dirt Rally or Pc2.
After getting a load cell brake those games became playable and fun.
For Bathurst specifically Hells corner there’s a hump in the track, that’s where the initial braking point is. There’s a hump at the proper turn in point.
Most tracks have the subtle banking to bite those tires, and the right place to turn in too.
Everyone’s different. The main thing is knowing where you are relative to those points.
Imo if you just use markers they get you close but not spot on.
Same for Griffins, Same for the Chase. It’s very subtle but it’s what makes the difference.
If you get a brake pedal or input method you can modulate, you wanna ramp smoothly up not stomp.
I use the sound here too from in car...I don’t make the mistake of trying to use downshifts to slow.
That’s controversial but I prefer modulating by noise of tires and gear.
Imo you do NOT look at speedo ever during race.
I only check speeds at end of straights on replay, or glance down mid straight at certain marker points I use during q to check if a technique change was effective or not.
Interestingly if I mess around in q and change views timing initial brake input changes because the forward aft position in car changes.
Imo it’s important from in car view to really get your eyes centered in the display and set the seat height and forward back to eliminate distortion caused by parallax. Or anyways the further your eyes are from looking exactly in your direction of travel-this adds an unnecessary angle to the perspective.
I’ve become really sensitive to the visual aspects.
Visual perspective wise if nothing else consistency of position and adjustment is important.
I think it’s important also to pick an ffb setting and stick with it.
If you make too many changes it messes up the accuracy of perceiving accurately your positioning of car in game.
I personally race far better braking a little earlier rather than later or in some cases braking with less input over a greater distance. It seems to help me carry more speed than the last second slam.
I can’t reiterate enough the value of a rock solid pedal with load cell brake.
I just saw on the main page Fanatec is going to offer a new one for a very reasonable price.
Honestly I think I’m really not the fastest driver skill wise personally, but my setup and peripherals make it easier to modulate my inputs.
I gained easily 2 seconds a lap everywhere after adapting to a proper pedal set.
It took about 30-40 days but since then my results have been great.
If the N24 race takes place at night, I'm definitely gonna spend the whole week doing that race.Now, we've got the full lineup.
A: SSRX - N600 - 1 lap
B: Dragon Trail Seaside - Gr.3 - 4 laps
C: N24 - Gr.4 - 2 laps (@Sven Jurgens )
"- The penalty judgement algorithm has been adjusted so that severe penalties are no longer issued due to differences in internet network environments."Now, we've got the full lineup.
A: SSRX - N600 - 1 lap
B: Dragon Trail Seaside - Gr.3 - 4 laps
C: N24 - Gr.4 - 2 laps (@Sven Jurgens )
I wonder what "severe" means to them. Hmmm..."- The penalty judgement algorithm has been adjusted so that severe penalties are no longer issued due to differences in internet network environments."
If PD is serious about this, like for the Olympics, etc... listen to Sven next week.
x7 fuel...Now, we've got the full lineup.
A: SSRX - N600 - 1 lap
B: Dragon Trail Seaside - Gr.3 - 4 laps
C: N24 - Gr.4 - 2 laps (@Sven Jurgens )
Thinking more about it, it sounds like they're saying if you have a poor connection, you'll be forgiven for punting.severe penalties are no longer issued due to differences in internet network environments
Hopefully it means if you have poor connection you'll ghost and not register contact.Thinking more about it, it sounds like they're saying if you have a poor connection, you'll be forgiven for punting.
I am concentrating on Race B / Group 4 / Mount Panorama using the VW Scirocco. These are my QT insights based on personal experience and watching the fast lappers.
At this point I have a 2:10.9 and can gain a few 10ths. I cannot find a way to a sub 2:10.
- Don't use second gear. Ever. Even for braking.
- Do over-rev the engine when shifting up.
- I have opted for BB+3 and feel it better than BB+5 and BB+1.
- Maintain a speed in the mid 90's (kph) for "The Cutting" and then go mostly flat with only minor lifts until Skyline. The mediums allow this.
- Pass skyline/audi banner going longer on full throttle until it feels suicidal. Use modulating braking and minimal throttle and practically "fall down" the hill until the Dipper. If you feel the need to accelerate then you are braking too much or too soon.
- At Forrests Elbow. Don't use second gear - stay in third. Hug the inside wall aiming for a minimum speed of 95 kph - this is very hard but is critical to utilize your speed on Conrod.
- At Quarry (Griffens) and the Chase I have seen folks opt for 4th gear instead of 3rd. It appears to be a "wash" and is personal preference. There may be something to it for Quarry (Griffens).
Any other tips and insights are appreciated. My current QT achieved a Q7 start position.
The car in front of me. Not for using him to slow me down, but to watch for his brake lights since he's probably braking at the right spot.Are there other measurable things that you use to manage your braking?
Race A might appease the NASCAR fans, if they turn the "Right" way.Now, we've got the full lineup.
A: SSRX - N600 - 1 lap
B: Dragon Trail Seaside - Gr.3 - 4 laps
C: N24 - Gr.4 - 2 laps (@Sven Jurgens )
Started on Monday in the Vantage with a 2:12.019 which I was very happy with, BB-2, TCS 0.
Tuesday I tried the RCZ. I struggled at first but after 18 laps, got three sub 2:12.000, best of which was 2:11.629, BB 0, TCS 0. Very happy to get into the elevens.
I read @Little_Guppy's post and decided to give the Scirocco a go. I have two in the garage, never driven either of them. After 20 laps I got a 2:10.867, BB+3, TCS 0. Exstatic.
Thanks @Little_Guppy for the excellent track guide. I couldn't have done it without you.
Cheers!
Edit: for Griffens, fourth gear is better than dropping to third but it is harder. Need to keep the speed above 130 kph throughout the turn otherwise it will bog down. It is worth one or two tenths.
In the race I drop to third gear as it is more reliable.
Now, we've got the full lineup.
A: SSRX - N600 - 1 lap
B: Dragon Trail Seaside - Gr.3 - 4 laps
C: N24 - Gr.4 - 2 laps (@Sven Jurgens )
Mandatory pit stop fuel and tires x7 won't matter, but I guess not stopping costs an extra minute...
SSRX will be a one make based on top speed no doubt.
I might do no stops anyway, will be fun and a good way to get away from the crash crowd which will finish a minute later if at all 👍