DiRT Rally Thread

Notice he didn't mention his control method or any further detail....

But in general, yes it's certainly true that DiRT Rally cars jump a little too easily, and that the physics for cars while off the ground is not that great. It was discussed a lot during early access (originally cars had more downforce, this was reduced to current levels).

And let's assume someone is of the "harder is more realistic" camp, then obviously the amount of grip in DR would appear to be unrealistic to such a person. Especially guys with many years of playing RBR tend to think that it must be closest to reality so other rally sims which feel different cannot be right, even though RBR was obviously a compromise at the time of creation.

As always, no sim is perfect. DR does a lot of things right, but not everything.


IMO, the grip level in RBR is alright. The main problem is low road textures and no widescreen (at least without mods) leading to poor sense of speed. It doesn't help that the speedometer is also very small and hard to read at speed. If you just pootle along at 60 km/h it's very easy to drive in RBR. But when you start to push...well you know what happens.

The thing that impresses me most about RBR is the tuning screen though. First game I know that lets you map differential at 10% throttle/brake increments, and adjust suspension geometry directly instead of just spring rate/dampers/ARB. It's all very confusing but thankfully the default setups are already optimized for each track (by Richard Burns himself no less!). Obviously Dirt Rally still uses Codemasters' generic sliders, but I bet if they make things too complicated it won't sell as much as it did.

At the end of the day, when I want a no holds barred, uncompromising rally sim I'll play RBR. If I want a better graphics version with 90% of the physics I'll play Dirt Rally. Everyone wins :)
 
G'day brought a g29 with h pattern shifter and cannot get it to work on the ps4. If I select auto or sequential with the flippers behind the wheel it works fine but as soon as I select the h pattern with clutch, car just revs in neutral and doesn't move with depression of clutch and gear shift. Wheel and pedals calibrated but soon as it loads a stage it won't work. Anyone had this issue or know why Iam can't get the clutch and shifter to work, works of pcars no worries just seems to be dirt.

Still can't get it to shift gear and engage clutch.
 
So, how do you play with a wheel without a handbrake stick... I'm really struggling to match my speed on a pad because I only have a base T150. Any tips in terms of set-up that may help?
 
So, how do you play with a wheel without a handbrake stick... I'm really struggling to match my speed on a pad because I only have a base T150. Any tips in terms of set-up that may help?

If the T150 has buttons on the Top, set your E-brake to that, also Scandi-Flicks are your friends, but yeah not ideal, I also don't have a clutch pedal which would have made car rotation easier.
 
If the T150 has buttons on the Top, set your E-brake to that, also Scandi-Flicks are your friends, but yeah not ideal, I also don't have a clutch pedal which would have made car rotation easier.
Thanks Sems, it's infinitely more fun playing on wheel but I'm just not finding the speed necessary to fully enjoy the game.
 
Thanks Sems, it's infinitely more fun playing on wheel but I'm just not finding the speed necessary to fully enjoy the game.

It requires a lot of practice but when you get there it will feel brilliant.
 
Thanks Sems, it's infinitely more fun playing on wheel but I'm just not finding the speed necessary to fully enjoy the game.
Have you played RBR on a PS2 or PC?

If not,
Get a copy and do the rally school training.
Particularly the weight transfer and Left foot braking techniques.
you pretty much shouldn't need E-Brake. That's more of a last resort
 
I've never used a T150 but I know it has relatively high internal resistance. I'd suggest running lower degrees of rotation to compensate, since you can't spin it as easily as a G27 or T300.

If you disable soft lock and set steering saturation to 60% (540 degrees), 50% (450 degrees) or even 40% (360 degrees) you will find flicking the car around much easier. The trick is finding a balance between too twitchy steering and fast enough rotation.
 
I've never used a T150 but I know it has relatively high internal resistance. I'd suggest running lower degrees of rotation to compensate, since you can't spin it as easily as a G27 or T300.

If you disable soft lock and set steering saturation to 60% (540 degrees), 50% (450 degrees) or even 40% (360 degrees) you will find flicking the car around much easier. The trick is finding a balance between too twitchy steering and fast enough rotation.

I have a T-150 on Dirt Rally, and this is the only change to settings I made. Really useful to do this, made the whole thing much less stressful! It also made the anim > movement ratio almost 1:1, which is useful.

Hasn't stopped me being terrible at the game, but hey!
 
So this is on PSN for £29 until tonight, the legend edition is much more on physical copy. whats the difference? couldn't find the standard copy so thought I might buy this tonight. Also what is it like on DS4? Cheers.
 
So this is on PSN for £29 until tonight, the legend edition is much more on physical copy. whats the difference? couldn't find the standard copy so thought I might buy this tonight. Also what is it like on DS4? Cheers.

For me it handled great on pad.

Not sure about edition differences, but don't hesitate to buy it, it's awesome.
 
The game needs new stages indeed. But I'd really love to see some other 70s and 80s cars.

+1 on the 70's/80's cars, love the vintage stuff.

And I guess creating Rally stage content is a hell of a lot of work, eh? Must take a tonne of time to get these things made.

Though I didn't catch all the early access stuff with this, so I may have missed something - did they promise extra stages?
 
I'm not that fussed about new DLC, it would be nice - but I don't feel like I've mastered the game enough to want new stages as it stands.

Plus, in terms of DLC - Codemasters have never really been trailblazers have they? Not many of their games have had substantial DLC.
 
Wait, where's all this talk of DLC coming from?

Not many of their games have had substantial DLC.
Grid Autosport did add some stuff, a point-to-point mode with routes in Monte Carlo, Japan, Hong Kong and California, but I believe that it was stuff that was recycled from Grid 2. Dirt 3 had original content in the shape of the Monte Carlo stages, and content recycled from Dirt 2 with the Shibuya rallycross circuit, but the general consensus was that it should have been included in the launch title (especially as the rally stages had the annoying habit of constantly reusing roads - you can't stick two extra corners on a stage and call it an entirely new route).
 
+1 on the 70's/80's cars, love the vintage stuff.

And I guess creating Rally stage content is a hell of a lot of work, eh? Must take a tonne of time to get these things made.

Though I didn't catch all the early access stuff with this, so I may have missed something - did they promise extra stages?

I want Alfa GTV and Ferrari 308 soooo bad
 
Wait, where's all this talk of DLC coming from?


Grid Autosport did add some stuff, a point-to-point mode with routes in Monte Carlo, Japan, Hong Kong and California, but I believe that it was stuff that was recycled from Grid 2. Dirt 3 had original content in the shape of the Monte Carlo stages, and content recycled from Dirt 2 with the Shibuya rallycross circuit, but the general consensus was that it should have been included in the launch title (especially as the rally stages had the annoying habit of constantly reusing roads - you can't stick two extra corners on a stage and call it an entirely new route).
I didn't know about the Autosport content but it sounds like it wasn't anything fantastic, interesting Monte Carlo seemed to be the most prominent DLC between the titles. We can rule that out for DiRT Rally. :lol:
 
I want Alfa GTV and Ferrari 308 soooo bad

A ferrari rally car? :drool:
Honestly didn't realise such a thing existed!

ferrari-308-asm-042.jpg


So yeah, I totally agree.

Want.
 
I think we just have to accept that instead of DLC we will probably get a sequel which will be given larger budget and potentially able to achieve a few of the things that Codemasters have been dreaming of but wouldn't fit the existing engine:
1. Larger environments and longer stages
2. Surface deformation (think muddy ruts, sweeping gravel, etc...)

On the one hand I'm a bit sad they probably won't give us any DLC, but on the other hand if the game did well enough to earn a sequel which includes rebuilding the game engine to handle key improvements like those listed above, then my medium term enjoyment beats the short term of a few more stages or cars.

In the meantime I've still got many many hours of enjoyment left in DiRT Rally (mostly because I only play it in short bursts) and I've barely scratched the surface of Sebastien Loeb Evo, so no worries about the waiting for me personally.
 
I have totally abandoned career mode after three seasons. I'm having way more fun doing single races.
I still don't understand the "everything unlocked" formula, it kills the progression.
 
For me it handled great on pad.

Not sure about edition differences, but don't hesitate to buy it, it's awesome.
I decided against it in the end until I get a wheel sorted or make my g27 compatible which wont be until AC comes out. But then at 2 minutes to 12 I thought F-it just buy it. I will not play it much on DS4 though probably.
 
I decided against it in the end until I get a wheel sorted or make my g27 compatible which wont be until AC comes out. But then at 2 minutes to 12 I thought F-it just buy it. I will not play it much on DS4 though probably.

Good choice my friend!

I've driven an equal amount on T-150 and pad, and it's ace on both 👍
 
Driveclub's post launch support has spoiled me a lot but Dirt's post launch has been way too underwhelming, it's still a great game but I probably should have waited for a discount, will probably do the same for AC.
 
I still don't understand the "everything unlocked" formula, it kills the progression.
All of the stages are available from the outset, but not the difficulty settings. If you place in the top three of a championship, you get promoted. Each new difficulty adds two extra stages to each rally, and has a higher likelihood of running in more extreme weather conditions or at night, plus more fragile cars.
 
All of the stages are available from the outset, but not the difficulty settings. If you place in the top three of a championship, you get promoted. Each new difficulty adds two extra stages to each rally, and has a higher likelihood of running in more extreme weather conditions or at night, plus more fragile cars.

Yeah I know, but I can do all of these things in Single Race/Championship from the beginning
 
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