Drag Racing Mode

  • Thread starter Patrik
  • 961 comments
  • 133,053 views

Is it time for PD to finally include a drag race mode?

  • Yes

    Votes: 314 68.6%
  • No

    Votes: 91 19.9%
  • Not sure

    Votes: 53 11.6%

  • Total voters
    458
  • Poll closed .
I like the proper tree thing (redlighting,reaction time,etc) as it would be such an improvement over any racing sim/arcade game ever made.For instance, nfs games u couldnt red light so u just held the gas down and both you and the other guy would start evenly.I prefer pro start myself as its more of a challenge (was olso the most fair way when racing on the street lol) to get your start right and raction time as well. Bring it on PD!!!!!
 
Drag racing would be nice to have! Special effects (Chassis twist,tire wrinkles) ,and drag racing specific mods (Wheelie bars, drag tires,transbrakes,line lock) will make it more real.

Another nice touch would be Drag race specific cars and divisions like,

Shannon Jenkins "Iceman" promod
Mike Ashley's promod
Titan Supra
Ryan Woon Supra
HKS skyline drag car
Outlaw 10.5
Pro street
Limited street
Super stock
Promod
Pro comp

JEGS Prom comp car

Along with Drag racing tuning companies.
 
nodrag racin g this is a REAL racing game no crappy racing like in need for speed and stuff coz thats just boy racer crap and most of the peopl ethat have them games where burbury caps and rockports and burhouses coz they think they cool and those games are so repetitive
 
Well,i think drag racing in Gt could be quite cool.With all the ideas above,and some drag cars from GT2(both the HKS drag cars and that one more car...) and the Las Vegas drag strip it could be quite interesting to play(especially with 2 player and online mode).But PuTTe_TuTTe,don't always think that PD are going to include American V8's in GT,after all they're just Japanese.So just mix different cars from different region and tune them about the same (should include compact cars as well).The car class then could be separated into 2 (stock and pro).No pro drag license is required,just include a few of those test in I-A or I-B license.
 
nodrag racin g this is a REAL racing game no crappy racing like in need for speed and stuff coz thats just boy racer crap and most of the peopl ethat have them games where burbury caps and rockports and burhouses coz they think they cool and those games are so repetitive

Wow, nice generalization.I play NFS, but I don't wear anything you say. Drag racing IS a real sport.If you dont believe me go to the "motorsports" section and read the "drag racing skills" thread. Then try to drive a pro mod, 10.5 outlaw, TF,FC,Pro stock, or prostock bike.It's harder than it looks.
 
Wow, nice generalization.I play NFS, but I don't wear anything you say. Drag racing IS a real sport.If you dont believe me go to the "motorsports" section and read the "drag racing skills" thread. Then try to drive a pro mod, 10.5 outlaw, TF,FC,Pro stock, or prostock bike.It's harder than it looks.
oh yeah, and to go in a straight line with a pro class car seems really hard if you watch a race from the end of track view. It's all about trying to do such a straight burnout as possible and then drive in those fresh skidmarks where the maximum grip is, combine that with a good reaction time, nice setup on the clutch and a lot if horse power. then you may have a pretty good 1/4 mile time.
 
It's been a while since this thread was used.. Wonder if anyone would love to have a drag racing event? I WOULD! :crazy:

Some vids to give you some ideas of how it could work:

Super Stock:

Pro Stock:
Funny Car:

Top Fuel:


How visible damage could affect drag racing in GT5:
 
People like to hate on drag racing by saying that it's just about going in a straight line. However, I tend to think of drag racing as a great barometer of acceleration and top speed. A real science to drag racing lies in making perfect shifts while giving those tires a sweet burnout to try to make a pass down the track.

Only game I've really played with drag racing elements was the Need for Speed series (since "NFS: Underground"). "NFS: Pro Street" had a mini-game in which you try to do a burn out to get as much grip as possible before making that pass down the block. ...come to think of it, "Sega GT" also had some drag racing events from my game play experience. A drag racing event is perhaps where you invest in the highest NA or Turbo upgrades. At least a Close Ratio gearbox would be required (Racing Transmission works best). All of this in terms of making that true 10-second car. I think automatic transmissions are allowed in most drag racing series, but you REALLY get a feel for your car when useing Manual/Standard. There should be a facility to test shifting your car and getting the right shift to help make the best use of the engine while also getting the highest top speed your car can muster from its latest configuration.

Having drag racing serves another purpose- a chance to race old-school American muscle. The streets of New York City aren't very good for making 1/4-mile runs in a high-horsepower Super Bee or a GTO. Modifications would be needed to allow for drag racing to work, including new racing equipment. Drag racing radial tires is a start as well as any skinny tires for the front. Of course, you can still drag race on street-spec tires. Whether or not you like fat drag radials depends. One old episode of "Pinks" had a guy with a beautiful Corvette drag race car saying that "fat tires are for babies." So believe what you want. Other options like Nitrous would be good for certain drag racers as well. Don't immediately assume that Nitrous is for "ricers." I've seen cars like Camaros and Mustangs and stuff equipped with the bottle watching "Pinks." I'd even think about parachutes and those wheelie bars, though I'm not really sure how certain cars would look if they could be equipped with those two such things. It may just be a one-size-fits-all deal like the GT wings.

I've even seen front-wheel drive drag racing before like in the NOPI drags. Think of Lisa Kubo's Saturn that she drag raced in the Pro FWD class. PD may need to bring back some All-Star cars. Since we're talking Gran Turismo, why not bring back the only two drag racing cars ever featured in the Gran Turismo series: the HKS Drag 180SX and the HKS Drag R33 (or R32?) Skyline. Seeing those make a comeback could even be used as cars you may use in License Tests. It would also get these cars a chance to race in a venue where they excel at rather than just not have a true place to drag race at like the many failed executions in GT2.

That's all from me. My thoughts and ideas. Thank you, drive through.
 
Im not sure I like the idea of turning GT5 into "Fast and Furious the Videogame" or NHRA drag racing. I know theres a drag racing game out for PS2, i played it, it was fun for a bit but i would never want PD to waste time adding it into GT5.

You can talk about the level of difficulty all you want, but drag racing, and NASCAR for that matter, will never compare to true motorsports like Formula 1, lemans, DTM, etc.

Yeah these drag cars can do 300mph down a 1/4 mile straight line, but lets see them take a turn at just 200mph
 
Im not sure I like the idea of turning GT5 into "Fast and Furious the Videogame" or NHRA drag racing. I know theres a drag racing game out for PS2, i played it, it was fun for a bit but i would never want PD to waste time adding it into GT5.

You can talk about the level of difficulty all you want, but drag racing, and NASCAR for that matter, will never compare to true motorsports like Formula 1, lemans, DTM, etc.

Yeah these drag cars can do 300mph down a 1/4 mile straight line, but lets see them take a turn at just 200mph
If PD makes it realistic enough drag racing WONT be easy. You have to make a good burnout and stage in to the warmest (most grip) spot, then get a perfect reaction time and shifting, and then you have to keep the car in a straight line so you don't lose the grip and crash..

It's no doubt that PD has been thinking of drag racing since GT2 feutured three drag cars and GT4 had a drag strip!
 
It's no doubt that PD has been thinking of drag racing since GT2 feutured three drag cars and GT4 had a drag strip!

I totaly agree with you! :)

In my point of view I think PD will introduce a drag race in the next GT5, and it will be fantastic racing with some cars like the R33 HKS Drag Car, some good old muscle cars ... in a drag track!

Let see what PD have to offer! :sly:
 
You should be able to make your own drag car. So putting pro street wheels on a muscle car.
That is what I've allways wanted to do in GT5! Since the car models is spot on! How about some Weld Draglite wheels with 15" wide Mickey Thompson et drag slicks in the rear and front runners on a black '69 Camaro SS? ;)
 
EDIT: and if Super Stock, you should only be able to use american cars that has V8 from factory![/QUOTE]

I am all for it , American muscle -vs- Nopi tuners .They both have their fast cars in the series. Who can " tweak " the most out of their car to get the ut-most performance,who can cut the perfect light and leave the other guy asleep at the wheel,who can bang through their 4 or 5 spd. trans and nail all the shift points at the proper time without short shifting,or over revving it.I think it would be a real challenge.
 
As I noted before, I love road racing. I think of drag racing as a competition of high-speed as well as good reflexes in shifting. Don't have to do drag racing if you don't like. Thing is, for people who respect various disciplines of motorsport, drag racing can actually be quite exciting. Think of what impact it would have for online play with this. You could set up your own tournament. The most common number of competitors in drag racing tournaments are usually 16. It may even be possible to have things such as lane choice

And as for competing in drag racing for GT... that's the beauty of games like the Gran Turismo series- a balance of racing disciplines without being too much about one specific type of racing. It's a "something for everyone" approach that works even for a game series not known as being a pure racing sim.

I always thought GT2 had TWO drag cars from my memory. Unless there was one more purpose-built drag race car (other than the 180SX and the R33 Skyline) than the two I could recall earlier.



--- Implementation ---
The Test Course could be used for drag racing. Sears Point (Infineon Raceway) has a drag strip However, more proper drag strips could be used. Not to say that Las Vegas is a nice venue, but maybe one or two proper drag strips would work. There are some other race tracks around the world that have drag race tracks either on its lonesome or connected to some race track. Maybe one of the coolest tracks with its own drag strip connected to the circuit has to be Mantorp Park. Playing the ToCA games, it's fun blasting down a backstretch that also serves as a drag strip. Road racing at Mantorp Park is pretty competitive even when racing the drag strip. If Mantorp Park were included, it would be the first Swedish venue for GT as well as home field for Swedish car companies represented in GT5.

Other things I'd look into for this would be having driver names used. That deal has been discussed by me in the past in what I'd like to see in GT5. At least it will specify just who the hell you're going up against. Should there be a drag racing championship, more drag race courses would be needed. PD may just need to find many ways to utilize their race tracks. We've seen drifting zones in GTHD and GT5P. Perhaps we could see more drag strips should this materialize further.



--- Drag Racing in Perspective: "Need for Speed: Pro Street" ---
I'm one on GTPlanet to put things into perspective. So let me go back to NFS: Pro Street to offer perspective on a drag racing model. Never mind the system of having drag blueprints that eliminate using one car for more than one discipline. Drag racing events aren't really true competitions in this game. NFS: Pro Street simply was about the fastest ET down the block in four passes. The mini-game allowed you to get as much grip as possible. For about 15 or 20 seconds, you had to position the indicator in the good zone to get as much grip as possible to help you make that pass down the track. Once you make your pass down the track, you had to shift effectively to get the most speed in your pass. Only thing I'm not sure of is if you had to really keep the car straight so that you don't whack a wall or give the other guy (or girl) make it to the line first.



I'd actually support the notion of a drag racing system. Just depends on if PD actually creates a competitive model that we can enjoy straight-line fun.
 
I'm sorry, but I can't think of anything more boring than drag racing. Sure, it's a sport, and I can see how it could be implemented by fine-tuning your settings. Doesn't mean I have to like it. People like me who just want to get behind the wheel and race and not have to worry about adjusting the differential or gear ratios will find drag racing an absolute chore, especially when there's already a handful of licence tests that require the self-same thing. We could tolerate maybe one or two rounds simply for the sake of having the sport represented within the game, but anything further would just kill any degree of fun. Maybe if it were an aside from the main game, a part of it but not downright essential to complete the game 100%, it would have a place, but to be truly honest I'd rather watch paint dry, grass grow or a five-day test cricket match before I watched drag racing, much less participated in it.
 
I always thought GT2 had TWO drag cars from my memory. Unless there was one more purpose-built drag race car (other than the 180SX and the R33 Skyline) than the two I could recall earlier.
Well, yes there are two. AND a dodge you could at least get to look like a drag car..
Maybe one of the coolest tracks with its own drag strip connected to the circuit has to be Mantorp Park.
Funny that you mention a swedish drag strip. I was there last year at the biggest drag racing event in Europe. Don't think it's equal with the standard on the american strips like Las Vegas, Pamona, Indianapolis and so on though!
I'm sorry, but I can't think of anything more boring than drag racing. Sure, it's a sport, and I can see how it could be implemented by fine-tuning your settings. Doesn't mean I have to like it. People like me who just want to get behind the wheel and race and not have to worry about adjusting the differential or gear ratios will find drag racing an absolute chore, especially when there's already a handful of licence tests that require the self-same thing. We could tolerate maybe one or two rounds simply for the sake of having the sport represented within the game, but anything further would just kill any degree of fun. Maybe if it were an aside from the main game, a part of it but not downright essential to complete the game 100%, it would have a place, but to be truly honest I'd rather watch paint dry, grass grow or a five-day test cricket match before I watched drag racing, much less participated in it.
This is exactly how I feel about drifting..

Drifting should not be a part of the actual game that you have to pass to get 100% either. Drifting is probably more Need For Speed than drag racing.
 
i wanna have a propelled change, or how its called, that you can make an fwd to an rwd car. this would be fantastic. than i can make a drag race with an honda civic =)
 
So I'm .55 and .56 in the .500 sim

.406 is my lowest in the Pro one. Consistent .51 and .52 for Pro

I would love a drag mode!
 
This is exactly how I feel about drifting..

Drifting should not be a part of the actual game that you have to pass to get 100% either. Drifting is probably more Need For Speed than drag racing.
Same here, but if it came down to it, I'd take drifting over drag racing every day of the week. As unentertaining and glamourised as it is by bad Hollywood films, at least there's more to it than accelerating four hundred metres as quickly as possible.
 
Same here, but if it came down to it, I'd take drifting over drag racing every day of the week. As unentertaining and glamourised as it is by bad Hollywood films, at least there's more to it than accelerating four hundred metres as quickly as possible.

It's tougher than you think, but let's agree to disagree here. I enjoy NASCAR but don't care as much for F1.
 
Okay. Here's my deal. I remembered there was a Dodge Intrepid that could be modified into a drag race car. I was talking about cars that are already drag racing machines. So that's why I only mentioned the two HKS drag cars. So if you want to count the Racing Mod for the Intrepid as three drag cars in GT2, then so be it. I was just referring to the two ready-made drag cars.
 
Okay. Here's my deal. I remembered there was a Dodge Intrepid that could be modified into a drag race car. I was talking about cars that are already drag racing machines. So that's why I only mentioned the two HKS drag cars. So if you want to count the Racing Mod for the Intrepid as three drag cars in GT2, then so be it. I was just referring to the two ready-made drag cars.
Yeah I understand, I was just saying PD has been thinking of including drag racing.
 
Example of cars that (I think) would be awesome if PD included:

Mike Iacono/Super Stock:



Greg Anderson/Pro Stock:



Jeg Coughlin/Pro Stock:



John Force/Funny Car:



Scott Kalitta (RIP)/Funny Car:



Tony Schumacher/Top Fuel:



Doug Kalitta/Top Fuel:

 
I'm okay with Pro Stock cars. Not sure about Top Fuelers or Funny Cars, though. If you want some cars nicely tuned for drag racing, check out some of the grassroots drag cars raced by people who compete on "Pinks - All Out." Some people from the tournaments have brought some beautiful cars.

In terms of big time drag racing, all I know are the following: NHRA, IHRA, and FIA Drag Racing. There are some amateur-level events like Fun Fords, the NMRA (has to do with Mustangs in drag racing), and stuff like that. PD could look into how to enhance the driving model to allow for drag racing. Don't laugh when I type "drag racing" and "driving model" and put them into the same sentence. They'll need to make this driving model to offer more hardcore driving, but not to make the game hardcore period.
 
Back