I think this is it!!! Also, with this update, it actually increase quality (not quantity) of the FFB so people who use low FFB settings (2-3) prior to the update appreciate this update much more while people use higher FFB settings (7-10) who run it near max torque all the times suddenly see this change and think it is unnatural. I'm not sure if this is attributable to the capacity of the motors in the wheels. As of now, we know that the motors need more force (quantity).
I would use the analogy screen resolution. I do think we have good resolution (quality) but the screen size here is too small (quantity) to play with.
I was thinking about the new FFB yesterday: on the T500 if you put FF Sensitivity to 1 then you get very similar forces to how GT6 was at release for the T500. Back then we were also talking about using force settings of 2-5 depending on the type of car, this translates directly to FF Max Torque of 2-5.
There are improvements: FF cars feel way better now than GT6 release, including wanting to push if you overpower the front tyres and judder as the car hops when running out of grip. Also curbs are more powerful than before (as in rip the wheel out of your hands powerful if you like).
Given the Logitech wheel lightness, I can understand some guys wanting to add some damping/spring (via FF Sensitivity) but I expect all Fanatec/Thrustmaster belt wheel users to end up reducing FF Sensitivity gradually down: belt wheels have plenty of inherent resistance, and running without oscillation on straights is worth a bit of lighter wheel weight to me any day.
If I still had my Fanatec GT2 plugged in I'd probably be looking at upping Max Torque and then finding a compromise between drift mode setting and FF Sensitivity which gives the least artificial feel....
Yes, that gives you plenty of real forces and no unnecessary damping.I have a T500RS.
You advise me to put FFS to 1 and FFT at 2-5?
LOL
sorry I just couldnt help myself but what exactly would you learn by looking at other people's A holes??
You want to see my hole? I'll link you to another site mate, this aint the place for that
ffb only applies the wheel users that's why its under " wheel settings"Since these settings are adjustable even with a DS3, has anyone messed with them and noticed a difference in input and feed back response? Didn't get any time to mess about last night after updating.
PD damned if they do damned if they don't.Man this sucks. I like the way FFB was when update was out. Now it's harder for me to drift. This is really annoying. Dam so sad.
Off. Even with it off, you can flick the wheel nice and fast. No need to enable it even for drifting, I reckon..@Morphisor and @skazz I've just read your comments about how hard again the T500 can be, do you use power steering on or off ?
Does your "bad" for the Toyota FT1 VGT refer to very weak FFB on the G25?
My opinion with a G27,
The feedback detail is impressive. Throttle input in a corner, on a FR car, actually translates to the wheel. That's cool.
Running a setting of 8,8.
Wheel at 670 degrees.
I want the resistance back. In a simulation scenario, where I can't feel actual G force, I like to translate that feeling into a heavier wheel feeling. I want to fight the wheel a bit - that's where my enjoyment came in.
Not speaking about realism, overloading motors, or what other player's feel is the "right" way to set your wheel.
I liked having heavy feedback on my G27 on Sunday night, and I'm ticked off that it was gone on Wednesday, even after the hot fix.
I feel robbed.
@Morphisor and @skazz I've just read your comments about how hard again the T500 can be, do you use power steering on or off ?
Hotfix has worked for me too. Only tried the X-Bow Street so far, but imo it feels better that it has ever been. We still have the weight of the wheel (thanks to the Hotfix), but now the curbs & bumps in the road have more definition. Whoever it was at PD that tweaked the FFB has done a fantastic job!
Exactly. While I was improving my FT1 VGT lap at Mt. Panorama, at one time I suddenly noticed, that the downforce improved radically, in other words I've perfected my "flow" through the curves and achieved the intented speed for the car to work properly. The speed needed for that is insane though and I couldn't keep it for the entire lap.Off. Like Skazz said, the wheel responds well - it only becomes a powerful force once you're past corner entry and get understeer or oversteer. This actually makes your awareness about car placement better, imo. Get it right, and it handles like a dream.
its still weaker than pre 1.12 patch, and locking tyres gives zero feedback... disappointed.
its still weaker than pre 1.12 patch, and locking tyres gives zero feedback... disappointed.
Locking tyres will give very little feedback... they're not rotating or gripping the surface!
Have you locked your tires in real life? You get no feedback when your wheels have no grip to the surface, does that not make sense?
My feelings exactly.Before 1.12, I just accepted the lack of feel in the front wheels as I didnt know of anything better
After 1.12 (before hotfix) - Holy Crap, so this is what the road feels like, I love it!
After hotfix - Crap Im back to what it was before 1.12 only now I know what Ive been missing.