- 6,764
- Ontario
- SvennoJ
- SvenZ
Yes, at the minimum you have to buy the tires for each car to be able to use them online. It's an extra step which is just in the way. I guess races with multiple compounds, you'll have to buy each compound for each car.The only reason I’m doing any single player stuff is to be able to play online with the cars I’ll need. I find it quite dull honestly. I feel like when you start the game it should have a clear delineation and you choose ‘sport mode’ or ‘collecting mode’. The mish mash og the two doesn’t work. Especially the tuning for online using single player credits.
The couple race I did it was clear who 'tuned' and who didn't. High speed ring is not a taxing track at all in the slow cars for this week's race yet you could see the difference in action. 3 cars to choose from, yet some much faster than others. It was not a race of skill, only who had the fastest car. 40+ kph difference in top speed on the straights kind of stuff. I didn't make a single mistake, smooth through every corner, drafted other cars as much as possible and over a minute behind by the end of the short race. They simply flew by on the straights, not even bothering to use my slipstream.
The cars come quite fast in single player mode, but the credits don't. I was saving up for a GR.3 car (450K) and still only have 360K while I started with 100K. Clean race bonus all the way (not sure how you can lose that bonus, way too easy, but payouts are crap).
Someone will find a cash cow race to grind, but I hoped you would earn enough to play online from the campaign. A full GR.1 to GR.4 garage, the basic tool set, seems far far away. I have just about enough to buy one GR.4 car lol. I still have the anniversary edition codes, I can use those to buy one car with upgrades lol.
Also what's the incentive to raise the difficulty? The payouts are the same, AI seems to behave the same, just drives faster. So basically you have to spend more money on tunes to achieve the same payout. Might as well use a stock lower PP car on lower 'difficulty' to get the tougher competition as using a tuned car on hard 'difficulty'.