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- France
- poumpoumk
Today I plugged back my CSL Elite :
Game Settings
I plugged back my DD Pro just to be sure :
Game Settings
At first I thought that it was because of not using NDP, so I added some but this strange feeling was still there... I've finally discovered that using a FFMT between 1-3 and then it was probably not far from my CSL Elite feeling. With an FFMT >= 4 the "just a spring effect towards middle" aka "software clipping" is all over the place (at least in Gr3 cars). If FFMT @3 is too light you can use a FOR @110/120 to simulate a FFMT @3.5.
Nevertheless something is really wrong with the FFB in this game. I don't have the possibility to launch GT Sport without buying it again but I'm pretty sure the FFB was better implemented. I hope PD is reading this...
Game Settings
- FFMT : 3 - 5 (3 for road cars and 4/5 for race cars)
- FFS : doesn't matter I can't see any difference between 1 and 10...
- SEN : AUT
- FF : 100
- FOR : 100
- SPR : OFF (not used by GT)
- DPR : OFF (not used by GT)
- FEI : 100
- DRI : OFF (absolutely no artificial damper effect added)
I plugged back my DD Pro just to be sure :
Game Settings
- FFMT : 3 - 5 (3 for road cars and 4/5 for race cars)
- FFS : doesn't matter I can't see any difference between 1 and 10...
- SEN : AUT
- FFS : PEAK
- FF : 100
- FOR : 100
- SPR : OFF (not used by GT)
- DPR : OFF (not used by GT)
- FEI : 100
- INT : OFF
- NDP : OFF (no artificial damper effect added to really work with the raw signal)
- NFR : OFF (no artificial damper effect added to really work with the raw signal)
- NIN : OFF (no artificial damper effect added to really work with the raw signal)
At first I thought that it was because of not using NDP, so I added some but this strange feeling was still there... I've finally discovered that using a FFMT between 1-3 and then it was probably not far from my CSL Elite feeling. With an FFMT >= 4 the "just a spring effect towards middle" aka "software clipping" is all over the place (at least in Gr3 cars). If FFMT @3 is too light you can use a FOR @110/120 to simulate a FFMT @3.5.
Nevertheless something is really wrong with the FFB in this game. I don't have the possibility to launch GT Sport without buying it again but I'm pretty sure the FFB was better implemented. I hope PD is reading this...
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