"Daily" Race Discussion

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Had my 700th race and as a special gift, got rewarded with starting on pole! (Losing chunks of DR has its benefits.) Managed to convert that into a win, just my 12th overall.

Enjoying being back in B, it's nice to be competitive for a change. Not remotely tempted to go back to the controller. Pace is off with the wheel but it's so much more enjoyable, and the COD isn't nearly as daunting
 
The end of my first week and I’ve put probably too many hours in but have seen some marked improvements. I’ve mostly been racing in the B race, I seem to be quite comfortable with it, and can consistently lap in the low 24s now. I beat my best time yesterday to 23.3 and won my second race, If I start top 4 then it seems I can often avoid trouble and challenge. My racecraft needs some major work though, if I start mid pack I nearly always fall dowm the grid, can’t deal with all the smashing about.
On this track in particular it makes a huge differences starting 1, 2 or 3. The short track does not allow the field to stretch out, and because more drivers can be quick in the FF and AWD cars, things get bunched up everywhere. The only enjoyable racing is getting out ahead of the carnage and letting those behind battle. I know that can be said for pretty much any track, but the regular Lago Majjiore layout at least provides for some spreading out. In this "East" version even in laps 3 and 4 there an be 6 or 7 cars all clanging about at turns 3, 4 and 5, and the number of cars bunching at the hairpin in late laps is crazy..

An unrelated thing. I notice in the you tubers track guides the braking point for what is turn 6 I think (once you climb up hill and are looking for your braking and turn in point to attack the esses (trying to straight line them as much as possible and abuse the track limits). Anyway, the braking point noted by the you tubers always seems so deep. I have tried it and if I brake and turn that late I am pretty much a mess. I have to wash off a ton of speed to turn left and them I have no momentum for the esses and I am way too wide left. I brake much sooner. A little dab at the start of the red/white curb on the right and then cut off a little of the first curb on the left, same with the next curb on the right, and then full through with no lift.

Anyone else finding a better line and speed with earlier braking there??
 
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Hey, it’s not bad, but I didn’t coin the term. Thank GT5 Power for that. Post #62,628:)
I think I heard it on one of @F4H Super GT's videos, but either way, we call it the same thing, so we know the same piece of track. But it's easy to see that DTS II is way easier to navigate than the forward direction.

 
On this track in particular it makes a huge differences starting 1, 2 or 3. The short track does not allow the field to stretch out, and because more drivers can be quick in the FF and AWD cars, things get bunched up everywhere. The only enjoyable racing is getting out ahead of the carnage and letting those behind battle. I know that can be said for pretty much any track, but the regular Lago Majjiore layout at least provides for some spreading out. In this "East" version even in laps 3 and 4 there an be 6 or 7 cars all clanging about at turns 3, 4 and 5, and the number of cars bunching at the hairpin in late laps is crazy..

An unrelated thing. I notice in the you tubers track guides the braking point for what is turn 6 I think (once you climb up hill and are looking for your braking and turn in point to attack the esses (trying to straight line them as much as possible and abuse the track limits). Anyway, the braking point noted by the you tubers always seems so deep. I have tried it and if I brake and turn that late I am pretty much a mess. I have to wash off a ton of speed to turn left and them I have no momentum for the esses and I am way too wide left. I brake much sooner. A little dab at the start of the red/white curb on the right and then cut off a little of the first curb on the left, same with the next curb on the right, and then full through with no lift.

Anyone else finding a better line and speed with earlier braking there??
There’s some black skid marks on the kerb, I just dab the brakes on those and let off the gas and turn in and then go for it. Seems to be the line most people take.
That last hairpin is a bit of a farce. It’s a divebombers dream.
 
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Done racing for today. I thought whatever illness I had was pretty much over, but in the C race I finished next to last in the first one after crashing myself twice. Then in the second race I started P4 and got totally blown off the track in T2 and quit the race in disgust. Tried racing (raging?) against the machine and didn't do so well there, but at least I got points. I think my reflexes and concentration are taking a hit from the grunge. The good news is that my DR and SR took a hit so maybe I'll get in some lower-quality rooms where I might be able to keep up when I resume.
 
I was watching Fraga’s stream yesterday. He was running his BB in the Supra anywhere from -4 to -1 yesterday IN RACE. I’m assuming to induce turn-in.

I’ve been running the Scooby at -1 in race with no bad side effects, tire-wear wise

Might give it a try today. I need to find some speed!
Help rotation and save tyres.

Just me or has the meta ruined the daily races over the last few weeks? I don't recall it being as bad as it currently is, we're basically spec racing at this point and lord knows I don't want to bow down to the fictionalised superiority of a bloody Supra.
Not surprising a game created and developed by Japanese has a Japanese car as the meta.
 
Late in the week and some of the driving in Asia is getting really desperate.

Have had several incidents where A+ drivers have made frankly abominable moves. My 2 favourites were the guy who pushed me wide from behind at the Larini kink and then did the same to another car in the esses before dying from trying to force another car to go 2 wide at the CoD.

And then the proper alien who got angry I made a clean pass and so squeezed me into the wall at the snorkel. 2 laps later he tried the same to another alien and promptly found himself staring at the inside wall.

It’s becoming war out there. Tighten those harnesses and man the turrets.
 
Late in the week and some of the driving in Asia is getting really desperate.

Have had several incidents where A+ drivers have made frankly abominable moves. My 2 favourites were the guy who pushed me wide from behind at the Larini kink and then did the same to another car in the esses before dying from trying to force another car to go 2 wide at the CoD.

And then the proper alien who got angry I made a clean pass and so squeezed me into the wall at the snorkel. 2 laps later he tried the same to another alien and promptly found himself staring at the inside wall.

It’s becoming war out there. Tighten those harnesses and man the turrets.
The good thing about seaside is if there's a driver pushing and shoving their way around, you're likely to see them in the grass or the wall a lap or 2 later. The track doesn't abide reckless lines when you're on the edge already to get every second out of it.

It's not every time of course, some a-holes will get lucky, but it gives you enough confidence to not feel like having to stoop to their level to compete.
 
Late in the week and some of the driving in Asia is getting really desperate.

Have had several incidents where A+ drivers have made frankly abominable moves. My 2 favourites were the guy who pushed me wide from behind at the Larini kink and then did the same to another car in the esses before dying from trying to force another car to go 2 wide at the CoD.

And then the proper alien who got angry I made a clean pass and so squeezed me into the wall at the snorkel. 2 laps later he tried the same to another alien and promptly found himself staring at the inside wall.

It’s becoming war out there. Tighten those harnesses and man the turrets.
Sounds like I need to prepare myself for next week around DT Gardens II for Daily Race B.

I only left for a week because of the free PS+ games and now I see these things going on. Wonder who are those A+ drivers may be.
 
Not surprising a game created and developed by Japanese has a Japanese car as the meta.
Uhhh...OK.

2018 Nurburgring - BMW
2018 Red Bull Hangar - Nissan
2018 World Final - Lexus
2019 Paris - Aston Martin
2019 Nurburgring - Toyota
2019 New York - Mercedes
2019 Red Bull Hangar - Mercedes
2019 Tokyo - Porsche
2019 World Finals Monaco - Toyota
2020 Sydney - BMW
Virtual Series
2020 World Finals Online - Subaru
2021 Round 1 - Porsche
2021 Round 2 - Subaru
2021 Round 3 - Porsche
2021 Round 4 - Toyota
2021 World Finals - Toyota
 
Sounds like I need to prepare myself for next week around DT Gardens II for Daily Race B.

I only left for a week because of the free PS+ games and now I see these things going on. Wonder who are those A+ drivers may be.
Interestingly, they’re not drivers I recognize. There’s generally a pretty small group of top split drivers in Asia, but this week I’m seeing lots of names I don’t recognize. Including some “teams” that are new.

Any of the regulars I’ve been in with have been good and respectful. It may just be that DTS is a honeypot.
 
On this track in particular it makes a huge differences starting 1, 2 or 3. The short track does not allow the field to stretch out, and because more drivers can be quick in the FF and AWD cars, things get bunched up everywhere. The only enjoyable racing is getting out ahead of the carnage and letting those behind battle. I know that can be said for pretty much any track, but the regular Lago Majjiore layout at least provides for some spreading out. In this "East" version even in laps 3 and 4 there an be 6 or 7 cars all clanging about at turns 3, 4 and 5, and the number of cars bunching at the hairpin in late laps is crazy..

An unrelated thing. I notice in the you tubers track guides the braking point for what is turn 6 I think (once you climb up hill and are looking for your braking and turn in point to attack the esses (trying to straight line them as much as possible and abuse the track limits). Anyway, the braking point noted by the you tubers always seems so deep. I have tried it and if I brake and turn that late I am pretty much a mess. I have to wash off a ton of speed to turn left and them I have no momentum for the esses and I am way too wide left. I brake much sooner. A little dab at the start of the red/white curb on the right and then cut off a little of the first curb on the left, same with the next curb on the right, and then full through with no lift.

Anyone else finding a better line and speed with earlier braking there??
I don't use braking markers at this type of cornering at all. Intuition works much better. Braking markers makes you look and focus on the wrong parts of your vision field, and often you overshoot as a consequence. Especially when your tyres are worn, cold, car heavy with fuel, higher speed because of slipstream - what about braking markers then?
 
Surely it wasn't your fault I got blown off the track! :) Or were you saying that to someone else?
I wrote a reply to the supra and BMW Z4 conversation. I was interrupted while writing and finished it maybe a hour later. after posting, I saw that @Famine cleared it up. the z4 GT3 in game is the older one. only the new z4gt3 (not in the game) would be called brother of the Supra.
I didn't know how to erase my post, so I cleared the text and just wrote my fault. sorry for making even a bigger mess now.
 
3 races this morning at DTS:

First one, boring. I got in the fastest room, started last, stayed last. I still made up a few places since those that crashed simply quit out. I finished 4+ sec behind the field. My fastest lap was 1:38.2, FL was 1:35.9 I did not belong there.

Second race, more people crashed and one of them that ended up behind me was dirty. He couldn't be bothered to make a decent pass so just bulldozed through when he saw a chance. Karma got him in the end (CoD) and he quit. Lost me time for another back field finish. Pole had a 1:34 Qualifying time, still very much out of my league.

Third race was a lower room, still all A/S but no more A+ in the room. It was also very dirty. I ended up with a 1:54 lap due to a dirty Brazilian who kept ramming me. After he hit me 5 times I had enough and retaliated with brake checks, early braking to stop him from bumping me wide. So he just started ramming harder, not even trying to go by, until he eventually managed to spin me out. He didn't get far in the race but lost me (and himself) tons of time. He was the only one in the room with a red S, way too lenient for everything that was going on in the race. Heck the game gave me a clean race bonus despite the brake checks.

Enough, boring or stupid is the menu of the day.
 
I don't use braking markers at this type of cornering at all. Intuition works much better. Braking markers makes you look and focus on the wrong parts of your vision field, and often you overshoot as a consequence. Especially when your tyres are worn, cold, car heavy with fuel, higher speed because of slipstream - what about braking markers then?

I generally don't either. If a track is new to me I will use braking markers once starting out to get a feel, but for tracks I have run many times they really don't come into play. It is like I know where they are, but the pace and line, familiarity, etc is feeding into something more instinctive. On the full Lago Maggiore course, for example, there might be 10-15? braking points on the whole track. I use a brake marker for maybe two of them, and even if they are blocked, it doesn't seem to be a problem. As far as being in the tow or having worn tires, I think people get that... even though it sure does not seem evident at times.

My comment was more about how deep others were taking it on a particular part of the course, and when that is happening it is hard no to notice and therefor question your own braking points and lines..
 
Uhhh...OK.

2018 Nurburgring - BMW
2018 Red Bull Hangar - Nissan
2018 World Final - Lexus
2019 Paris - Aston Martin
2019 Nurburgring - Toyota
2019 New York - Mercedes
2019 Red Bull Hangar - Mercedes
2019 Tokyo - Porsche
2019 World Finals Monaco - Toyota
2020 Sydney - BMW
Virtual Series
2020 World Finals Online - Subaru
2021 Round 1 - Porsche
2021 Round 2 - Subaru
2021 Round 3 - Porsche
2021 Round 4 - Toyota
2021 World Finals - Toyota
I think PD does a really good job of BoP management while allowing the cars to have an uncanny range of 'feel' and particular advantages. Sure, the Supra is great at DTS... but it eats tires worse than the Porsche and doesn't brake as well. And there are plenty of better drivers than me that can compete in a range of things. Especially in a Race C with tire wear and pit stops... I've never been one to complain about BoP... it's not easy and I think they have tons of data that they seem to monitor and use well. Compared to BoP in real World Series where there are politics and big money involved, it's a pretty fair fight, I think. So what if the Supra gets a little flash and favor with that power, when Toyota help foot the bill for the game?! It's just one advantage, and overall the races are pretty fun in any number of cars. Last week at Kyoto was a good example. I saw Stan Halen rotating through a ton of cars and competing at the front race after race, and the mid-field racing was awesome as well, in any number of cars, even if the Supra and FT1 each had (different) advantages.

and walking the talk:

 
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Ran a C race just now. 1st lap, chicane of death.....killed me. I started in 7th but dropped to 11th with the hit. It wasn't a full on hit (like normal), but it did throw me against the opposite wall (at the exit of the chicane) and slow me down a good bit. 2nd lap, same dang thing. This time, I was trying to avoid someone who I knew was going to get the death kiss, and it caused me to get it, too. That's when I decided I'd just drive straight through, no matter what. The only other issue I had was on lap 10, I spun it coming down the esses. Nothing major, just a dumb line I took and got too wide at the next to last turn, went off track, got in the sand, and spun it across the track to the opposite wall.

And then there's the pit idiocy. I pitted at the end of lap 5. When I came in, I wasn't thinking and put on the medium tires (no fuel, obviously). Then I remembered that I started on the mediums. CRAAAAAAAP!!! So at the end of the next lap, I pitted again, changed to softs and finished the race. It cost me more time, but it was less time than the 1 minute it would've cost me if didn't use both compounds. I finished 11th, thanks to a couple others either using the wrong compounds or not pitting at all. I technically finished 13th, but 2 drivers ahead of me got the 1 minute penalty so I jumped up 2 spots. I didn't get any penalties (which is shocking, imo, seeing how many times I hit the wall or ran off the track), thankfully.

I like that track, but just couldn't get a good rhythm after that 1st hit at the chicane. That threw me for a loop and messed up my mojo for the rest of the race.
 
Ran a C race just now. 1st lap, chicane of death.....killed me. I started in 7th but dropped to 11th with the hit. It wasn't a full on hit (like normal), but it did throw me against the opposite wall (at the exit of the chicane) and slow me down a good bit. 2nd lap, same dang thing. This time, I was trying to avoid someone who I knew was going to get the death kiss, and it caused me to get it, too. That's when I decided I'd just drive straight through, no matter what. The only other issue I had was on lap 10, I spun it coming down the esses. Nothing major, just a dumb line I took and got too wide at the next to last turn, went off track, got in the sand, and spun it across the track to the opposite wall.

And then there's the pit idiocy. I pitted at the end of lap 5. When I came in, I wasn't thinking and put on the medium tires (no fuel, obviously). Then I remembered that I started on the mediums. CRAAAAAAAP!!! So at the end of the next lap, I pitted again, changed to softs and finished the race. It cost me more time, but it was less time than the 1 minute it would've cost me if didn't use both compounds. I finished 11th, thanks to a couple others either using the wrong compounds or not pitting at all. I technically finished 13th, but 2 drivers ahead of me got the 1 minute penalty so I jumped up 2 spots. I didn't get any penalties (which is shocking, imo, seeing how many times I hit the wall or ran off the track), thankfully.

I like that track, but just couldn't get a good rhythm after that 1st hit at the chicane. That threw me for a loop and messed up my mojo for the rest of the race.
I did a race C today as B was becoming silly with the smashing. It was actual a well behaved affair, bar one idiot that squeezed me into the dirt costing me two places. I came 11th but was pleased with my race. I ran consistent laps and only dropped those two places which for me is a result! I ran the beetle and posted a 1.37.5 in race which was very close to my qualy time in the ft1. It feels much nicer to negotiate the CoD. I do lift off quite a bit every lap as the risk to reward is too greatly weighted to the risk at my standard!
 
Hey once again, strangers. Hopefully I'll race some C tomorrow to test out things I've been working on and feeling a bit better.

I barely leave my house most of the time but low and behold caught covid taking my cats to the vet on 12/22. Totally sick, missed Christmas, wife has it but we're on the mend. Today's been my best day but it hasn't been fun.

Anyway. I've been taking the time to break bad habits plus really trying to get my v3 pedals to play nice and I'm getting closer. 34's elude me at DTS but I can pace mid 35's in Q trim for a bit with the new setup which is awesome. My main goal has been to lighten everything up and move my controls farther out in hope to battle fatigue and gain some fluidity in my inputs. I was running everything so strong and close it's really caused some bad habits.

In closing. A few tips on the COD that have helped me not lift or maybe just a little if I'm off line. Maybe it will help others who struggle.

It's important to keep your line as narrow as possible. Entry into the beginning is just as important. Turn in at the 50 board, use enough curb on the right to not bounce the car. From there I treat it as a curve instead of straight, once I turn left I let the car drift out to just knick the curb on the right then start turning in towards the death spot. The least amount of correction, the easier it is to make it through. Even with a small lift I've been 35.8 in the last sector if I nail it right in the Supra.

Next weeks C should be fun. I took 3rd in FIA. I wonder if the 86 will fare well since I know the combo.
 
You weren’t kidding. It’s too early (in Tokyo, I use NZ) to be acting a fool lmao
NA is no better. running 3rd into the last lap I got punted into next week at turn 1 by a Brazilian in a Beetle. Probably the most violent punt I’ve had in the game. Had earlier been run off at the snorkel by P2.

In better news, I was pushed wide into the final turn in the same race but managed to keep it on track. The culprit misjudged position on exit and moved left suddenly, managing to pit maneuver himself on my front right panel. My car barely moved. He ended up in the outside wall.
 
Hey once again, strangers. Hopefully I'll race some C tomorrow to test out things I've been working on and feeling a bit better.

I barely leave my house most of the time but low and behold caught covid taking my cats to the vet on 12/22. Totally sick, missed Christmas, wife has it but we're on the mend. Today's been my best day but it hasn't been fun.

Anyway. I've been taking the time to break bad habits plus really trying to get my v3 pedals to play nice and I'm getting closer. 34's elude me at DTS but I can pace mid 35's in Q trim for a bit with the new setup which is awesome. My main goal has been to lighten everything up and move my controls farther out in hope to battle fatigue and gain some fluidity in my inputs. I was running everything so strong and close it's really caused some bad habits.

In closing. A few tips on the COD that have helped me not lift or maybe just a little if I'm off line. Maybe it will help others who struggle.

It's important to keep your line as narrow as possible. Entry into the beginning is just as important. Turn in at the 50 board, use enough curb on the right to not bounce the car. From there I treat it as a curve instead of straight, once I turn left I let the car drift out to just knick the curb on the right then start turning in towards the death spot. The least amount of correction, the easier it is to make it through. Even with a small lift I've been 35.8 in the last sector if I nail it right in the Supra.

Next weeks C should be fun. I took 3rd in FIA. I wonder if the 86 will fare well since I know the combo.
Did you just get the V3’s? If so, what pedals were you coming from?
 
Did you just get the V3’s? If so, what pedals were you coming from?
I started with a G29 in June of last year. Had the Fanatec setup since July or August. It's been constant learning and adjusting since then. I'm a bit new to the sim world.
 
Copy. Been kicking around upgrading my pedals to V3’s
20210824_103608.jpg
it's a really nice set and the adjustability is awesome but, it has been some work for me. The performance kit for the brake is a must have imo. I've read of people having issues on GT sport due to the non linear brake and I've had it too but, I'm slowly getting there. I have the standard set but run them inverted.
 
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