I don't see any issue with the lap time podium and driver's choice podium being similar. Why does someone currently rank high on driver's choice, what do we choose as the most fun car to drive? Normally, that is one that handles well. DC is an appreciation of the tuner's ability to take a poorly handling car and make it more fun. For most of us, more fun equates to the car corners well. And what makes for fast lap times? A car that corners well. For this reason, the lap time list and the DC list
should be similar.
Here is an example where I think DC worked as it should. In the Focus challenge, I ran the fastest lap time with the
@DolHaus tune, but I was uneasy driving it. This was my feedback, "The car is quick, but it was not consistent for me. I could feel the front tires losing grip through the wheel on exit if I pushed too hard. I got the quick time on one flying lap. DC 8.5" DolHaus did end up on the lap time podium, but there was another car that I liked much better, from
@Bowtie-muscle. This was my feedback for his car, "I ran ½ of a lap, hit pause and wrote this, “I really like this tune. This is even better than my 2006 tune. I hope that my lap times are worthy of this car.” The rest of the drive was great too. I could really settle into a rhythm and just run laps. Very well done. DC 9.7." In this example, all of my favorite cars were also among the quickest. DC just allowed for me to rank them on something other than just pure lap time.
So I guess I ask, what is broken? All of the items listed in the new suggestions for scoring DC also are items that produce quick lap times. I am not sure that we can find measures in a racing game that do not also relate to speed and lap time?