Well, it wouldn't be far for them to walk to get on the stage. Moving on to another game that's had big support this year, DriveClub. What's the future of that series, and Evolution?
Shuhei Yoshida: DriveClub has sustained its momentum. They needed to spend time to really rewrite the server-side of the game. We weren't expecting this many people would buy a PlayStation 4, and have PlayStation Plus membership. Because the title was originally titled for the launch of the system, the number of potential people to download for free for the PS Plus version would be much smaller than two years after the launch. We realised the daunting task of supporting potentially millions and millions of people to download and play. The team needed to go back to the drawing board and re-engineer the server-side.
While they were doing this, they kept releasing new content and people continued to play the game and enjoy it. I'm really happy with how things went forward.
Does the series have a future beyond this game?
Shuhei Yoshida: The driving genre's a very difficult market right now. The team, we need to find a great angle for the racing to continue, to come up with a new racing game, if we're to look at another racing title. Creative ideas come when things are tough, so that lightbulb moment, I'm looking forward to.