Ferrari F458 in GT5 (New video post 67)

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If the engine is not rendering the graphics, why does it say, "Powered by Gran Turismo"?

We've seen what GT5P is capable of, so I don't know why the video is so hard to believe. Then again, a lot of folks in this section are pretty hard headed....

So You say both game studios make those videos separate from the game engine? That would be just a waste of time! Its the actual game engine just post procesed as hell.

Well I guess I articulated it the wrong way...

It is only partially the game engine. That's why you can in fact compare them. The polygons, reflections, textures, etc... are all there as they will be in the game. The difference is how they are rendered. Both games are clearly using ray-tracing to render and none of the game engines can in fact use ray-tracing to render the game in real time, it's simply impossible. That's why I said they are not using their game engines to render the graphics.

Bottom line, both companies are coming up with a half step between reality and the GTPSP bullshots.
 
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Pre-rendered or in-engine?

Hey guys, just watch the mountains at the 1:18 - 1:20 and You can find this:

I see what u mean there .....I use to get that too when I render my mazda 3 in maya ..the camera focal point(max view) is less than the actual horizon of the scene..or something...could be a simple error in rendering ..thus i guess its pre rendered
 
HOT DAMN!!! GT5 is amazing. DETAIL...DETAIL...DETAIL!


whats with the top pic?. white mesh and terrible lighting with awful unrealistic headlights.

why would Ferrari even allow that game them to portray their cars so pitifully??


PD should just go to these manufacturers and get exclusive deals after they show what a disservice other games do to their beautifully engineered creations

Don't you have another NeoGaf account you should be suiciding over in their official Forza 3 thread :lol:
 
Great, another thread turned into pointless debate now more about Pre-rendered cars and deceptive screenshots for GT PSP(which has nothing to do with the Ferrari 458 now clearly being in GT5). Can't these two days go by faster?:indiff:
 
Great, another thread turned into pointless debate now more about Pre-rendered cars and deceptive screenshots for GT PSP(which has nothing to do with the Ferrari 458 now clearly being in GT5). Can't these two days go by faster?:indiff:

I'm sorry but it's clearly pre-rendered. It just can't be in-game. The truth isn't pleasant most of the time, but it's the truth.
 
I just watched both videos-

They really arent comparable. I dont know what is in game, or what isnt, but the matter of fact is the GT video is on another level of amazing than Forza's.

I know one thing everyone can agree on- Kids have no idea how lucky they are to grow up with such awesome racing games, GT5 or FM3.
 
I'm sorry, but can you prove that, or are you presenting your opinion as fact?

Yes I can in fact prove it. This is a 300mb quicktime video from the original japanese website: right click->save as. Download it, put it in a pen-drive, plug it on your PS3 and have a look. Then start GT5P and have a look at the cars. The ferrari in the video looks perfect, no aliasing at all, incredibly clear. Your cars in GT5P are horribly aliased and doesn't have that crisp look. Why is that? Because of the way they are rendered.

And don't come back crying that the video is GT5 and the game is GT5P. They both run with that nasty 2xAA limitation that makes things look badly aliased and somewhat fuzzy. Even if PD can pull an amazing hat trick, they will never be able to do more than 4xAA in 1080p resolution which is still nothing compared to the ray-tracing we see in the video.

If you refuse to believe me, whatever. You will when you get the game and put it in your PS3.
 
The GT5 Ferrari 458 video looked like in-game footage to me - both the garage model and track model of the Ferrari 458 were shown.

If it wasn't - then PD was deliberately misleading by stating "Powered By Gran Turismo" at the start of the video. The press even mentions that both Polyphony Digital and Turn 10 are showcasing the Ferrari 458 using their respective game engines, so if that wasn't in-engine footage - something is amiss.

Excuse me but Sony (remember the illustrious Killzone teaser???) and PD are the king of this kind of bullshots marketing... (just read this thread about the ignominous way PD tried to market GT PSP with super HD bullshots.

JUST WATCH a direct feed of the replay at Gamescon 09 (gamersyde I think have some).... this has NOTHING to do with the polished highly touched up (AAx8, Filters, etc...) GT5 458 video. Even if it is "GT powered" it's NOT from a PS3.... ;-)
 
I mean, i really dont see why it should be CGI( some parts are obviously CGI,

with detail and graphics like these as proof.

red F430 close up.

white 599 close up. skip to 1:15

Red F40 Detail. with realistic suspension movement.

EVO X detail. with realistic suspension movement.

EVO 9 tuned detail


If you look at it this way, GT5P look's so good that it looks CGI. at certain point's. And it seems GT5 now looks better then GT5p
 
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Yes I can in fact prove it. This is a 300mb quicktime video from the original japanese website: right click->save as. Download it, put it in a pen-drive, plug it on your PS3 and have a look. Then start GT5P and have a look at the cars. The ferrari in the video looks perfect, no aliasing at all, incredibly clear. Your cars in GT5P are horribly aliased and doesn't have that crisp look. Why is that? Because of the way they are rendered.

And don't come back crying that the video is GT5 and the game is GT5P. They both run with that nasty 2xAA limitation that makes things look badly aliased and somewhat fuzzy. Even if PD can pull an amazing hat trick, they will never be able to do more than 4xAA in 1080p resolution which is still nothing compared to the ray-tracing we see in the video.

If you refuse to believe me, whatever. You will when you get the game and put it in your PS3.
Sorry, but that doesn't prove it's pre-rendered, just that the video has been post-processed, which means it's still running the same engine we play GT5P on.
 
Not CGI, but not direct feed from the PS3 (because of the AA) and surely passed before by Sony vegas video software for Special effects and filters... ;-)
 
I just watched both videos-

They really arent comparable. I dont know what is in game, or what isnt, but the matter of fact is the GT video is on another level of amazing than Forza's.

I know one thing everyone can agree on- Kids have no idea how lucky they are to grow up with such awesome racing games, GT5 or FM3.


For once i agree with you 100%!👍
 
Don't you have another NeoGaf account you should be suiciding over in their official Forza 3 thread :lol:


haha, no need. these tribute videos have effectively ended any debate between the two and have provided irrefutable proof that GT is still unmatched!

just look at the GT thread over there compared to Forza's...two tribute videos featuring the same car and the GT thread is like a rocket ship of WOWSOME!! pics and the Forza thread is sagging with people begging for the comparisons to STOP!!!


haha... Finish HIM!! Fatality!!!
 
Not CGI, but not direct feed from the PS3 (because of the AA) and surely passed before by Sony vegas video software for Special effects and filters... ;-)

That is quite usual and something PD does all the time. The adding AA part. And, yes, it is obviously edited with editing software...but I doubt that the effects are added later on. Remember those funnky effects in GT4 replay mode.
But, I think the Forza video is altered too. More AA at least.
 
Sorry, but that doesn't prove it's pre-rendered, just that the video has been post-processed, which means it's still running the same engine we play GT5P on.

Hey don't confuse pre-rendering with CGI bull****. This is clearly using GT5 graphics, just rendered in a different way than the game will be on your PS3. It will look essentially the same way, but with aliasing (what actually makes it look considerably worse but whatever).

Since it looks like you don't know what rendering actually means, and I'm apparently not able to explain what it is, yeah just consider that the video is post processed. It's not, but it would give a similar result.
 
That is quite usual and something PD does all the time. The adding AA part. And, yes, it is obviously edited with editing software...but I doubt that the effects are added later on. Remember those funnky effects in GT4 replay mode.
But, I think the Forza video is altered too. More AA at least.

More AA, rest looks more or less like Prologue with the right camera angles, everyone who has played the game in HD should know this.
 
I mean, i really dont see why it should be CGI( some parts are obviously CGI,

with detail and graphics like these as proof.

red F430 close up.

white 599 close up. skip to 1:15

Red F40 Detail. with realistic suspension movement.

EVO X detail. with realistic suspension movement.

EVO 9 tuned detail


If you look at it this way, GT5P look's so good that it looks CGI. at certain point's. And it seems GT5 now looks better then GT5p

Exactly.

The graphics shown in the F458 video are not CGI, but in engine.

I'm sure in game graphics will look very close.
 
Hey don't confuse pre-rendering with CGI bull****. This is clearly using GT5 graphics, just rendered in a different way than the game will be on your PS3. It will look essentially the same way, but with aliasing (what actually makes it look considerably worse but whatever).

Since it looks like you don't know what rendering actually means, and I'm apparently not able to explain what it is, yeah just consider that the video is post processed. It's not, but it would give a similar result.
The rendering may be different, but the trailer is running the in-game engine & the graphics are not far off from what we've seen.

But a couple folks like you seem to share this notion that GT5 is nowhere near capable such graphics & that the trailer is obviously a bunch of BS. But, believe what you want.
 
Nice trailer, although we've seen this kind of quality of lighting and detail in off-track GT5p trailers and intro movies. The game replay part around HSR is pretty stale and seems the same as 2 year old GT5P. I was hoping for more fidelity in the car movement, just looked rigid. The wheel clipping the curb, moving from the pit lane didn't look good. GT5P car movement was decent 2 years ago. HSR environment looked the same.

I'm more impressed with Forza 3 trailer from a honest replay of gameplay, environment, car movement perspective.

I've got a 1080p Bravia and I often watch the replays in GT5p and stop at certain parts to see the details. The game looks great and has those details but prologue car movement and tyres look dated.

Fabulous lighting and presentation though. Actually one of my fav music tracks.
 
I'm sorry but it's clearly pre-rendered. It just can't be in-game. The truth isn't pleasant most of the time, but it's the truth.

Look I don't even care about that, this has derailed into someting that has nothing to do with the main subject.
 
The rendering may be different, but the trailer is running the in-game engine & the graphics are not far off from what we've seen.

But a couple folks like you seem to share this notion that GT5 is nowhere near capable such graphics & that the trailer is obviously a bunch of BS. But, believe what you want.

No, in fact you misunderstood me. I'm very amazed with the game's graphics. I have GT5P and it never ceases to amaze me. And it's running on a 3 year-old graphics card what only makes it even more amazing.

I only have a problem with this PD (and Turn 10) culture of not using their in-game rendering software to make those videos. They use a different software with ray-tracing and probably higher resolution to give the game a better look than it actually has.

Just think of it this way:

Your console has to render 60 frames per second (in real time. It creates a frame every 16 milliseconds) so it does a very simple rendering job to deliver that frame rate. These videos don't need to be rendered in real time (sometimes it takes a whole minute to render one frame. 1 frame every 60 seconds), so they can polish every frame and take hours to render this 2 minutes movie that your PS3 has to render in 2 minutes when you're playing the game.

It's no wonder the PS3 rendered one looks worse.

EDIT: Well I don't know if I should just give up. If you don't know basically how computer generated graphics work (this includes you PS3 since it is a computer) you will not understand what I mean.
 
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But a couple folks like you seem to share this notion that GT5 is nowhere near capable such graphics & that trailer is obviously a bunch of BS. But, believe what you want.

Just use your common sense and your eyes and watch the gamescon09 direct feed GT5 replay videos... if you don't see the difference, you're whether blind or very partial... ;-)
 
Hey don't confuse pre-rendering with CGI bull****. This is clearly using GT5 graphics, just rendered in a different way than the game will be on your PS3. It will look essentially the same way, but with aliasing (what actually makes it look considerably worse but whatever).

Since it looks like you don't know what rendering actually means, and I'm apparently not able to explain what it is, yeah just consider that the video is post processed. It's not, but it would give a similar result.

Who cares? GT5 Prologue looks amazing, any improvement in GT5 is a bonus, whats so hard for you to grasp about this fact?

Forza 3 still looks like a video game, even GT5 Prologue sometimes looks real, it's simple.

It's a sign of the greatness of Gran Turismo that people feel the need to "try" and run it down, just wait a couple of days, then see who's laughing.
 
Holy crap people why can no one be satisfied? Honestly both games look great. Both trailers were not "in game" (ie someone playing the game in interior view, bumper etc) replays but rather either from replay mode (which has added effects) or using the game engine.
 
Just use your common sense and your eyes and watch the gamescon09 direct feed GT5 replay videos... if you don't see the difference, you're whether blind or very partial... ;-)
I don't need to watch the Gamescon videos when watching GT5P replays on my TV is enough for me. The "statistics" might be different, but the 458 trailer again, isn't very far from what we've seen.
 
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