- 15,381
- TRAPPIST-1g
- ProjectWHaT
Every millisecond counts.
There's a new update. It's just some fixes.
http://forums.codemasters.com/discussion/38644/dirt-rally-update-version-1-02
I like the way they make it sound like even they have no idea what it was.some glowing thing on Holjes
I like the way they make it sound like even they have no idea what it was.
A rallycross circuit.I'm still questioning what Holjes is
I used to try and play rally games using the button next to my thumb and I did not like it on the part I am clumsy. On ps4 since the THA8 cannot use analogue mode or be mapped separately from the flappy paddles when it is in sequential mode, I can't do what I used to do with my DFGT on ps3 (use the paddles to shift and the sequential stick as the handbrake).
I already have a few different plans for the handbrake -
First would be to actually run a cable (like a bicycle brake cable) from a leaver that would press the L3 or R3 button on my T300 base. I got the idea from this guy's video this would allow me to not void my warranty, keep my clutch for classic h pattern rally cars, and use my TH8a in both sequential and h pattern mode.
The other option would be to use the TH8a in H pattern mode and map 4th gear as the handbrake. For this I would need to create a way to stop the shifter from going forward into 3rd and use bungie cords or rubber bands to pull it out of 4th. Would have to use the flappy paddles to shift though.
This is the full version.Hope they include an ST185 GT Four in the full version. Been waiting for a realistic rally game with a 185 forever. Dunno why it gets so often overlooked in games that have way less successful cars included in them. It'd be like not putting in the Delta Integrale.
This is the full version.
I believe so. Any additional content would be DLC.So the release on console will be, from a content perspective, exactly as the game is now?
I am pretty sure Codies would have loved to get it. That they didn't probably means either the license was too difficult to obtain, or there was no actual ST185 to be found anywhere to digitize (or too expensive to borrow, or not allowed to actually turn it on to record engine sounds, or many other challenges).Hope they include an ST185 GT Four in the full version. Been waiting for a realistic rally game with a 185 forever. Dunno why it gets so often overlooked in games that have way less successful cars included in them. It'd be like not putting in the Delta Integrale.
It may have something to do with the car's reputation - as successful as it was, the drivers hated it. They had all sorts of problems with the weight, overly-complicated suspension, a stiff bodyshell, and the engine generating too much torque for the gearbox to handle. In the end, Toyota had to lock the central differential at 50:50 just to stand any chance of setting the car up. It was only the bombproof reliability that made it drivable; the drivers usually put it in the scenery at some point. I still remember Carlos Sainz somersaulting seven times in Australia.Hope they include an ST185 GT Four in the full version. Been waiting for a realistic rally game with a 185 forever. Dunno why it gets so often overlooked in games that have way less successful cars included in them. It'd be like not putting in the Delta Integrale.
Didn't that Toyota also get disqualified one year as the turbo was rigged so that you could increase power gain from inside the car as it was going along.
So is that it now in terms of content for DiRT Rally until the console version is released? It wouldn't make sense to release any DLC to us PC users before the console version comes out would it.
Not unless they were planning on rolling that same DLC out to consoles at a later date.It wouldn't make sense to release any DLC to us PC users before the console version comes out would it.
That was the ST205. The offending part was a variable turbo restrictor that could be changed during service without breaking the FIA seal.Didn't that Toyota also get disqualified one year as the turbo was rigged so that you could increase power gain from inside the car as it was going along.
I am pretty sure Codies would have loved to get it. That they didn't probably means either the license was too difficult to obtain, or there was no actual ST185 to be found anywhere to digitize (or too expensive to borrow, or not allowed to actually turn it on to record engine sounds, or many other challenges).
It may have something to do with the car's reputation - as successful as it was, the drivers hated it. They had all sorts of problems with the weight, overly-complicated suspension, a stiff bodyshell, and the engine generating too much torque for the gearbox to handle. In the end, Toyota had to lock the central differential at 50:50 just to stand any chance of setting the car up. It was only the bombproof reliability that made it drivable; the drivers usually put it in the scenery at some point. I still remember Carlos Sainz somersaulting seven times in Australia.
Ever since Group B, Toyota had a run of horrible cars. The Twin Cam Turbo was better-suited to Group 4 regulations and so didn't stand a chance against the likes of the Audi Quattro and Peugeot 205, the Supra 3.0i was the best plaform of a bad bunch in the Group A era, the ST165 was groundbreaking in some areas and primitive in others (namely engine cooling), the ST185 was described above, the ST205 was notorious for the cheating scandal, and the Corolla WRC was limited by its size and shape and so became redundant quickly.
Is it any wonder Toyota got Tommi Mäkkinen to oversee the Yaris WRC programme rather than TTE?
@Mike_grpA ; look at the second screen in that post, lowest one in Group A:
https://www.gtplanet.net/forum/thre...ng-5th-april-2016.327540/page-4#post-10652675
That's it no?
I think it would be silly to release DLC before the console version comes out. Why not just do a few more updates from now until console release. Then offer DLC for both console and PC at the same time.
Even worse with Grid Autosport. They had the gall to sell cars that were DLC in Grid 2 again as DLC in Autosport. Also tracks that were in base game of Grid 2 were resold as expansion packs. I'd like to think they have redeemed themselves with Dirt Rally though. Hopefully paid DLCs will be completely new cars/tracks, and any carryovers from previous Dirts remain a free update.Codemasters have taken a significant amount of criticism for that in the past. Dirt 3 had the Monte Carlo Rally, Shibuya rallycross and nearly a dozen cars provided as DLC; content which the game really should have shipped with (especially since Shibuya was shipped with Dirt 2).
I never played Grid 2, so it wasn't really an issue for me. And I don't think that it really contributed enough to Grid Autosport to say that the game was incomplete at the time of launch without it.They had the gall to sell cars that were DLC in Grid 2 again as DLC in Autosport. Also tracks that were in base game of Grid 2 were resold as expansion packs.