DeadNutsEven - Where anyone can win!!

  • Thread starter Johnnypenso
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If you make rules to limit drivetrain and even out corner speed, you might as well just make it a spec race.
Personally, the races I enjoy the most - when I'm racing someone of an equal skill in an equal spec car. Basically, more equality in both components = more enjoyment. For me. I thought the point of this league was to use tuning to equalize skill+car, in order to replicate racing that could've been if both skill and a car were spec.

As for my passes and passes on me, I don't think many were planned or chess-like. It's usually when someone decides to back off a bit not to slam into someone who got a hair loose, and someone fairly far behind had more room to maneuver while keeping their momentum and snuck their nose in.

I do not advocate tuning for corner speed, but I would encourage keeping sectors times closer.


As for AWD - personally I don't feel it has a place in a league that uses reverse start. Negates the point of reverse order, when someone can jump a few places.
 
I made a huge mistake for picking the Insight, knowing it will only run 1:02.xxx average and 1:01.7xxx on a perfect lap :(, anyway tonight I had lots of network issues, which ultimately making me a spectator :D but still fun to watch the close racing, with intense passes and close calls.

I will be more prepared next time, and I am going to pick a car that is competitive and consistent throughout the 12 laps, which means more testing, yay. I had in mind my beautiful yellow Lotus Elise '96 with a mere 130+ HP but still able to post low 1:01 without a sweat. I drove it before the event tonight, a lot more involving than the hybrid :lol:

The Supra SZ-R is also a monster in straight line, while also stable in corners, I wanted to race these both cars, anyone available during the week, just drop into the Deadnutseven lounge, we can have some races, so I can gauge the cars performances :D.

If you think it will help, I'll begin posting my speed at the end of the straight when I do the Q run, and encourage anyone else that does it to do the same, to help you gauge what the pace will be. I'm usually slightly slower in a straightline than everyone else but not so far that I'm not comparable to most other cars we race with, within a few km/h.

I purposely didn't do any adjustable tuning on my GT because it was comfortable enough in the turns and gave the straight speed I knew would be needed. Looking forward to next week for sure.

This is valuable advice. The more tuning upgrades, the more corner speed you have, and the less power. Less tuning = slower cornering but more power. Same usually goes with picking heavier cars, or even just adding ballast to your favourite car. I notice I'm usually great off the starting line and about halfway through the gears everyone catches up in speed, then edges a little ahead. Those are the kinds of cars I tune and like to drive so that's what I race, but if someone wants to go heavy or leave off the flywheel or clutch upgrade to get a little more HP for the straight, then by all means do it. The options are unlimited, just find what works for you and you enjoy driving. 👍
 
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In my opinion, in a league that focuses largely on race experience, much more than having a low PP, not using driving aids, who takes the best line, winning, etc, I don't think banning certain drivetrains or prohibiting tuning is going to do anything.

Does it drive me nuts when Cote flys by me on the straights? Yes, but it sure is a ton of fun making a pass on him through the last corner and its totally worth it. (Bear with me, uploading a video of it...)

From experience, I know he runs rather wide on the final turn, and that my NSX can cut the inside line like butter, I set this move up in advance by allowing myself room for momentum into the last corner, making sure I could carry enough speed to edge him out. This move would have never happened if we turned it into a spec race.

I think the current format is perfect for what this group is striving for, and if it "ain't" broken, don't fix it.
 
Personally, the races I enjoy the most - when I'm racing someone of an equal skill in an equal spec car. Basically, more equality in both components = more enjoyment. For me. I thought the point of this league was to use tuning to equalize skill+car, in order to replicate racing that could've been if both skill and a car were spec.

Yes, that is the point of this league, however what you mention is just one of several ways to go about doing so. This league uses a lap time value to even out the field. I don't completely disagree with what you proposed in your prior post, but as JP said, a lot of us don't have hours each week to devote to testing and tuning. Not to mention that the time needed to do the appropriate testing/tuning (and do it properly) creates other issues such as excessive downtime and potential loss of interest in participants.

As for my passes and passes on me, I don't think many were planned or chess-like. It's usually when someone decides to back off a bit not to slam into someone who got a hair loose, and someone fairly far behind had more room to maneuver while keeping their momentum and snuck their nose in.

This track tonight didn't make for quite as much calculated "chess-like" racing as we've experienced in previous rounds (Tsukuba for sure), but there was still an element of planning and strategy that you don't get in most series' due to a number of factors. (spec cars, unequal drivers, etc...)

I do not advocate tuning for corner speed, but I would encourage keeping sectors times closer.

I tune, first and foremost, for a car that I can drive on target, on as much of the track as possible and be confident that I'm not going to 🤬 up and ruin the race for other people. I was 100% comfortable with my car on every part of the track at all times, however that doesn't exclude the occasional mistake on my part. Now in most cases, that means my cars are going to be quicker in the corners and not as fast on the straights, but it's merely coincidence and not what I set out to do when I choose a car.

As for AWD - personally I don't feel it has a place in a league that uses reverse start. Negates the point of reverse order, when someone can jump a few places.

This, I could take it or leave it... Everyone has the same opportunity to choose an AWD platform, and I've witnessed multiple times in this league where gaining a few spots at the start due to AWD is totally negated by other factors.
 
I'm just offering feedback, no reason to get all defensive.
You can ignore all the suggestions I've made. Here's my main beef: the one thing I hate in GT5 online gameplay is when being courteous, not jumping into every little opening costs me positions. When there is one car that bunches up the field through 2/3rds of the track - the thing I hate is guaranteed to happen.

I'm gonna try this league again on some other track and see how I feel.
 
I'm just offering feedback, no reason to get all defensive.

I don't believe I was getting defensive, at least that wasn't the intent... Simply offering up my perspective (in response to your perspective) for the continuation of the discussion.

👍

Here's my main beef: the one thing I hate in GT5 online gameplay is when being courteous, not jumping into every little opening costs me positions. When there is one car that bunches up the field through 2/3rds of the track - the thing I hate is guaranteed to happen.

I agree with you in most cases on this statement, but I guess this aspect also makes things interesting for me, trying to create a solution (making a pass) to the problem (the thing you hate).
 
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I'm just offering feedback, no reason to get all defensive.
You can ignore all the suggestions I've made. Here's my main beef: the one thing I hate in GT5 online gameplay is when being courteous, not jumping into every little opening costs me positions. When there is one car that bunches up the field through 2/3rds of the track - the thing I hate is guaranteed to happen.

I'm gonna try this league again on some other track and see how I feel.

:lol: I can 100% guarantee that bunching up is going to happen. Happens every week, every race. It's part of what comes with this type of format. You can't take 7 different skill levels, in 7 different cars, all running the same lap time and not have it happen. The challenge is to use your racecraft, your tactics, your planning skills to overcome the differences among the car/driver combinations. Any advantage, or disadvantage for that matter, one may possess in terms of raw driving skill and outright speed is completely negated. We fully expect that there will be lots of people that try the format and don't like it because it's completely different to all other forms of racing on GT5.

I urge you to try it again, and keep on coming back, everyone is welcome here regardless of their skill level and always will be, but the bunching up part will probably never go away...and I hope it never does:cheers: If it does, it means we're all likely nearly the exact same skill level, and we haven't fulfilled our mandate of being a welcoming place for drivers of every skill level. :)
 
If you think it will help, I'll begin posting my speed at the end of the straight when I do the Q run, and encourage anyone else that does it to do the same, to help you gauge what the pace will be. I'm usually slightly slower in a straightline than everyone else but not so far that I'm not comparable to most other cars we race with, within a few km/h.

You are welcome to do that, thank you JP.

My Insight was topping at 200 to 203 km/h just before braking for the 1st turn, if I do the braking perfectly while maintaining high rpm/speed I can pass 1st sector ( after the 1st set of turn before the esses ) in less than 23 seconds.

Maintaining high average speed on the continuous turns and the final turns were the hardest part ( understeer on throttle ) and using the whole road width was mandatory for an FF car with long wheelbase :( Impossible to do the required time in a race, and I should have known better.

I am glad though, that I have a well tuned hybrid family car now, will use it in the future races when it can be competitive. Week nights, I will be in the Deadnutseven lounge testing various cars, anyone please join in when you can :D
 
You are welcome to do that, thank you JP.

My Insight was topping at 200 to 203 km/h just before braking for the 1st turn, if I do the braking perfectly while maintaining high rpm/speed I can pass 1st sector ( after the 1st set of turn before the esses ) in less than 23 seconds.

Maintaining high average speed on the continuous turns and the final turns were the hardest part ( understeer on throttle ) and using the whole road width was mandatory for an FF car with long wheelbase :( Impossible to do the required time in a race, and I should have known better.

I am glad though, that I have a well tuned hybrid family car now, will use it in the future races when it can be competitive. Week nights, I will be in the Deadnutseven lounge testing various cars, anyone please join in when you can :D

Typically we have only seen FF's in Parity/DeadNuts in races under 400PP on CM tires. With the 2.09 update I think PD ruined what were a lot of good FF's, so that even with major tuning they just don't turn like they used to. I tried a couple at Suzuka and they just couldn't cut it. Doesn't mean you can't use it, but if you are running wide and using the whole road, guaranteed someone is going to slip inside of you and hold that inside line and it's so difficult to get the FF's back to the racing groove after they are into the marbles I can't see it being really fun to race. You almost have to stop, get out, and lift the front end back to the dark stuff!:crazy::ouch::scared:
 
Week nights, I will be in the Deadnutseven lounge testing various cars, anyone please join in when you can :D

Orido, I will most likey be there this afternoon (late) and evening, I will catch you in the lounge.👍

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3 wide in turn 2, Pace car sandwich.:sly:

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Race #3, my favorite.👍

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Nice pass on lap 10 NC, a well deserve victory in race 3.:)

I am in the lounge with my second account: knee_dragger_06.
That way since i am using a different wheel, I can optimize without changing my setting for my home rig.
Join me if you like.


Gone for dinner, back to the lounge aroud 19h30
 
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I will be challenging Cote this week for highest PP. Actually surprised me a bit. Car feels like it handles pretty well, not all over the place or fighting me in the turns. I do have to let it coast through some of the S's a bit more than the GT86, but still lots of fun to drive.

TrackBound7 / Pontiac GTO 5.7 '04 / Standard / 472pp / Bolt-on

Had to throw on the ECU just for a few PP.
 
Can't get into the Lounge Cote, incompatible with host...retiring to my own lounge for a while...:)
 
Was looking for a 69' Camaro to tune and didn't have one. Forgot I had this ready to go...figured I'd join in the muscle car fun!! It's surpisingly agile through the corners with a little more oomph on the straights than the RX-8 I ran on Monday. I just wish it had a proper V8 exhaust note and I'd be driving it all the time!!

Johnnypenso/Chevrolet Corvette (C3) 69'/442PP/Tuned/No ABS


NOTE:


Guys can you make one adjustment to your entries from now on?

In the area where you acknowledge your tune can you limit your responses to one of the following:

Spec - Nothing changed on the car except for brake balance and/or engine limiter
Bolt On - Added only non-adjustable parts like filters, weight reduction, flywheel etc.
Tuned - Added any parts that can be and were tuned like transmission, suspension, LSD, ballast etc.

Again, it's just for reference sake but I think it simplifies the entry process a bit.
 
Well, I went for more muscle this week than is usual for me, and no, its not an NSX with a V8 in it. :lol:

I went with the M3 GTR. Its surprisingly agile in the corners, and super stable off the racing line. It also sounds awesome with the stock exhaust, in fact, the car is totally stock. It has some of the best brakes I have seen in the game, and looks pretty sweet. It takes the corners at the same speed as the NSX I used last week, but the transmission is stock so I can get some more flat out power, and hopefully be able to keep a draft longer.

8q61Z.png

Ferraridude308 / BMW M3 GTR '03 / 414PP / Spec / Standard / No ABS
 
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Well, I went for more muscle this week than is usual for me, and no, its not an NSX with a V8 in it. :lol:

I went with the M3 GTR. Its surprisingly agile in the corners, and super stable off the racing line. It also sounds awesome with the stock exhaust, in fact, the car is totally stock. It has some of the best brakes I have seen in the game, and looks pretty sweet. It takes the corners at the same speed as the NSX I used last week, but the transmission is stock so I can get some more flat out power, and hopefully be able to keep a draft longer.

8q61Z.png

Ferraridude308 / BMW M3 GTR '03 / 420PP / Spec / Standard / No ABS

Imagine if GT5 came with engine swaps...lol.. You'd have a garage of 1000 NSX's all with different engines...lol...:sly:

If you like the M3 GTR you'll also like the CSL, and probably the M3 Coupe from the NCD. All good handling cars right off the showroom floor.
 
Unlike the Z4... :ill:

True, it's like the black sheep of the family. I tried to tune it a few times for PP racing and always gave up as it wasn't competitive. It should be a much better car than it is:ouch:
 
True, it's like the black sheep of the family. I tried to tune it a few times for PP racing and always gave up as it wasn't competitive. It should be a much better car than it is:ouch:

That's what I thought as well, just looking at it on paper...

Oh... And I'm a total knob... I completely forgot that I have to work Monday, so I won't be able to participate anyway.
 
I'll be there until 9 PM EST, at that point I have to leave for an endurance championship for two hours.
 
Suzuka East, Monday Dec 10

cotedazur06/Suzuki GSX-R/4 Concept '01/Standard/400PP/Spec/ ABS on

This is not a typo, only engine limiter and weight added.
 
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I've run into some troubles with my M3.
  • Tires, They warm up on about lap 4, and then by lap 8, I'm running times about .3 seconds under, and I know that won't work
  • Its too slow down the straights. In an effort to keep it in the correct time frame, it now caps out at 117mph/188kph.
  • I rely way too much on the first corner. If I hit it perfectly, I can shave .5 seconds off my time, but when I hit it wrong, I lose .5 seconds.

So now it's running at 414PP. I can get 1:01.2's for the first few laps until the tires heat up, and then I'm on target for the rest of the race.

P.S. I'll go edit my submission.
 
I've run into some troubles with my M3.
  • Tires, They warm up on about lap 4, and then by lap 8, I'm running times about .3 seconds under, and I know that won't work
  • Its too slow down the straights. In an effort to keep it in the correct time frame, it now caps out at 117mph/188kph.
  • I rely way too much on the first corner. If I hit it perfectly, I can shave .5 seconds off my time, but when I hit it wrong, I lose .5 seconds.

So now it's running at 414PP. I can get 1:01.2's for the first few laps until the tires heat up, and then I'm on target for the rest of the race.

P.S. I'll go edit my submission.

I thought it might end up something like this:sly:

Remember fellas, just because you test and submit a car for entry doesn't mean you are stuck with that car. You can just choose another car and qualify it if you aren't happy with your first, or second or any choice.
 
So I was driving around with Cote in the lounge tonight, and I managed to turn a "perfect lap."
uSYBU.jpg
A real beauty, ain't it?
 
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