So, I've done a bit of testing over the weekend but before I go any further with it I want to make sure it's something people will be interested in. The addition of number plates allows me to do something I've always wanted to do, but it's a bit of a different route than what we've done before. Using the parity method we've been talking about, I want to loosely recreate some real world racing series. What I've been testing so far is based on a series I attended this weekend at IMS, the Continental Tire Sports Car Challenge. It's based on production cars, and to my understanding the cars remain fairly close to their production counterparts, mainly just stripped of weight and exhaust and with a roll cage and aero bits added, as well as race suspension, transmission and brakes.
Here's their site.
So, with that in mind, I took the street versions of my Camaro, Mustang (Boss), M5 and 370Z Fairlady and converted them into race cars. I put all the aero bits (front aero I picked the option at the bottom of the list) and Generic Wing A on them, along with fully adjustable suspension and transmission, as well as the LSD and all the weight reduction possible. And of course, the number plates, which makes them look like proper race cars instead of "ricers". All 4 cars were right around 580-590pp and did surprisingly close lap times/top speeds around Laguna Seca. With some minor tweaking I was able to get them all right at 1:29.00 lap times with a top speed at the end of the front stretch of 140mph/225kph (+/- 1mph). The cars sounded, drove, and looked like proper race cars and they were very fun to drive (on SM tires, with SS also being available for slower guys, using the parity method).
I realize that most people come here for stock racing, and adding wings and performance parts kind of goes against that and might turn some people off. But it's really not much different than just driving a stock race car, and none of the adjustable bits need to be tinkered with if you don't want to. I just slapped them on there and took it on the track, only thing I ever adjusted was a slight tweak to the transmission on the Nissan. They were a hoot to drive, would be a hoot to race, and I actually quite enjoyed "building" the cars.
Any thoughts on this? Are you guys totally turned off by the idea of adding some parts to cars to make them into race cars? Again, no actual tuning would be needed besides adding/removing some power or weight to meet the targets, and maybe a slight tweak to the top speed of some transmissions. So no worries about having to become a tuning expert, or even needing to know anything about tuning, but I think the racing could be grand and the grids will look spectacular! Here's a taste of what they look like.
This could be done to recreate many series, such as BTCC, Pirelli World Challenge, FIA Touring Cars, Aussie Super V8's, any number of the SCCA categories, could be real fun!