Do you think that GT is losing the battle against Forza?

What do you think of GT now?

  • Still the best there is!!!

    Votes: 309 61.6%
  • Screw GT! I'll play Forza now!

    Votes: 36 7.2%
  • It's going to be a nice battle.

    Votes: 136 27.1%
  • I'm still playing Pole Position

    Votes: 21 4.2%

  • Total voters
    502
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Not open for further replies.
I dissgree, Forza does certain thigs very, very well. They are both thier own games, but GT could learn some things from Forza, and vice versa. Imo, anyone who claims GT is in a different league, is a much a GT fanboy, as the people they rattle on about who they class as Forza or 360 fanboys.

You are missing the point obviously, i'm not saying Forza sucks. i'm saying they are in a different league because they are. GT is far more known wordlwide than forza is.
And as good as some things forza might get, it just doesn't compete when it comes to sheer quality. the attention to detail (and budget) in the GT series just blows forza away.

The fact remains, if you ask people about Forza chances are outside the US they don't even know what it is.
But there's a very good chance they'll know what GT is.

People keep pointing at forza as if PD is scared to death of it... When in japan most people don't know what Forza even is.
When Kaz was asked how Forza's online features compare to the ones in GT he replied "i wouldn't known, i haven't played forza"

Yeah... he sounds really worried to me.
Again, this "Forza vs GT" thing is somehting that the american public (because hey, Xbox is american and so is forza!) made an issue off, that is not really there. the press just keeps adding fuel to the fire too...

Why don't we see GT vs other games in all those discussions?
I'll tell you right now, cause it's ALL FANBOYS, most of those people aren't even real sim fans.

Why don't we see 20 pages threads about "GT vs Enthusia" (which by the way, i consider to be, at this time the best of the 3 when it comes to the simulation, by quite a bit.)

Or why don't we see 20 pages threads in other website about "GT vs rFactor" or "Enthusia vs Forza" or any other sim comparos for that matter?

The answer is sooo obvious and people somehow seem to miss it, it's because Americans somehow feel that Forza represents the xbox and since xbox represents a lot of american's console of choice they just had to make it into a debate.
All this is, is a Xbox vs playstation argument, no matter how much people try to debate otherwise, if it wasn't we'd see 20-30 pages threads on other simulation comparos, and we don't.

And again, the reason i consider GT *is* on a league of it's own is because they got an unmatched budget, and while the simulation still has a lot of room for improvement, there is a few deparments where no other game touches it.
Quality.
The polish in the GT series is not only not equaled by any other franchise, there's no games that pay as much attention to detail as these guys.
You can debate all you want about it, but all you have to do is look at forza's graphics in comparasion to GT5, The xbox 360 is capable of much more than what the Forza guys pushed it for, there's framerate issues evry now and then (in GT they are SUPER rare) and the shaders in Forza just plain suck.

And again, just ask regular people that don't care for Xbox 360 vs PS3 debates, and all of sudden you'll see the facts staring right at you:

GT is a world known franchise, Forza is not. deal with it.
 
And as good as some things forza might get, it just doesn't compete when it comes to sheer quality. the attention to detail (and budget) in the GT series just blows forza away.
I agree with a lot of the points you made, but I don't think you're giving enough credit to Microsoft and the work they have done on Froza 2, especially compared to Forza, but even to GT4.

Yes, FZ2 is by no means a perfect sim racing game and there are several short comings.

While it maybe true the AI driver's aren't as "smart" as one might like to see, they are a good deal more aware of the other cars than in GT4 which act as nothing more than drone cars - great for accurate testing, lousy for realistic racing environment.

While not perfect, the driving physics of FZ2 seem largely a step up from the previous game. As objective as some try to be, it's very hard to avoid subjective opinions when it comes to "accurate car physics", so that's one debate I personally try to avoid as it's hard to actually prove. That said, from my own experience playing FZ2 and GT4 I think they both offer an overall very satisfying driving experience for most of the cars I have driven in.

While the damage effects in FZ2 are still largely aesthetic and not terribly realistic, you absolutely have to give MS & FZ2 extra credit for it's multi-level damage options, allowing the player to select how real they want the damage to impact their car. That alone is a reason to play FZ2 over any current GT game. 👍

While it's true, FZ2 still has a very limited selection of cars, especially classic cars :grumpy:, you have to give it credit for including an advanced livery editor, allowing players to customize the "look" of most of the cars in the game. OK, maybe for some that's a bit hokey, but I like the idea of offering players some individuality.

While it maybe true the whole "auction" thing is a bit gimmicky, personally I think it's a great concept, and a great way to add a whole new element to the game, much in the way photo mode did when GT4 came out. That said, the FZ2 auction house is not without its own set of problems, but MS deserve serious kudos on thinking outside the box and adding a very nice optional feature to the series.

While it is also true that some of FZ2's options cannot be enjoyed by all 360 owners, like being able to watch replays, participate in the auction house, and race online. However, unlike GT4, at least FZ2 allows for online racing for up to 8 players, yes at a cost, but still. No amount of money will ever allow you to play GT4 online (LAN doesn't count :)) .


Now before you say, "Hey, it's not fair to compare a game that is 2 1/2 years older and programmed for a console that is over seven years old to a game that is brand new and designed for a "next-gen" console. " Let me just say that it is fair only so it can be pointed out how much effort Microsoft has put into FZ2 as compared to what they had before and what other similar games that are already out offered. 👍

When you consider it in those terms, you must admit that FZ2 is a significant step in the right direction, and thus deserves credit, and shouldn't be so easily dismissed by suggesting that the GT series just blows Forza away.



i'm not saying Forza sucks. i'm saying they are in a different league because they are. GT is far more known wordlwide than forza is.

The fact remains, if you ask people about Forza chances are outside the US they don't even know what it is.
But there's a very good chance they'll know what GT is.
Excellent point. Of course, part of the problem has been the lack of acceptance of the 360 in some international markets, most notably Japan, but I also believe FZ2 is doing a lot to change this, at least in many parts of Europe.



People keep pointing at forza as if PD is scared to death of it... When in japan most people don't know what Forza even is.
When Kaz was asked how Forza's online features compare to the ones in GT he replied "i wouldn't known, i haven't played forza"
If he really said that, and he really was speaking the truth, then shame on him!

It's important for everyone in the industry to know what their competition has done and is working on, so that they can not only learn from other developer's mistakes as much as their own, but so that they can also incorporate and enhance excellent new ideas and features.

Arrogance and stubbornness to not recognize what your competitors are doing that works and that customers enjoy means gamers suffer because a developer doesn’t want to look like they are just copying a feature in another game. The only people that suffer from this are the gamers. If some new idea or feature works, then by all means developers should embrace it no matter who came up with it first.

Frankly though, I just don't believe he either said that, or if he did, he was telling the truth. If anything, like GT4 was to FZ2, it would be a huge mistake for PD not to evaluate each feature in FZ2 as a potential feature in GT5 assuming market research shows these features to be extremely popular among potential customers.

Acting all high and mighty, and pretending that your game is the greatest and has no competition worthy of even looking at will lead to disaster!


Yeah... he sounds really worried to me.
It's not about being worried about your competition though. It's about having respect for your competition, and always knowing as much as you can on what they are doing and what they are offering so that you are always putting yourself in a position to give consumers more of what they want, and not just simply something "different".


Why don't we see GT vs other games in all those discussions?
I'll tell you right now, cause it's ALL FANBOYS, most of those people aren't even real sim fans.

Why don't we see 20 pages threads about "GT vs Enthusia" (which by the way, i consider to be, at this time the best of the 3 when it comes to the simulation, by quite a bit.)

Or why don't we see 20 pages threads in other website about "GT vs rFactor" or "Enthusia vs Forza" or any other sim comparos for that matter?
Actually I see plenty of those threads... but if you are looking for them here in the Gran Turismo 5 forum that maybe why you are having a hard time finding them. :)


All this is, is a Xbox vs playstation argument, no matter how much people try to debate otherwise, if it wasn't we'd see 20-30 pages threads on other simulation comparos, and we don't.
While I agree many people will make bias judgments on both Forza and GT based on their "allegiance" for one console over another, I think you'll find many people will gladly offer objective analysis of games no matter what console they may happen to be exclusive for and no matter which console they might have a preference for.


And again, the reason i consider GT *is* on a league of it's own is because they got an unmatched budget, and while the simulation still has a lot of room for improvement, there is a few departments where no other game touches it.
I'm not going to try and disagree with you, but how do you know for a fact that PD has a larger budget to work with than Microsoft. After all, as much as it pisses me off as an investor, MS has shown time after time they are more than happy to dump a lot of cash into their Xbox division, now maybe much of it isn't going to development as much as marketing, exclusivity deals, and service repairs/replacements, but I expect MS considers Forza to be a very important franchise, not as important as Halo, but still important enough to warrant a generous developmental budget don't you think?


The polish in the GT series is not only not equaled by any other franchise, there's no games that pay as much attention to detail as these guys.
From playing GT:HD and what I've seen of GT5:P you may be right, but GT4 was not without its fair share of blemishes, some very annoying blemishes at that. Blemishes that I'm sure Microsoft wisely learned from PD's mistakes and improved upon in FZ2. Sure FZ2 also has its fair share of blemishes, and hope fully PD will also learn from those mistakes as well.

As gamers, we want developers to not only learn from their own mistakes, but to learn from the mistakes of others as well. If all developers ignored what their competition was doing, we would see the same mistakes repeated over and over again, and see a good deal less innovation and enhanced features.


You can debate all you want about it, but all you have to do is look at forza's graphics in comparasion to GT5, The xbox 360 is capable of much more than what the Forza guys pushed it for, there's framerate issues evry now and then (in GT they are SUPER rare) and the shaders in Forza just plain suck.
Well I think its WAY to early to try and make any fair comparisons between FZ2 and GT5, but I do understand what you are saying, and I agree with some of your points.


GT is a world known franchise, Forza is not. deal with it.
I have to disagree with you there. Even in Japan I'm sure Forza is well known, and certainly in parts of the world where the Xbox and 360 have sold well. GT and Forza are not like some fan based arcade game. I suspect the core user base are true fans of automobiles, and sim driving games, and thus would be well aware of all games that fit that category... as there aren't many console games that do.

As someone who just wants to see these types of games flourish, I certainly hope Sony, Microsoft, and 3rd party developers are paying very close attention to what each other are doing so that instead of repeating the same mistakes, or not utilizing the same excellent features, they all work at making the best possible games that we consumers want to play. 👍👍
 
"If he really said that, and he really was speaking the truth, then shame on him! It's important for everyone in the industry to know what your competition is coming up with so that you can not only learn from their mistakes, but to incorporate and enhance excellent new ideas and features."

See, you keep missing the point. you act as if REALLY was something he should be worried about!

And yes, he DID say that. You can see that in an interview posted here recently from the german expo.

Again, why should he worry about Forza? why not enthusia? why not R factor?
I really don't see why he should care, they are not even in a position where Forza is a real threath, regardless of what people think.

While i can see your whole "respect your competitors" argument point of view, i would still not use forza as the base of my insprations, sorry.
If anything i would love for Kaz to play enthusia so he would see just how good physics can be on a console that uses licenced cars, and so he could get the manual and autro transmissions right.

People just keep saying the same stuff over and over, "ZOMG, FORZA VS GT, FORZA IS GAINING GROUND ON GT ZOMG"

Again, we NEVER hear those arguments from other games, just Forza. (and you mention Forza DOES get compared to other sims, not just GT... not true. not in 20 pages threads at least, i sure as hell don't even see other threads that often in ANY website, not just this one.)

Are people really that deluded? PD is a japanase company, and the people that work in it are far more concerned with getting the job of making their next game instead of keeping up with American blogs of ps3 vs xbox fanboys going at it.
I for one i'm THANKFUL that's not the case.

This whole "Forza vs GT" thing is again, something fanboys started and something the media has just added more fuel to keep the fire going.

You can play Forza all you want if you enjoy it, there's absolutley nothing wrong with that, but it won't change any of the facts.
 
Forza's damage is laughable
Forza's physics are weak
Forza's technical modding is as dumbed down as a game of halo

so im going to have to say No:sly:

BTW a 69 Fbody getting that much traction is exactly why Forza is the dumb 15 year olds GT

Forgive me for dredging up an old post but uh.. I think I'm either confused about something or you are. I own an f-body, lovely 1994 camaro - I didn't think they started using that chassis until the 3rd gen camaros and firebirds of that era, which was waaaaaaaay after 1969. More like early 80's.

It is possible to tune them to have exceptional handling, much like most any car. Stock, they aren't as bad as most people would believe. Having driven one as my daily driver and being quite spirited at it, I'd have to say that while it's no porsche, it holds its own very well. It *is* a sports car and even though the Euros would have you believe otherwise, they can handle *decent* if not driven stupidly, and not modified stupidly.
 
After downloading GT:HD I do not feel as if PD can compete with Forza if this is any indication of what GT5 is going to be. Yes the game looked awesome, worlds better then Forza, and the car models were more complete. But I thought the physics weren't very realistic as all when compared to Forza. I want to like GT I really do because it's a good series of games and no doubt I probably will end up buying GT5 when it finally comes out, but I just can't say the GT is better right now because I was a little disappointed with GT:HD.
 
"If he really said that, and he really was speaking the truth, then shame on him! It's important for everyone in the industry to know what your competition is coming up with so that you can not only learn from their mistakes, but to incorporate and enhance excellent new ideas and features."

See, you keep missing the point. you act as if REALLY was something he should be worried about!

And yes, he DID say that. You can see that in an interview posted here recently from the german expo.

Again, why should he worry about Forza? why not enthusia? why not R factor?
I really don't see why he should care, they are not even in a position where Forza is a real threath, regardless of what people think.

While i can see your whole "respect your competitors" argument point of view, i would still not use forza as the base of my insprations, sorry.
If anything i would love for Kaz to play enthusia so he would see just how good physics can be on a console that uses licenced cars, and so he could get the manual and autro transmissions right.

People just keep saying the same stuff over and over, "ZOMG, FORZA VS GT, FORZA IS GAINING GROUND ON GT ZOMG"

Again, we NEVER hear those arguments from other games, just Forza. (and you mention Forza DOES get compared to other sims, not just GT... not true. not in 20 pages threads at least, i sure as hell don't even see other threads that often in ANY website, not just this one.)

Are people really that deluded? PD is a japanase company, and the people that work in it are far more concerned with getting the job of making their next game instead of keeping up with American blogs of ps3 vs xbox fanboys going at it.
I for one i'm THANKFUL that's not the case.

This whole "Forza vs GT" thing is again, something fanboys started and something the media has just added more fuel to keep the fire going.

You can play Forza all you want if you enjoy it, there's absolutley nothing wrong with that, but it won't change any of the facts.

Why should he care?
as long as people are happy to be blinded by the magnificant graphics PD spend so long working on, and consumers gobble up GT5 so they can all marvel and show off there shiney black box of tricks, im sure PD and Sony will be very happy at the sound of the tills racking up sales.

Question is why should we care?
The potential held within the GT franchise goes way beyond beautiful graphics, all those cars and tracks, all that developement time and budget, yet in the last 2 iterations of GT the franchise has hardly moved forward in any other direction.
GT4 was flat out boring and uninspired as a game, unless you just wanted to hot lap, the Sim engine was even dumbed down slightly.

For the true Console Racing Sim fan, Turn 10 delivered the as yet most complete package with Forza 2 (unlike enthusia) Forza 1/2 have pushed the boundaries that PD have yet to tackle, that make the game fulfilling, Online and AI are the things PD should have already addressed in GT4, yet up till now are still absent, damage modelling mechanical and cosmetic in FM2 are way more than weve ever seen in GT, Custom paint shop, adds a whole new dimension to those that are interested in online and Photo mode, the tuning options are much better than GT too.

The worry for me is that GT5 will still be a big experiment of the online world for PD, as this is their first foray into this field.

From what ive seen of the AI so far it looks like a modified version of their old AI, still mostly scripted but with a few more avoidance routines, where as Forza AI is actually based on the system having learned and continuing to learn to drive, and this method looks and acts much more realistic than GT.
GT5 collison physics dont look to have changed much either, from the many videos ive seen, it would appear that colliding with an AI car still mainly results in the AI quickly braking, even in a turn!!! which seems to hold the car to the road like a stone, what ever is going on with the engine it looks all wrong, where as in Forza2 you often get yourself and the AI in some spectacular spins when you get it wrong, which in itself is rewarding and fresh to watch.

Too me I believe GT could be so much better, and Forza has shown KAZ the way in some respects, if he chooses to sit with his eyes closed up in his ivory tower i believe that would be a complete waste for a man who claims to have such passion for creating the best driving game.
Regardless of what he says in a interview (im sure he didnt want to get drawn into comparisons and give the big up to Turn 10 simply by acknowledging he played it (his comment was all marketing!)) he will have definateley played and be aware of what FM2 offers, he may not have played it online personally but im sure he will have had feedback.

Currently Forza is beating GT for me, because i want something more than pretty graphics tacked onto GT4,3,2,1, I want Turn 10 and PD to be fully aware of each others titles and the public response to each titles elements, because i want them to compete against each other, I look intently forward to GT5, then let the cycle roll on!
 
After downloading GT:HD I do not feel as if PD can compete with Forza if this is any indication of what GT5 is going to be. Yes the game looked awesome, worlds better then Forza, and the car models were more complete. But I thought the physics weren't very realistic as all when compared to Forza. I want to like GT I really do because it's a good series of games and no doubt I probably will end up buying GT5 when it finally comes out, but I just can't say the GT is better right now because I was a little disappointed with GT:HD.

GTHD is like 'old news', GT5 it's a different game, a next-gen game. GTHD was a sort of test to see how they would develop GT5.

You can't compare both. GTHD is a free demo, mostly based on GT4 with better graphics.

If you're judging how GT5 will 'compete' with Forza based on GTHD, you're a long way from reality. Unless you're looking for a whole different thing on a driving simulator.
 
Returning to this discussion after a few months with Forza 2, I think I'm seeing things a bit more clearly. I love Forza 2 dearly, but it's also aggravating. It's funny how it seems everything Microsoft touches has weird flaws.

The physics engine is much more polished, but it's also a bit frooky. I posted an analysis in the ps3forums here if you're curious as to contrasts and flaws of both games, and for the most part, Forza 2 is just more of Forza 1, which isn't a bad thing unless you hated FM1. My main gripes with Forza deal with the driver views and tire sound dynamics. Unfortunately, the Turn 10 audio team decided to record all the tire sounds on a Buick with slightly low pressure, so all cars, big or small, sound like a truck. That wouldn't be bad itself, except the correlation to grip and loss of it is kind of messed up. It seems the game is a bit arbitrary in how it decides the tires are going to sound.

So when taking a turn, the tires make this weird kind of breathing "chuffing" sound, and it could mean you still have plenty of grip, or it could mean you're about to slide right off the track, which I've done several times. The tires in Forza 2 don't start to roar until you're really skirting disaster. The sounds were actually better in Forza 1. Real tires complain much more while you still have plenty of grip, and the grip envelope is easily discerned. Since this isn't the case with Forza, taking a turn except in a stock D or C Class car is an experiment. Along with the driver views not suiting me, it makes racing much more of a chore than it should be. I'm mystified why Turn 10 didn't include the FIVE driver views in the preliminary builds they showcased in conventions and expos all last year and in spring. They took away the one view which afforded a great view of the road from the nose position, naturally. Not being able to take a turn with authority is a huge disappointment to me. It's not a deal breaker or anything, and I'm still digging FM2, but I'm getting tired of do-overs because of stupid errors thanks to Turn 10's strange decisions, and it means I may not get a Gold account to race online at all.

This isn't the case with Gran Turismo. The tire dynamics are wonderful. The view of the road is fantastic. I can watch a turn coming and know just how to position my car, even with hoodcam in GT HD, which is my least favorite view. Every other driving game fails in comparison, which is why - along with the crap I have to deal with in PC gaming, never again! - I'm only going to play GT and Forza from now on, and mostly Gran Turismo.

As to the question of whether Kaz and the lads can learn anything from Forza, I sincerely doubt it. The example he's following and always has followed is real life. Forza only does/did a couple of unique things, and those are elements such as the trainable drivatar, sadly missing from Forza 2, and the dynamic racing line. Everything else which we Forza fans enjoy are taken from real life, such as car auctions, bodykits and livery painting. When looking at car behavior and damage, would it be better for Kazunori-dono to study Forza? Or real live cars?

As for the A.I. issues, Forza 2 is much improved over those idiot bots in FM1. And I have to add, the bots in GT5 Prologue are apparently much more lifelike and seem a bit more professional than even Forza 2's bots. In a video demonstration of Prologue, Kaz went off the road at Suzuka. Getting back on the road, the car behind him veered back and forth trying to find a way around him, but Kaz blocked him off. I think the A.I. in GT5 will be just fine.

As much as I enjoy Forza, the game I'm dying to play is Gran Turismo 5. If it's as good as Prologue is looking now, I'll be in racing heaven, but undoubtedly it will improve even more.
 
Why should he care?
as long as people are happy to be blinded by the magnificant graphics PD spend so long working on, and consumers gobble up GT5 so they can all marvel and show off there shiney black box of tricks, im sure PD and Sony will be very happy at the sound of the tills racking up sales.

Question is why should we care?
The potential held within the GT franchise goes way beyond beautiful graphics, all those cars and tracks, all that developement time and budget, yet in the last 2 iterations of GT the franchise has hardly moved forward in any other direction.
GT4 was flat out boring and uninspired as a game, unless you just wanted to hot lap, the Sim engine was even dumbed down slightly.

For the true Console Racing Sim fan, Turn 10 delivered the as yet most complete package with Forza 2 (unlike enthusia) Forza 1/2 have pushed the boundaries that PD have yet to tackle, that make the game fulfilling, Online and AI are the things PD should have already addressed in GT4, yet up till now are still absent, damage modelling mechanical and cosmetic in FM2 are way more than weve ever seen in GT, Custom paint shop, adds a whole new dimension to those that are interested in online and Photo mode, the tuning options are much better than GT too.

The worry for me is that GT5 will still be a big experiment of the online world for PD, as this is their first foray into this field.

From what ive seen of the AI so far it looks like a modified version of their old AI, still mostly scripted but with a few more avoidance routines, where as Forza AI is actually based on the system having learned and continuing to learn to drive, and this method looks and acts much more realistic than GT.
GT5 collison physics dont look to have changed much either, from the many videos ive seen, it would appear that colliding with an AI car still mainly results in the AI quickly braking, even in a turn!!! which seems to hold the car to the road like a stone, what ever is going on with the engine it looks all wrong, where as in Forza2 you often get yourself and the AI in some spectacular spins when you get it wrong, which in itself is rewarding and fresh to watch.

Too me I believe GT could be so much better, and Forza has shown KAZ the way in some respects, if he chooses to sit with his eyes closed up in his ivory tower i believe that would be a complete waste for a man who claims to have such passion for creating the best driving game.
Regardless of what he says in a interview (im sure he didnt want to get drawn into comparisons and give the big up to Turn 10 simply by acknowledging he played it (his comment was all marketing!)) he will have definateley played and be aware of what FM2 offers, he may not have played it online personally but im sure he will have had feedback.

Currently Forza is beating GT for me, because i want something more than pretty graphics tacked onto GT4,3,2,1, I want Turn 10 and PD to be fully aware of each others titles and the public response to each titles elements, because i want them to compete against each other, I look intently forward to GT5, then let the cycle roll on!


Ok, i see no point in discussing this any further, people are clearly avoiding the issue here:

WHY FORZA? WHY FORZA VS GT? Again, why don't you bring up enthusia instead which is a better sim than both?

Why is Forza vs Gt? i described this reason numeros times now, i see no point in repeating myself over and over.

Enjoy forza if you like it so much. i'm sure you love it, face reality. GT doesn't NEED anything to do with forza.

This IS a PS vs Xbox debate no matter how you slice it, if GT was available for the xbox 360 there wouldn't even be these discussions, not with this frequency i assure you.
 
Relax Kamus, for most people no matter which game has the best representation of driving, it's the total package that wins you over. Some prefer Enthusia, a lot more prefer GT and Forza, hence why there isn't much in the way of Enthusia comparisons.
 
There is and has been plenty of GT vs EPR comparisons on here though.
 
It honestly doesnt matter to me. I like racing games. Im not a fanboy of one or the other. Forza is gonna have some things that GT doesnt, just like GT is gonna have somethings that Forza doesnt. I like to play both. But for the time being, til GT5 and DiRT come out, Forza 2 is what Im going to play most.
 
Enthusia just isn't popular enough. Most GTPlanet members can't even contribute their own opinions of the game because they haven't played it, and now that finding Enthusia on store shelves has become a rare occurance, most GTPlanet members will probably never play it.

Forza, on the other hand, is much more popular -- partially because it's Microsoft's exclusive sim racer, and partially because it's already gotten a current-gen sequel, but also because it's toned-down and approachable enough to be appreciated by ordinary gamers.

You can't expect people to discuss what they don't know and have no experience with. And although the biggest reason why Forza picked up a following is probably because of its status as the only Gran-Turismo-style game for the Xbox and 360, this thread (and any other) is comparing the games for what they are, not just Playstation vs Xbox.
 
Forza 2 is getting what? 11 cars and 1 track? That's a decent expansion but nothing to write home about. Sony is going to pull the same nickel and dime move once GT5 is out.
 
i want to see it become a real war where both keep trying to outdo each other.

That way i feel that being a racing sim will get as good as it can get.

I want to see the games to the level the Flight Sim has become for pilots. I mean i was so shocked that thats what they used at the flight school i attend.

Imagine in the future, how we will be playing gt/forza at a driving school before real track time!
 
Forza is not an arcade game, only GT fanboys think that.
I agree, although maybe he meant Project Gotham Racing 4, which is certainly much more arcade like... although the photomode in PGR4 is very impressive! 👍
 
Now that FM2 has the E30 M3, unless GT5 includes it as well, Forza automatically wins. :lol:
 
i want to see it become a real war where both keep trying to outdo each other.
I agree with this, I want GT5 to be better than Forza 2, and I want Forza 3 to be better than GT5, then GT6 better than Forza 3 etc. I want to see each successive game outdo the last, at the end of the day we will be the ones who benefit from that.
 
I quite agree. Nothing like a good healthy dose of competition to motivate companies to provide better products! In fact, as much as some consumers bitterly complain about format wars, they are in many ways the ultimate battle ground for competition, and they often result much better products and much lower prices. 👍
 
That is very old news, the Nissan pack came out right after the game did.
 
I'm guessing you've never played Forza if that is how you describe it...typical fanboy answer right there.
 
I've been playing F1:CE quite a bit recently & really enjoying it because it has:

decent AI, decent collision physics & damage.

If GT5 does not step up in these areas, it IS going to lose the battle with Forza.
 
I've been playing F1:CE quite a bit recently & really enjoying it because it has:

decent AI, decent collision physics & damage.

If GT5 does not step up in these areas, it IS going to lose the battle with Forza.
In terms of stepping up in those areas (decent AI, collision physcics & damage) I think you mean GT5 IS going to lose the battle with F1CE... as F1CE already beat Forza and Forza 2 in all three of those areas.
 
I'm guessing you've never played Forza if that is how you describe it...typical fanboy answer right there.

Honestly I have, I think Forza is a very good game but it doesnt have a strong following....and the game play i think is a bit cheesy....but i was diggin the cockpits what they had....Trust me Im a unbias gamer....
 
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