DeadNutsEven - Where anyone can win!!

  • Thread starter Johnnypenso
  • 2,278 comments
  • 117,611 views
Yes they are back now...never had that happen before and I was a little worried...:nervous:

Just going to jump in the shower and then I'll be in the Lounge, hopefully by 7:30ish

Shouldn't you be out getting your haircut Ferrari?...lol
 
Looks like I'm only going to be 5 minutes late! See you guys tonight for some DeadNutsEven racing! :lol:

PS: You're always welcome to come watch, we don't mind.
 
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December 17, 2012, 8PM EST​
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Target time achieved with BMW Z4 03' at 440pp.
Top speed at end of main straight - 197km/h (123mph)

Qualified for This Race:

Johnnypenso/BMW Z4 03'/Premium/440pp/Tuned/NoABS
cotedazur06/Pagani Zonda C12 '00/Standard/480PP/Fully Tuned/ ABS off
Naptown25rs / NCemtB / TVR V8S '91 / Standard / 463PP / Tuned / ABS
sagarismic / Mazda RX-8 Type S '07 / Premium / 420PP / Full Tune / No ABS
Johnnypenso/Mercury Cougar XR-7 67'/Standard/453PP/Tuned/No ABS
Ferraridude308/Ferrari512BB/Premium/450PP/Spec/NoABS
iainoflo85/Caterham Seven Fireblade '02/Standard/520PP/Tuned/ABS
Ridox2JZGTE/Nissan Skyline Coupe 370GT Type SP 07'/Premium/455PP/Tuned/No ABS
cotedazur06/Ferrari SP1 '08/Premium/480PP/Spec/ ABS off

Race 1
  1. Johnnypenso
  2. NCemtB
  3. Cotedazur06
  4. Ferraridude308
  5. Sagarismic

Race 2
  1. NCemtB
  2. Ferraridude308
  3. Sagarismic
  4. Johnnypenso
  5. Iainoflo85
  6. Cotedazur06

Race 3
  1. Johnnypenso
  2. Cotedazur06
  3. Ferraridude308
  4. Sagarismic
  5. NCemtB

Race 4
  1. NCemtB
  2. Sagarismic
  3. Cotedazur06
  4. Johnnypenso
  5. GTP_Orido
 
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This was a weird incident. It looks like Johnny tried to steer away from Sag, but I hit him. It looks like my bump paired with his turn caused him to spin.

I was gunning for the inside, hoping to get a good draft from Johnny when he eventually pulled away. What I didn't know was that Sag was on the other side of him, so he turned sharper than I thought would happen. So as I accelerated out, Johnny was still turning, so we collided and he spun. I still feel like an idiot though.:guilty:

Although, with Johnny's relatively heavy and hard to turn car, the force that I hit him with does not look like enough to turn his car all the way around.

It's like I hit him. Then there was a delay, then he spun very quickly. I call lag & driver error on my part.
 
Watching last race replay now :D nice close racing there, bumper to bumper with Cote and 2 wide with Sag on the last hairpin before I hit the barrier :lol:
 
We had a very good evening overall, interesting track to drive on and lap, but I am not totally sure it is that great to race. I think we had better.
Even if we have abreak until the new year for the official events, I hope we will meet during the holiday for impromptu racing. All we need to do is use the same car, if we want to have fun on different tracks. I propose that if we are in the lounge, let post in this thread and say from when to when we are available.
 
You double-posted. :eek:

We had a very good evening overall, interesting track to drive on and lap, but I am not totally sure it is that great to race. I think we had better.
Even if we have abreak until the new year for the official events, I hope we will meet during the holiday for impromptu racing. All we need to do is use the same car, if we want to have fun on different tracks. I propose that if we are in the lounge, let post in this thread and say from when to when we are available.

Yeah I agree about it not being a great place to race on, but good for doing laps. And will be on as much as I can over the next few weeks.
 
Actually the Cougar is quite light. I think I shaved it down to 1200 kgs and then I added ballast to the back. On top of that it doesn't have a lot of grip, especially at full throttle out of a corner. You could blow on it in a corner and it would spin out:sly:

Here's a few things off the top of my head for you guys to comment on or think about in the break. I think we are off to a good start but we should always be looking for ways to improve and keep the interest level up so look at these ideas in that light.

1. Would we have better racing by moving up one compound? For example, todays race was set up as 440PP+, would it have been better to run the same cars/PP but Sport Mediums and a lower target time? The better tires provide higher cornering speeds and more grip but without an increase in power. Might make for better racing.

2. Tire wear, should we try a race without it? It also adds more grip, kind of like adding a half a compound or thereabouts. Might make for more predictable racing, better handling, etc.

3. One make races. I'd like to try a one make race here and there, mostly with iconic cars like the Caterham, GSX-R, 54' Merc, any Vintage Muscle car or even karts. Or groups of cars like Vintage American Muscle, Vintage cars in general etc. For any one make race, I'd do some thorough testing to make sure the car handled well enough and was tunable in a wide enough range that we can all get in the race. I'd also post a tune for it, and welcome anyone else too as well.

4. Modified rolling starts. Instead of doing an entire lap, we could try rolling starts where we take off from the grid, get up to say 80 km/h or so, and when the leader hits the appropriate corner and takes off. I'd suggest a "PURE" type of staggered start rather than side by side, to encourage a little space. In my experience, rolling starts work best when you start the race from a hairpin or other slow corner, rather than a line on the track like the S/F line, but we could try both. Would eliminate a lot of the start speed differential we have now, both slow starters and fast.

5. Custom tracks. I have to confess I'm itching to race on a custom track. I've made a couple of Eifel Circuits that I really like and I've tested them in the PP/Tire ranges we use and think they are perfect for us. But I understand a lot of people don't like custom tracks so I won't lose any sleep if we don't use one..ok maybe an hour or two:sly:. I'm going to throw one up for sharing and have the DeadNuts Lounge download it so you can try it out. This track in particular is quite short and simple for an Eifel track, none of the dumb corners on the tops of mountains kind of thing.

Any thing else you guys can think of is up for discussion. Throw out any kind of idea you never know what might stick:)
 
Yes to 1 and 3
Absolutly yes to 2 and 4
Not crazy about 5, but why not.

Since cutting off the mic did not change anything, I propose we put it back on.

If going with SM tyres, I would love to race the camaro race car, everyone would drive a different color Camaro.
 
Some small picture about me kissing the barrier :lol:


I see the inevitable, but I can't move around or brake in time :

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The hairpin before :

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I'll race any format JP, as long as it's fun :D I'll post my Mach 1 tune here ( the tune is a homage to old muscle with max body roll :lol:), maybe we will have muscle cars race, it might come in handy, tune is around 455-465pp
 
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Actually the Cougar is quite light. I think I shaved it down to 1200 kgs and then I added ballast to the back. On top of that it doesn't have a lot of grip, especially at full throttle out of a corner. You could blow on it in a corner and it would spin out:sly:

I always thought it was a big, ungainly piece of American steel that was as tough to turn as a boat out of water... :ill: :lol:

Anyways, I think a one-make race or iconic race would be cool, as long as everyone is comfortable with the car we're using. I liked the idea of classic muscle cars cruising around Daytona road course... Maybe the Trans-Cammer will have a use finally... 💡
(NSX only week? Maybe I'd win a race for a change...):lol:

As for game-generated courses, I don't care for them much. The straights are too long, and there are barely any reference points for each corner. The tracks are too wide, and they are tricky to be consistent on.

I would like to go back to Cape Ring, but I recognize that some corners are just too sketchy for really awesome side-by-side racing. I also like lower-grip racing, but I wouldn't mind going up a compound now and again.

I'm flexible really, I don't have a firm opinion either way on these things. Maybe we could do a GT300 week. Those cars really only need Sports Hard tires to still be easy to control. There are plenty of variants, and they're easy to quickly dial in to a consistent time.
 
"GONE in SIXTY SECONDS" FORD Mustang Mach 1 '71
Tuned for Cape Ring South on SH tires, 1:29 - Also can be used on other tracks

8282503699_266f03e693_c_d.jpg

Car has only 61 miles, bought from NCD :) Tuned to roll side to side, bounce up and down like an old school muscle from the 60's, but still retain good handling and stable around corners :D The 455PP tune is also great on comfort medium and soft tires. The car has full fat, plus added more junk for balance.

GT AUTO :

Aero Front A
Aero Rear A
Aero Wing B

Paint : Pumpkin Yellow - previously White Pepper

Specs :
Horsepower: 304 hp at 6400 RPM
Torque: 379 ft-lb at 4000 RPM
Power Limiter at : 90%
Weight: 1645 kg
Ballast Amount : 30 kg
Ballast Position : 25
Weight Distribution : 52/48
Performance Points: 455

Tuning Parts Installed :
Titanium Semi Racing Exhaust
5 Speed Close Ratio Transmission
Suspension Fully Customizable Kit
ECU Tuning
Catalytic Converter Sports
Clutch Twin Plate
Flywheel Semi Racing


Suspension :
Front, Rear
Ride Height: 40 40
Spring Rate: 2.9 3.9
Dampers (Extension): 6 4
Dampers (Compression): 3 2
Anti-Roll Bars: 4 3
Camber Angle: 1.2 1.2
Toe Angle: 0.10 0.20


Downforce : 5

Brake Balance : 10/6 or a lower one would be 5/2 or 4/1.


465PP version - For when you need more power.

Horsepower: 331 hp at 5900 RPM
Torque: 379 ft-lb at 4000 RPM
Power Limiter at : 98.1%

If the car is too wild due to having open diff, install LSD :

LSD
Initial Torque : 6
Acceleration Sensitivity: 11
Braking Sensitivity: 5

8282503725_c2f2984fb9_c_d.jpg



Want to have a muscle that drives like a muscle, try the tune and enjoy !!:cheers::gtpflag:
 
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Once again, my apologies Orido. I had no idea you were there and was concentrating on keep up with/staying in the draft of NC. :ouch:

Fun yet annoying racing today. My car ended up being far slower than any other on the straights and it made attempts at overtaking to be very difficult. I was at a huge disadvantage, however it was fun trying.

--
Next 2 Mondays are no good for me (as I assume is the case for others as well), however I should be available sporadically during the holidays for some impromptu racing.

About tire wear, tire compounds and starting procedure, I have little opinion either way, but I trust the typing heads to decide how to move forward. Custom tracks don't seem like a good idea to me. I like them, don't get me wrong, but rarely are they simple enough to be conductive for good side-by-side racing. Plus, unfamiliarity might cause a drop in racing quality and scare away new racers. Just my take.

But theme races are welcome for me. I think themes were there is a considerable range of cars (from high downforce race cars to tricky street cars) and a good selection to choose from are what I can see appealing. A theme for only Elises, or only Skyline GT-Rs, or only NSXs (your welcome Ferrari) or only classic American muscle cars or only classic Japanese cars or something like that. If everyone were in the same car, the less skilled would always have an advantage and that would become annoying pretty quickly, so a range of choices would be welcome. My 2 cents.

I have to add, I want to see an Elise theme week. Great car to drive and race but little use against other cars here because of it's lack of top speed.
 
I love driving and generally love racing on harder compound tires. With that said, a little more grip usually does create better racing. Before jumping to a softer tire though, I would like to see us test the tire wear being off. For many racing leagues, tire wear makes for a more interesting race, especially when distance is a factor. For us, I think it has been more of a pain, especially with some cars coming in after 2 laps and others after 4. I think the slight increase in grip and consistency of possible lap times will greatly improve the racing for us. I think the semi rolling start is something to try as well. The reverse grid does nothing if you have a high PP awd car that can pass half the field before turn 1. Always up for a theme night from time to time, but not for a custom track. I will run one if that is what the group wants, just not a fan.
 
Once again, my apologies Orido. I had no idea you were there and was concentrating on keep up with/staying in the draft of NC. :ouch:

Fun yet annoying racing today. My car ended up being far slower than any other on the straights and it made attempts at overtaking to be very difficult. I was at a huge disadvantage, however it was fun trying.

Haha, no worries there, it was mostly my fault, I got too excited getting closer to you, then I realized I took the wrong path, there's a barrier up ahead, I thought you wouldn't close the gap, so I can somewhat slide through there:scared:, but my prediction was wrong, and kissed the barrier :lol: Next time I will take safest route when trying to make a move:dopey: If you look at the replay, even Cote couldn't avoid me in time, he was right behind me :lol:. Sorry Cote :)
 
The main reason I could not avoid you is because of the stupid exagerated and totally unrealistic smoke we get when racing online when an accident or even just a slide happen in front of you. If I had know where you were I could have avoid the contact and stayed with Sag and NC.
 
1. Would we have better racing by moving up one compound? For example, todays race was set up as 440PP+, would it have been better to run the same cars/PP but Sport Mediums and a lower target time? The better tires provide higher cornering speeds and more grip but without an increase in power. Might make for better racing.

2. Tire wear, should we try a race without it? It also adds more grip, kind of like adding a half a compound or thereabouts. Might make for more predictable racing, better handling, etc.

3. One make races. I'd like to try a one make race here and there, mostly with iconic cars like the Caterham, GSX-R, 54' Merc, any Vintage Muscle car or even karts. Or groups of cars like Vintage American Muscle, Vintage cars in general etc. For any one make race, I'd do some thorough testing to make sure the car handled well enough and was tunable in a wide enough range that we can all get in the race. I'd also post a tune for it, and welcome anyone else too as well.

4. Modified rolling starts. Instead of doing an entire lap, we could try rolling starts where we take off from the grid, get up to say 80 km/h or so, and when the leader hits the appropriate corner and takes off. I'd suggest a "PURE" type of staggered start rather than side by side, to encourage a little space. In my experience, rolling starts work best when you start the race from a hairpin or other slow corner, rather than a line on the track like the S/F line, but we could try both. Would eliminate a lot of the start speed differential we have now, both slow starters and fast.

5. Custom tracks. I have to confess I'm itching to race on a custom track. I've made a couple of Eifel Circuits that I really like and I've tested them in the PP/Tire ranges we use and think they are perfect for us. But I understand a lot of people don't like custom tracks so I won't lose any sleep if we don't use one..ok maybe an hour or two:sly:. I'm going to throw one up for sharing and have the DeadNuts Lounge download it so you can try it out. This track in particular is quite short and simple for an Eifel track, none of the dumb corners on the tops of mountains kind of thing.

Any thing else you guys can think of is up for discussion. Throw out any kind of idea you never know what might stick:)

I'm open to giving all of these a shot, however I'm rather hesitant to #4... I've raced in multiple leagues that have done manual rolling starts and I can't recall any instance where they've ever gone particularly well... So if it's a track where it can be set as an automatic option in the lounge, fine, however doing them manually leaves much to be desired, at least to me. Not to mention that the majority of us don't have a problem with one or two guys gaining a couple of spots on the start for whatever reason...

And to echo what Sag mentioned, I would love to see a Lotus Elise one make event. I have an Elise that was absolutely bang on for Cape Ring South, probably the most consistent car I've ever set up... However, I chose not to run it due to the potential of getting left behind on the main straight.
 
Wow, awesome feedback so far guys, thanks a lot. Anyone have anything to throw out there outside of the stuff I mentioned? Throw out anything no matter how crazy it sounds you never know what might work. About the custom track, I'm going to throw it up anyway into the lounge account next time I'm on, and I'd encourage anyone to try it and we'll see what happens after that. I'd never commit to using it unless we had a consensus on it so no worries there. I already tested it with a couple of guys cold turkey and they really liked it so there is always hope...lol.

I linked the Mustang tune to the Tuning Post Rido. Sharp looking car and sounds great too.👍

While I'm at it, I'll throw this out too. I enjoy hot lapping on some city tracks, especially Monaco, but really don't enjoy racing on most of them. Main reason is, there is nowhere to bail out and when someone in front of you makes a mistake with the barrier, it usually collects everyone close behind. Going a little too far inside or outside on a normal track just means you blow up a little dust or swing wide and slow down, on city tracks it means hitting the barrier and sometimes collecting the field with you.

For that reason, I avoid city tracks like the plague, but some of you guys, or maybe most of you, would like to race a city track here or there. I know the London event we had in Parity was quite fun at the really low PP we ran, but I also remember the field spread out most of the time.

So if anyone is interested in a city track let me know because it's probably not going to come from me...:sly:, along with a suggestion as to what tracks you prefer. Elises at Monaco would be an interesting combo off the top of my head. Now that I think about it, we ran a 400PP CS race there in the No ABS Lounge I had last week and it was a lot of fun in one of my little Elises:)
 
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Thanks JP, I hope you like the handling of the Mach 1 ;), I'll be ready with my 96 Mustard Yellow Elise, the little car will surely be fun on the esses of Cape South :D

London Reverse is great for low pp races, more predictable and easier to tackle than London, or Madrid Mini or Mini Reverse is another good one, I had a race with Praiano and his tuner friends, 400pp SH, what a load of fun braking into the long tightening left at high speed, surely a challenge with no ABS :D Don't forget Nurb GP/D, another good 400pp track. The Stratos is very fast on Madrid Mini, I love it :) 1st hairpin braking, then the last left corner are the main attraction, overtaking is hugely entertaining there.
 
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I've always been a fan of Monaco, probably my favorite city track because of the technicality... I like Rome as well, it seems to be pretty wide for a street circuit and it (along with Tokyo R246) don't really race like a typical street circuit because of the extra room.
 
I've always been a fan of Monaco, probably my favorite city track because of the technicality... I like Rome as well, it seems to be pretty wide for a street circuit and it (along with Tokyo R246) don't really race like a typical street circuit because of the extra room.

+1 on Monaco
 
Testing on Madrid Mini Reverse, Lotus Elise '96, 445PP, comfort soft, low range turbo, LSD, 5 speed close ratio, semi racing exhaust, cat sports, sports exhaust+intake manifold, ECU, custom suspension. Low miles car, still breaking in, 165HP, 816kg ( ballast added 42/58), rear aero : 5

Time : 1:01.1xxx, tire wear on, grip real. Very stable, and balanced even on comfort soft, 1st right turn is very exciting and 2nd corner is a spot for overtaking where the perfect line and braking will win. Last hairpin is late braking battle, side by side should be possible there. Full breaking in, should be good for consistent 1:01 :D Tire wear OFF, should be good for 1:00.

Will try Madrid Mini next.

EDIT : Madrid Mini 1:01.1xxx, very similar time, but less forgiving for mistakes, the left tightening curve could cost a mistake a second or two, so consistency will easily win.

I can provide base tune for the car, so drivers can tweak here and there to their liking :D
 
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I'm going to pop into the Lounge to test an Elise or two around Monaco..probably 400-425PP on SH tires...maybe 10-15 minutes from now..:)
 
Think you will still be there in an hour? I'm going find something to eat and then join the lounge.
 
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