The only idea I get is you clearly have forgotten alot about GT4... like how there are over 450 races in GT4 (excluding all the rally "special condition events") and only about 90 are against AI in race cars... that's just 20% of all the races Joey!From the GTPlanet Game Guide:
*snip*
You get the idea, I could post the others but I don't want this post to go longer than it already has.
And yet the fact that the vast majority of the races in GT4 are against stock production cars, and many races wont even allow you to race with a modified car, you use those races as some kind of evidence to support your claim you are forced to race speced production cars!I mean what good is a game with around 500 stock, road going car when you are forced to race the racing spec versions of them?
Look closer. There are more races like that than they are of the examples you gave where the AI are using race cars, and certainly far more than any Forza or PGR game has ever offered... so again, the facts do not back up your statements.I really never understood why more races couldn't be like this:
Clubman Cup
Observed Opponents:
* BMW 330i '05
* TVR V8S '91
* Mercedes-Benz AMG 190E 2.5 16V Evolution II (DTM) '91
* Alfa Romeo GT 3.2 V6 24V '04
* Dodge Neon SRT-4
* Clio Renault Sport V6 Phase 2 '03
* Nissan SKYLINE GTS-t Type M '91
* Fiat Coupe Turbo Plus '00
And you finally got to the truth... its that you prefer it because it's more fun to you... which is a perfectly reasonable opinion. 👍The only reason I prefer Forza over GT is because I feel it's more fun, but the game is far from perfect when it comes down to physics.
Agreed, nor have I ever said it should... but when products use slogans and marketing that are 100% accurate... flying pigs will be playing hockey in Hell... so why even bring it up.. or are you going to try and suggest Microsoft has never exaggerated and embellished the capabilities of Forza & PGR?Then GT should not call itself "The real driving simulator" because it is not.
So let us assume for the moment you are telling the truth, and at age 20 you have driven 20 or so cars that are in the game (although I'm sure I'm not alone in wondering what cars and what games you are refering to) , are you also saying you drove them at the same speeds and on the same or at least similar tracks as GT4, and are you saying you have done this enough to have a reasonable assessment to the actual driving physics?The 20 or so cars I've driven in real life that are in the game all point to the same thing. They were all stock as well since a majority of the people I know do not modify their cars or I was driving one off the dealers lot. If 20 cars say the same thing about virtual physics then I'm inclined to believe the real life car is right and the game is wrong (both Forza and GT).
I haven't driven anyone of the tracks either since I do not live in an area with them or own a car that is capable of taking to them. Other then seeing some of the track I have no experience with them.
That's not at all what I said and you know it, which makes you what? So maybe the only thing dumb is your assumptions?So you are saying just because you drive a real car you have no idea what it feels like until you drive it on a track? That is quite possibly one of the dumbest points I've heard thus far, if you own a car you know how it feels.
However I do drive a car every single day and I understand how the physics of the real world do affect it. Sure I'm not doing 100mph down my local road and slamming on the brakes to slide it around the corner at the stop light, but I do know how certain cars feel in real life and GT doesn't feel like the real thing. As I've said Forza is better but not spot on.
And so you've never driven any of the cars in GT4 in real life at similar speeds on similar tracks...I own a car and I drive that car in real life, I know what they are supposed to feel like...the same with anyone else who drives on a regular bases.
The physics don't change, no matter where or how hard you drive, physics do not change, I'm assuming I've missunderstood you in that mind. Being on a professional track is no different to beign on a smooth road, minus the legality of it, the cars limit is the cars limit. If you try to take a corner faster than your tyre's can handle, it doesn't matter where you do it you're either understeering or oversteering. I did drive my 306 to the limit, I'm not saying I did lap times as fast the car was capable of, but I drove it to the limit, that is to say that I pushed the suspension and tyre's and what not to what they were capable of and at times I went over a little. The car did not suddenly feel like a different car to the one I drove to work in day in day out, it just felt like I was driving it faster.What i said, but you have effectively danced around it, is that there is a huge difference if real life physics from racing at a car's limits on a professional track, then driving a car around town, zipping down the freeway, or even driving it above the speed limits on a twisty country road... and more importantly, even having experience in one car doesn't mean you now all of a sudden know how ALL cars drive, which is very much like what you claimed.
The only idea I get is you clearly have forgotten alot about GT4... like how there are over 450 races in GT4 (excluding all the rally "special condition events") and only about 90 are against AI in race cars... that's just 20% of all the races Joey!
And yet the fact that the vast majority of the races in GT4 are against stock production cars, and many races wont even allow you to race with a modified car, you use those races as some kind of evidence to support your claim you are forced to race speced production cars!
And here's the funny thing... GT4 is flexible enough that yeah... if you want to you can race the AI in a stock production car even though they have race cars, or you can mod a stock production car so that it can compete against the AI. Seriously, you really aren't making any sense at all.
Oh, and please list the 400+ different races in Forza or Forza 2 where the AI use production road cars. Don't worry, you can't. Not only that, but GT4 uses about four times as many different AI cars as Forza 2 as well.
And you finally got to the truth... its that you prefer it because it's more fun to you... which is a perfectly reasonable opinion. 👍
Agreed, nor have I ever said it should... but when products use slogans and marketing that are 100% accurate... flying pigs will be playing hockey in Hell... so why even bring it up.. or are you going to try and suggest Microsoft has never exaggerated and embellished the capabilities of Forza & PGR?![]()
So let us assume for the moment you are telling the truth, and at age 20 you have driven 20 or so cars that are in the game (although I'd like to know what cars and what games), are you also saying you drove them at the same speeds and on the same or at least similar tracks as GT4, and are you saying you have done this enough to have a reasonable assessment to the actual driving physics?
And yet, somehow you feel you have enough experience to say that the 20 or so cars you say you have driven do not have realistic driving physics in GT4 let alone also making the claim the same goes for the other 700 cars you never have driven.
That's not at all what I said and you know it, which makes you what? So maybe the only thing dumb is your assumptions?![]()
The physics don't change, no matter where or how hard you drive, physics do not change, I'm assuming I've missunderstood you in that mind. Being on a professional track is no different to beign on a smooth road, minus the legality of it, the cars limit is the cars limit. If you try to take a corner faster than your tyre's can handle, it doesn't matter where you do it you're either understeering or oversteering. I did drive my 306 to the limit, I'm not saying I did lap times as fast the car was capable of, but I drove it to the limit, that is to say that I pushed the suspension and tyre's and what not to what they were capable of and at times I went over a little. The car did not suddenly feel like a different car to the one I drove to work in day in day out, it just felt like I was driving it faster.
First of all I don't have a bias for GT... look up bias some time.It seems to me you are letting you GT bias show it's colours on this one. GT is not that great of a game and has a ton of problems when compared with real life physics. Forza is no better and even I, someone who enjoys Forza, can even see that.
Sorry, that's fact. GT is a simulator because it simulates car physics to a decent degree.In your opinion
I'm not saying my TL became a race car. I am saying though, that there is a major difference in feeling when I'm driving the car through a auto-x setup than there is driving it through a dozen street corners.Not exactley adressing his point, a road car doesn't suddenly start to feel like a race car no matter how hard your driving it.
How is it an opinion when it's an obvious fact? Gran Turismo is a car simulator whether you like it or not.I forgot opinions aren't accepted on GTP![]()
Bull crap. Driving 80Mph on a freeway will never tell you how the actual car will do on a race track. Why? Because freeways don't test the boundaries of a car like a race track.GT4:
A Honda Civic, Mini Cooper, Mini Cooper S, Dodge SRT-4, Chrysler Crossfire, Camaro SS, Toyota Celica, Scion xB, Corvette Z06, Dodge Ram, Ford F-150 Lightning, Honda Element, Chrysler PT Cruiser, Chrysler 300C, Infiniti G35, Pontiac GTO, Pontiac Vibe, VW MKV GTI, Toyota Prius, Subaru WRX, Ford Taurus SHO...that's all I can think of without the list in front of me to see if I'm missing any.
I love how you try to make me out to be a liar on this, it's not hard to drive 20 cars from the game. I bet most people have if they have a license and their family and friends don't mind if you drive their cars.
I've driven most of them up to at least 80mph on the freeway and driving on city streets. You don't need to be on a race track to know how a car is supposed to feel.
Frankly though, the best comparison are from race car drivers who have taken the exact model and year car on the same track, and immediately followed that up with playing the game or vice versa, and Ive seen people do that at both Laguna Seca and Infineon in the garage areas, with many weekend warriors using GT4 to get some virtual practice time prior to a race, and among them I have never heard them bitch and moan about how unrealistic GT4 was while driving GT4s version of their car on those two tracks. Go figure.
Interestingly enough, even the Formula 1 phenom, Lewis Hamilton, who nearly won the championship in his rookie year, commented in several interviews how he used Formula One Championship Edition on the PS3 to learn the tracks, and get some virtual practice on.
Yes, so GTR2 is a superior sim. That doesn't mean GT isn't a sim.There is no way I will ever consider GT4 a simulator after playing GTR2 which is far superior.
Don't believe that either. I do that crap everyday, and yet the car never feels like it did on the track.And if you continued reading, I drove them on other roads as well. You get an idea of what a car is like, acceleration, braking, basic handling by driving a car in the city. Oh and also if you would have continued reading my other post you would see that I have driven the cars in GT slower and more like a normal car to see how they were.
Because I have actual track experience with my car. Where's your's to say a car on the race track doesn't feel different from driving it 40Mph down a street. Plus, the def. supports Gran Turismo being a simulator as it does very close or exactly to what the def. says.What makes you the authority on this oh by the way?
So you don't believe me that I've driven cars on city streets before and that I've drive the cars normally in a game? Oh well suit yourself, I guess you know my life better then I do.
It still gives you an idea of how a car is supposed to drive and feel. If I drive a Dodge Ram in real life, something I have done more then once, and then drive one in the game at 70mph they feel completely different. I'm more inclined to believe real life. Cars feel the same whether they are on a track or on a road, physics do not change.
I can appreciate the sentiment that a game doesn't have to be almost perfect to be worthy of the term "simulator," but you can't tell me that the borderline between "sim" and "not a sim" is clearly defined and doesn't change from person to person. It could be argued that GT4's understeery nature was developed to make the game more accessible to the average player (less fishtailing) -- is that enough to boot it down into the category of "arcade" or "arcade-sim?" There's a degree of subjectivity here.Yes, so GTR2 is a superior sim. That doesn't mean GT isn't a sim.
They're primarily using it to try to improve their line; the sense of speed is different and they might not pay attention to their speedo during a race; GT4's biggest flaws involve oversteer and loss of traction, two things racers avoid at all costs; unless you've watched them closely, none of us have any clue which tires they're using in the game; they probably aren't aware of other driving sims and therefore have nothing to compare GT4 to, making it seem pointless to complain about the only option they have....Ive seen people do that at both Laguna Seca and Infineon in the garage areas, with many weekend warriors using GT4 to get some virtual practice time prior to a race, and among them I have never heard them bitch and moan about how unrealistic GT4 was while driving GT4s version of their car on those two tracks. Go figure.
Did we forget that there are street circuits in GT? Surely the road on a street course should be the same as the street itself. Also I might be thinking of another game but isn't there cobble stone like pavement in the GT games as well?
Mmm, I don't think that's really it, it's more that you are unwilling to consider that you might be wrong. I'll be another person to chime in and say that regular street driving won't give you an idea about how a car will handle on a track or other 'racing' situation.There is a lot of blatant GT fanboyism in this thread ...
On a GT fan site? Who'd have guessed?There is a lot of blatant GT fanboyism in this thread because some of you think it can do no wrong. As I've said I don't think it's a bad game, I did like it at one time, but it is not a simulator no matter how hard you want it to be...and I'm not the only one that thinks this.