Do you think the "competition" ever crosses PD's mind?

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If it does, it doesn't cross their mind enough. PD's inability to take ideas from competitors is a huge flaw. It's that's simple.

GT5's paint chip system is a joke compared to Forza's editor. GT5 has no telemetry. GT5 tuning lacks the detail available in Forza.

Why do this? Just to be unique? Being unique for the sake of being unique is pointless. A good game is better than a unique one, and taking ideas from others doesn't prevent being unique in the first place. Someone in this thread called Forza an imitator. An imitator doesn't do the job better than the original, and Forza does do certain things better than GT.

Also customization has been in GT, with wheels and aero pieces, and now paint.
 
RazorsEdge
As simplified: Forza is only copying all the ideas GT5 has.
As example, Forza copied Top Gear stuff: after GT5 was released with top gear stuff, Turn 10 published FOrza 3 Top Gear edition or something like that

Exactly.

GT has museum cards.

Forza copied it with that walk around open the doors, bonnet and hood whilst having a history lesson told to you on the car rubbish.
 
Honestly I doubt PD pay any attention to anyone, or any game.

Forza 4 looks as if it will have substantially more content than GT5, and I feel that it is only matter of time until Turn 10 replace PD as the provider of the best (meaning most fun and playable) racing game out there. As much as it saddens me to say it.

Then again the graphics shown in all the clips I've seen thus far are clearly still sub GT levels. Physics has also always been a problem for Forza (based on my experience of 2 and 3).

I simply wish someone would provide a game which mixes the graphics and physics from the GT series, and the fun and content of the Forza series. That would be a truly amazing game.
 
You know, its entirely possible that Turn 10 are doing what they are doing with Forza because that is what people want out of the next game.

Unless you are seriously going to act as if Day/Night transitions is not a natural evolution for racing games, or that Forza should not get the Top Gear licence and capitalize on how much PD wasted it.

I don't think that's what he meant. Competition is good for everyone Forza 1-3 didn't have all the features that Forza 4 is sporting now, doesn't mean we didn't ask for it. But seeing as how the competition (PD) implemented it in their game (Although half-baked) they are impel'd even further to incorporate those features. Forza 4 looks absolutely stunning, the car models are improved but the biggest improvement is the lightning. Forza 4 will not be were it is if the competition didn't do it first, GT5 wouldn't be were it is if the competition wasn't there. The top gear license was wasted by PD and Turn10 took advantage of that, they looked at what their competition did wrong and they are committed to making it right. Now it's up to PD to show us what they have learned from the competition.



DAVE
 
I personally prefer the hardcore element of GT5, because it´s more about "driving then painting" and only (!) choice on consoles (all formats). The problem is that hardcore element is in minority (as we can see per example here at GTP forum). Most of the people prefer "gamish element", hence the fact that GT6 will be different, but definitely less hardcore, because of "casual player mass market". That will be the end of pure driving experience on consoles... "Thanks" to all "gamish heads" instead of "petrol heads" they don´t understand Kaz´s vision and will ruin GT forever.

What are you talking about. Am I a "stupid casual" because I want cockpit view on every car? Or a "cockpit view only" option for online lobbies? Guess what, in real life there is no "bumper view". Yes, in real life you have to stick with the thight cockpit of a 908, no matter you see the road and other cars or not.
Also, is it not petrol head enough to hope that one day, PD will get car sounds right (Drive ANY muscle car in this game from cockpit view, you won`t hear the engine, only the gearbox).? Or the tire physics (Racing Softs better in the rain then rain tires, racing softs TOO much grip and last as much as racing hards etcs)?
 
Wow lots of hurt in here. Every company or person that produces anything should pay attention and try to one up their competition period. And no TC I dont think PD pays attention to their "competition" they dropped GT5 and disappointed many (most are not on GTPlanet). But hey, I have new helmets and suits now.
 
One thing Forza will probably never have (somebody correct me here if I'm wrong. This is just my impression, I don't have the game and I've never played it) are the "slow" or "useless" cars that are in GT5 and many seem to hate (Kei cars, wagons, vans, etc). I like them more than the super and race cars!

Perhaps this is the reason why I feel that Turn10's userbase has a lower average age than PD's. I think younger people (who often don't have real life driving experience) like "dream cars" more.
 
One thing Forza will probably never have (somebody correct me here if I'm wrong. This is just my impression, I don't have the game and I've never played it) are the "slow" or "useless" cars that are in GT5 and many seem to hate (Kei cars, wagons, vans, etc). I like them more than the super and race cars!

Perhaps this is the reason why I feel that Turn10's userbase has a lower average age than PD's. I think younger people (who often don't have real life driving experience) like "dream cars" more.

I'm 30 I have both games and hate the "slow" or "useless" cars in both, at least in one of the games I can buy a "slow" or "useless" car and do some customization to that car and make it unique...but I guess thats not pure enough. There is a car list for FM if you would like to know what cars are in the game.
 
So they have standing start at TGTT, and a nice hood cam, and engine sounds. I think it looks a little arcadish and I'm not a fan of the prince of persia touch on racing.
 
Honestly, I've been playing GT since day one, but I feel completely let down. GT5 was far too over-hyped for the end result.

If money was no option I'd go back to Forza. I played 3, and loved every second of it.
 
Of course PD pays attention to competition. How they prioritize it is another thing.
it seems like they are making the game they want. And what I understand it to be is a more of a driving game than anything as opposed to a more competitive racing game. This is what I enjoy alot about the series. I like taking my daily driver to lapping days a few times a year and just whipping around the track as fast as I can push it. And so i mainly spend my time in GT doing time trials and tuning suspension setups. I could see this being more the style of game Kaz aims for.

So racing and and to a greater extent vehicle customization takes a back seat with more of a focus on the driving aspect.
 
GT is and always has been a racing game. A livery editor has nothing to do with racing, all to do with aesthetics.

More racing, less 'alien smoking a spliff' vinyls please.
 
Moreover: what´s the point to have every part of car in your hands without the chance to test your limit of this car on track? Forza is fine game, but when I finally "strap myself in cockpit" and floor the throttle, the magic is lost. Maybe I´m wrong regarding FM4, but in this particular part the GT5 will stay probably miles ahead.
 
abaxas
GT is and always has been a racing game. A livery editor has nothing to do with racing, all to do with aesthetics.

More racing, less 'alien smoking a spliff' vinyls please.

Most people want a livery editor so they can make their cars LOOK like race cars and to have racing teams, just like in real motorsport. I don't see how you can say having liveries isn't part of racing.
 
GT is and always has been a racing game. A livery editor has nothing to do with racing, all to do with aesthetics.

More racing, less 'alien smoking a spliff' vinyls please.
:rolleyes:
The "GT didn't do it so it must not be important" excuse was rubbish when people first started using it half a decade ago.
 
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GT is and always has been a racing game. A livery editor has nothing to do with racing, all to do with aesthetics.

More racing, less 'alien smoking a spliff' vinyls please.

Never understand posts like this. If just IF GT5 had a livery editor what would you say?
 
Then why are you posting as if "M$" paid to have all the features to themselves?

MS never kept PD from implementing any of the thing's T10 is doing.

Sorry, it was the wrong place to use that excuse. Guess I just got frustrated that PD dropped the ball on those features. But the TT track was announced being in FM4 not long after we were playing it on GT5. So who knows maybe T10 saw this while PD was implementing the feature and went after it and that's why we don't have a Stig Challenge, or Reasonably priced car challenge.

Or even worse PD didn't care. Oh well nothing we can do about it but just make the TT work for time trials and hopefully PD will put something else in their next patch.
 
it would be good if PD implemented a monthly car update like turn 10... thats the only thing I would want...
 
Sorry, it was the wrong place to use that excuse. Guess I just got frustrated that PD dropped the ball on those features. But the TT track was announced being in FM4 not long after we were playing it on GT5. So who knows maybe T10 saw this while PD was implementing the feature and went after it and that's why we don't have a Stig Challenge, or Reasonably priced car challenge.

Or even worse PD didn't care. Oh well nothing we can do about it but just make the TT work for time trials and hopefully PD will put something else in their next patch.
What PD should be doing is taking notes from T10. It's obviously working the other way around, so Kaz. has something to gain by taking a few notes from Forza.

The whole attempt at trying to do it "right" can be put aside as well b/c as GT5 showed, they took their time trying to do everything right, and it cost them in the other departments.
 
Have you played Forza Motorsport 3?

KY: I was watching the guys at our company trying it out in the office. I tried it a little bit. It's very similar in a lot of aspects to Gran Turismo. Some base components of the game are very different from Gran Turismo. It's a little bit different from what a simulator is. You can feel it when you drive it.

http://www.gamespot.com/forums/topic/27092784


Like I already said, the interview was from "ages ago"! :lol:
 
Competition is best for us consumers. It pushes the developers to make a better product. PD has looked at the competition. When FM3 was unveiled Kaz and team was caught checking out FM3 and I'm sure they went back to their studio to see what they could do and implement new features, cars, tracks, tech, etc. It'd be dumb of any dev to not look at the competition. FM4 is set to be a better game because of GT5 and likewise GT6 will be set to be a better game than FM4. Multiconsole owners like myself... winning!
 
With the last 3 GT games being utter disappointments - No.


Polyphony Digital needs an injection of Western talent to turn the fortunes of GT around.
 
Competition is best for us consumers. It pushes the developers to make a better product. PD has looked at the competition. When FM3 was unveiled Kaz and team was caught checking out FM3 and I'm sure they went back to their studio to see what they could do and implement new features, cars, tracks, tech, etc. It'd be dumb of any dev to not look at the competition. FM4 is set to be a better game because of GT5 and likewise GT6 will be set to be a better game than FM4. Multiconsole owners like myself... winning!

This
 
With the last 3 GT games being utter disappointments - No.


Polyphony Digital needs an injection of Western talent to turn the fortunes of GT around.

Son, if GT3/GT4 were disappointment's to you i don't think you should even be playing GT games.


DAVE
 
They said they want to compete with real thing not with other racing games.

I think competition is great they will know they have to keep on improving but I do not think Forza is a threat. But they know they have to improve and make a better game every time
 
They said they want to compete with real thing not with other racing games.

I think competition is great they will know they have to keep on improving but I do not think Forza is a threat. But they know they have to improve and make a better game every time

not surprised
 
Basically Forza needs to learn from Gran Turismo's graphics, lighting especially, classy presentation, and online PC gaming-ish lobbies, and Gran Turismo needs to learn from Forza delivering a very complete experience, AI, decent damage, modern menu system, etc.

And GT5 needs to take notes on customization. Just my opinion :)
 
And GT5 needs to take notes on customization. Just my opinion :)

Agreed. I think GT6 will have a lot more features than GT5 (as GT5 is the base game).
Ferrari Challenge has a good livery editor, it's not as elaborate as Forza's but with GT being more simulation based I think it would do perfectly well.
 
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