Estimate GT Sport sales

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How many copies will GT Sport sell?


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Well, it never really went on sale over here until today so that could account for some of that. It's been pretty much 59.95 since release.

True.

Could have sworn it's been on sale since sometime last week, in most places, no?

individual stores dumping stock, not a official Sony sale.

Right now sale priced is being advertised everywhere, popped up 5 different feeds on facebook for me lol.

Still impressive regardless, if people were genuinely convinced the game was too bad to buy then they'd just not buy.

Also there's one big thing we overlooked: the game was released before Black Friday and Xmas, there will probably be another sales boom during Xmas.

Yes and no, don't mistake bargain bin pricing for sales at full price like the ones GT5 achieved. Its not the same, no for longer term support or franchise health and future prospects.
 
GT5 lowered in price during the holiday as well in the UK. Obviously GTS has been at a lower price and for longer. Still the money and sales are good.
 
It's not just about overall sales.

GT Sport was #4 on the revenue chart, bringing in more money than Battlefront 2 (all formats), Assassin's Creed Origins (all formats), FIFA 18 (XBO) and Mario Odyssey (Switch).

http://www.chart-track.co.uk/index.jsp?c=p/software/uk/latest/index_test.jsp&ct=110033

Sony are generally very good at running a profit from their gaming business, Nintendo has recently smartened up, but a few of the guys I know through the sponsorship/marketing side of motorsport tell me that Microsoft/XBox is still doing things in loss thinking that it will dick over Sony and Nintendo.
 
Yeah, I think it is speaking to a lot of people. They are just out there enjoying it rather than being vocal in here.
Well that's a bit of an obvious statement, isn't it? In the lifetime of this forum, we've only amassed just under 300k forum members. That's less than the initial sales weeks of most GT games, let alone the millions that each individual title sells. We are the minority here, by a long shot, whether you're for the game or not.
 
Well that's a bit of an obvious statement, isn't it? In the lifetime of this forum, we've only amassed just under 300k forum members. That's less than the initial sales weeks of most GT games, let alone the millions that each individual title sells. We are the minority here, by a long shot, whether you're for the game or not.

Guess that's why I'm known as Captain Obvious on other forums. :mischievous:
 
GT always has massive legs in sales, especially since updates are free and it gets press coverage when new updates release, further tempting the undecied to purchase the game.

GTS will either sell as much as GT6 or less, all the bad press about online only and no single player will surely make the game look bad, I would predict 5-7mil at most, the marketing was really bad for the game as it was so focused on Esport they forgot to mention campaign, most people I know don't care about online racing and just want a good game.

Let's hope sales increase after GT League, so it shows PD how crucial single player is.
 
INDIVIDUAL FORMATS (VALUE), not all formats as you claim.

Did you miss link or miss read ? edit your post what you are claiming it clearly false.
Your correct. I made a mistake adding all formats.

I do think it's faintly ridiculous to underplay GT Sport selling over 100K, in a single week, in the UK, over a month after launch. To see GT Sport likely moving over 500K units in the UK this year is highly encouraging, more so after the indifferent launch.

Better still, it's great to see so many enjoying the title. It seems to be getting it's hooks into gamers with the community focus and sharing starting to gather momentum. I'm seeing this not only amongst my hardcore racing fan friends, but increasingly my more casual gamer friends.

I'm pleased to see PD address their future DLC and single player plans. For some the lack of the abivee was preventing them getting GT Sport, but as we know from the demo/beta, once they get their hands on the game, they largely enjoy themselves. Now that barrier to entry is no more I look forward to even more gamers taking advantage of the sales and jumping into GT Sport. A large community is good for the genre and encourages further investment in future installments.
 
Your correct. I made a mistake adding all formats.

I do think it's faintly ridiculous to underplay GT Sport selling over 100K, in a single week, in the UK, over a month after launch. To see GT Sport likely moving over 500K units in the UK this year is highly encouraging, more so after the indifferent launch.

Better still, it's great to see so many enjoying the title. It seems to be getting it's hooks into gamers with the community focus and sharing starting to gather momentum. I'm seeing this not only amongst my hardcore racing fan friends, but increasingly my more casual gamer friends.

I'm pleased to see PD address their future DLC and single player plans. For some the lack of the abivee was preventing them getting GT Sport, but as we know from the demo/beta, once they get their hands on the game, they largely enjoy themselves. Now that barrier to entry is no more I look forward to even more gamers taking advantage of the sales and jumping into GT Sport. A large community is good for the genre and encourages further investment in future installments.

In a month the game went from 49.99/59.99 to 18.99 now I've been in sales in some fashion most my tax paying life, and that's a stock dumping or fire sale if i've ever seen or participated in one. Impressive is selling a product is as great an amount as you can for as much as you can squeeze out of every sale. Dumping inventory is not.

It would be a positive if they plan some serious payed DLC. But that would be more headache than it's worth.

lol unless they add 300 cars and 20 tracks in a month much of the barrier to entry is still there. The fan base has tolerated lots in the past and still would have, if the large amount of cars and tracks were there.
 
GT always has massive legs in sales, especially since updates are free and it gets press coverage when new updates release, further tempting the undecied to purchase the game.

GTS will either sell as much as GT6 or less, all the bad press about online only and no single player will surely make the game look bad, I would predict 5-7mil at most, the marketing was really bad for the game as it was so focused on Esport they forgot to mention campaign, most people I know don't care about online racing and just want a good game.

Let's hope sales increase after GT League, so it shows PD how crucial single player is.

Hopefully PD have the update by early December as GTS sales will be high during the later part of the month. GTS is seemingly tracking above GT6. I expect 6-8 million.
 
Hopefully PD have the update by early December as GTS sales will be high during the later part of the month. GTS is seemingly tracking above GT6. I expect 6-8 million.
While the update will definitely help, and is something I'm looking forward too, the information found about the game from review sites that have been around are likely not to update their reviews, and those are the most easily accessible information about the game.. Unless someone is digging up the information from sites like this, I doubt the average person going in to Gamestop and the like are going to even know. I think had this been advertised on the game-box would be the thing that would bump up the sales. However, I'm sure these holiday sales will do well for them, from Black Friday to Christmas.

Forza and GTS seem to be doing fairly similar this time around.
 
In a month the game went from 49.99/59.99 to 18.99 now I've been in sales in some fashion most my tax paying life, and that's a stock dumping or fire sale if i've ever seen or participated in one. Impressive is selling a product is as great an amount as you can for as much as you can squeeze out of every sale. Dumping inventory is not.

It would be a positive if they plan some serious payed DLC. But that would be more headache than it's worth.

lol unless they add 300 cars and 20 tracks in a month much of the barrier to entry is still there. The fan base has tolerated lots in the past and still would have, if the large amount of cars and tracks were there.
On Amazon it went down to £18 on Black Friday Eve, and the day itself. It's been back up to £30 mark ever since, and is still around the top 10. Other recent releases like Shadow of War and Wolfenstein 2 are around £30 and under too.

I'm all for these limited times promotions and sales. Rainbow Six Seige has added millions to it's playerbase 18 months after release thanks to sub £30 pricing. In fact I think it's now £15 and more popular than ever.
 
On Amazon it went down to £18 on Black Friday Eve, and the day itself. It's been back up to £30 mark ever since, and is still around the top 10. Other recent releases like Shadow of War and Wolfenstein 2 are around £30 and under too.

I'm all for these limited times promotions and sales. Rainbow Six Seige has added millions to it's playerbase 18 months after release thanks to sub £30 pricing. In fact I think it's now £15 and more popular than ever.

It erodes value, value is why GT sold well into its second year in the past. The bs game as a service strategy is the last thing a franchise the strength of GT ever needed. Once not long ago comparing GT to the likes of those would have been laughable, now it's quite apt. Wow GT fell to the dogs.

Yes Gtsport is doing especially well in UK, as is Forza7 and the old Horizon 3. Quite the interesting market for sure.
 
It erodes value, value is why GT sold well into its second year in the past. The bs game as a service strategy is the last thing a franchise the strength of GT ever needed. Once not long ago comparing GT to the likes of those would have been laughable, now it's quite apt. Wow GT fell to the dogs.

Yes Gtsport is doing especially well in UK, as is Forza7 and the old Horizon 3. Quite the interesting market for sure.
Shadow of War was the best selling title in the US in October. Rainbow Six Siege now has an active userbase higher than the likes of Battlefield, Halo and versions of CoD.

All down to embracing games as a service rather than annual releases. They've even added new DLC to their plans and cancelled another Rainbiw Six title to expand this.

The market is splitting between story driven single-player titles and games as a service. GT is the perfect platform to expand content and be part of a platform (PS5) from day one. For me GT Sport is the best base GT yet. It only needs content via expansions.
 
Shadow of War was the best selling title in the US in October. Rainbow Six Siege now has an active userbase higher than the likes of Battlefield, Halo and versions of CoD.

All down to embracing games as a service rather than annual releases. They've even added new DLC to their plans and cancelled another Rainbiw Six title to expand this.

The market is splitting between story driven single-player titles and games as a service. GT is the perfect platform to expand content and be part of a platform (PS5) from day one. For me GT Sport is the best base GT yet. It only needs content via expansions.

Agree - we should not forget that GT games are around for 3 to 4 years. It is clear that GTS has been built in a modular format to allow expansion and unlike GT6 they have the team structure to support each element.

Take the 50+ DLC cars coming by April - these could well come monthly in batches of 12 as another poster in another thread suggested. Interestingly the ever changing background now has a screen showing the three cars with title November DLC....

That will give constant news for sites etc to report which will drive further sales etc.
 
This week in Japan. Apparently GT Sport could be part of a bundle before Christmas.

13./17. [PS4] Gran Turismo Sport # <RCE> (Sony Interactive Entertainment) {2017.10.19} (¥6.900) - 5.940 / 193.443 (+17%)
 
Agree - we should not forget that GT games are around for 3 to 4 years. It is clear that GTS has been built in a modular format to allow expansion and unlike GT6 they have the team structure to support each element.

Take the 50+ DLC cars coming by April - these could well come monthly in batches of 12 as another poster in another thread suggested. Interestingly the ever changing background now has a screen showing the three cars with title November DLC....

That will give constant news for sites etc to report which will drive further sales etc.
Some GT fans have very selective memories. Kaz himself stated that GT6 was also a modular platform for ease of future development and the team structure was more than enough to support it. Games with far smaller teams and budgets have no trouble with ongoing support of their titles.
 
Some GT fans have very selective memories. Kaz himself stated that GT6 was also a modular platform for ease of future development and the team structure was more than enough to support it. Games with far smaller teams and budgets have no trouble with ongoing support of their titles.

Agreed - I so nearly made mention that GT6 was aimed to be modular but it did not work out that way due to many reasons including quality of delivery maybe due to difficulty in developing on PS3 (which Kaz himself mentioned) and no doubt for other reasons.

I don't know if you've got the game Johnnypenso but what is clear is this is a much more polished product than GT5 or GT6 that offers a real base to build from.

I personally feel that PD have got their mojo back and lost it on the PS3 era for whatever reason. As we all know motivated teams develop better products ad Kaz has said himself the team enjoy developing GTS on PS4..........

the credits also indicate a very well structured team, maybe something they struggled with as the organisation grew........

Anyway the 'proof of the pudding is in the eating' as the game develops but they are off to a better start in my view.
 
Such as? Please include the size of their development teams and a source for those figures if you can.
These things are well known in the sim community but I will if I have to when I am not on my mobile. You're quite out of the loop if you don't know that both PCars1 and AC are developed on a relative shoestring and have issued countless updates and tons of DLC over the last couple of years. AC was developed with a core staff of 12, rising to 28 with the console release and it's not hard to guess that the budget for the game was incredibly low when the entire organization sold for less than 5 million Euros earlier this year.
 
These things are well known in the sim community but I will if I have to when I am not on my mobile. You're quite out of the loop if you don't know that both PCars1 and AC are developed on a relative shoestring and have issued countless updates and tons of DLC over the last couple of years. AC was developed with a core staff of 12, rising to 28 with the console release and it's not hard to guess that the budget for the game was incredibly low when the entire organization sold for less than 5 million Euros earlier this year.

Assetto Corsa.
What they have done with such a small number of people is nothing short of astonishing. It is, far and away, my favourite race game. Not recommended unless you have a wheel.
https://www.gtplanet.net/forum/threads/assetto-corsa-news-and-general-discussion.236693/

I'm not quite out of the loop. I just have a different opinion than you.

I play and love Assetto Corsa, but they have released less than 150 cars not including variants since the release of the game. It is hard not to imagine that GT Sport will have that many by the end of next year.

I also play Project Cars 2 and have been racing in it for a couple of hour this morning even. While it is true that the racing experience can be completely immersive and has the potential to be the best racing game available, SMS cannot even release a game in a stable state and left Pcars 1 influx and buggy only to release Pcars 2 in a similar buggy state. Their idea of on going support is to try to fix a game that wasn't in a release state to begin. They have released no dlc or updates other than bug fixes since they released, over a month before GT Sport.
 
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That's a surprise, are they using the discs as drinks coasters while they play FIFA/COD ?

You're trying to correlate number of people in Sports mode to number of people playing, which doesn't exactly work out.

Personally, for the 3-4 weeks I've owned my copy, I have only raced on Sports mode for two of my playing sessions. When I get on, I'm usually doing arcade races or campaign (and after getting my first taste during my last play session, scapes).

I do plan to participate in sports mode more in the future, but I'm going to finish off the campaign mode first.

Side note: this morning I told myself I wouldn't touch GTS tonight, as I've neglected the greatness that is Destiny 2 PC ever since I impulsively purchased a PS4Pro.
 
You're trying to correlate number of people in Sports mode to number of people playing, which doesn't exactly work out.

Personally, for the 3-4 weeks I've owned my copy, I have only raced on Sports mode for two of my playing sessions. When I get on, I'm usually doing arcade races or campaign (and after getting my first taste during my last play session, scapes).

I do plan to participate in sports mode more in the future, but I'm going to finish off the campaign mode first.

Side note: this morning I told myself I wouldn't touch GTS tonight, as I've neglected the greatness that is Destiny 2 PC ever since I impulsively purchased a PS4Pro.
You should try Lobby when racing casually. For me Sport mode is like the "pro" side of the game, Lobby is the casual side of the game, I never touch Arcade unless I'm desperate for track-time to test a setup or something.
 
I'm not quite out of the loop. I just have a different opinion than you.

I play and love Assetto Corsa, but they have released less than 150 cars not including variants since the release of the game. It is hard not to imagine that GT Sport will have that many by the end of next year.
What's hard to imagine is them having a consistent DLC schedule since they never have in the past. It's a wait and see kind of thing right now, and while they're off to a good start, that would require 12 cars a month to be able to achieve that. That is an extreme amount when you consider the output of their previous games.

EDIT: I think I confused my self, as I thought you were talking about next year, and I thought the game launched with more than 150 cars.

They have released no dlc or updates other than bug fixes since they released, over a month before GT Sport.
I don't disagree about the aspect of PC1 and PC2, with its glitches and what not. To be fair, though, the amount of content that game has is quite a step above GTS. They only thing they'd need at this point is more vehicles, which apparently are coming sometime this Winter. Bug Fixes is the one thing they need over anything else, to be honest, because they have a solid core underneath.
 
What's hard to imagine is them having a consistent DLC schedule since they never have in the past. It's a wait and see kind of thing right now, and while they're off to a good start, that would require 12 cars a month to be able to achieve that. That is an extreme amount when you consider the output of their previous games.

EDIT: I think I confused my self, as I thought you were talking about next year, and I thought the game launched with more than 150 cars.

I was disallowing variants in both cases. That's where the confusion may have come in.


I don't disagree about the aspect of PC1 and PC2, with its glitches and what not. To be fair, though, the amount of content that game has is quite a step above GTS. They only thing they'd need at this point is more vehicles, which apparently are coming sometime this Winter. Bug Fixes is the one thing they need over anything else, to be honest, because they have a solid core underneath.

I agree with you, it is exactly what they needed to do and it definitely has more content, well at least more tracks. It gets frustrating to see people constantly complain about GT Sport and PD while conveniently ignoring the faults of other developers. PD released a stable polished game, has been making constant updates and have released new cars all within a month of their release date.
 
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