FITT - Federation of International Tuners and Test-Drivers

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I asked @Motor City Hami last night about the performance class and he said that he's planning on postponing a couple weeks. It sounds like a great idea for a challenge though.
Any idea on how long he is postponing for? If it is three weeks, I could condense my challenge into 3 weeks by removing one of the cars.

Edit: I know about the other side to Hami's challenge. I am tuning for that myself. I had in mind starting once his entire challenge had ended.
 
Any idea on how long he is postponing for? If it is three weeks, I could condense my challenge into 3 weeks by removing one of the cars.

Edit: I know about the other side to Hami's challenge. I am tuning for that myself. I had in mind starting once his entire challenge had ended.
I figured you remembered there was the second half of his challenge, but you didn't know about the delay.
We could hold the performance challenge until a few months from now. Two cars per tuner with the popularity of the hatch event is going to be a lot of test driving. The testers may need a break. @shaunm80 could go next, right after the current hatch old and new event.
That sounds like a great idea, and having possibly 36 tunes to test is a great number.
 
We could hold the performance challenge until a few months from now. Two cars per tuner with the popularity of the hatch event is going to be a lot of test driving. The testers may need a break. @shaunm80 could go next, right after the current hatch old and new event.
I could have my idea ready to rock and roll when your Old and New is finished. I may post it a few days before though as I have a twist in mind for my idea, which means I will need to know who is in as a tuner. Tuning time and testing time will begin after yours has concluded though.
 
I have my idea ready to go when Hami's event has finished. As I previously mentioned, my challenge will be posted a few days before @Motor City Hami finishes but that is to ensure that my idea runs smoothly and gives tuners the time to setup their car. I can't say too much right now but I think you will find the idea fun and I hope that you all buy in to it.

Thank you all for your help with getting a slot for my idea.
 
What do you guys think of having a replica shootout?
Replica's can be quite entertaining, and allow us to imagine cars in the game that we otherwise don't have, and as such, can be a valuable part of enjoying GT, and as far as I know, we've never had a Replica shootout.

I have a few different ideas for "how", but want to know if there's interest first. (This would happen a bit down the road, after some pending shootouts, or be a side-show, depending on interest level)
 
What do you guys think of having a replica shootout?
Replica's can be quite entertaining, and allow us to imagine cars in the game that we otherwise don't have, and as such, can be a valuable part of enjoying GT, and as far as I know, we've never had a Replica shootout.

I have a few different ideas for "how", but want to know if there's interest first. (This would happen a bit down the road, after some pending shootouts, or be a side-show, depending on interest level)
That would depend on the goal of the rules.
Replicate the handling caricristics could be fun. I've done that with one car.

Replica settings not so much would result is cars that are extra quirky
 
Replicating a car in general, not attempting exact settings, GT6 doesn't have the tools for that whatsoever, or functional for that matter.
For example, making a Lotus Exige out of a Lotus Elise, or making a C7 Corvette Z06, of of the Stingray.
 
Basically make a real car sub type from its base model and then try and replicate handling or tune GT6 style to a particular target handling?
 
Well there are a few possibilities, though none are very direct for competition purposes. Making it a competition is the hardest part.
I guess the easiest way is for just overall "best replica", where anyone can "replicate" any car they wish to try. For example, @DolHaus makes a Lotus Exige S, @Otaliema makes a 2016 Viper ACR, and @CSLACR makes a Corvette "Grand Sport" (C6).
Judges can score based on accuracy, performance, specs, handling, etc

Developing exact criteria for judging isn't a terrible idea.

It might not be the best grounds for "winning", but I feel like it could get imaginations going and making some fun rides for sure.
 
Its all a little subjective, would be all but impossible to make a fair scoring system.

Lets say I'm testing the Exige, ACR and Corvette replicas, I can't judge accuracy of driving experience because I've never driven any of these cars in anger on a track (or at all) in real life and neither have 99.9% of members. Spec is easy enough to grade but more or less pointless, matching numbers isn't exactly a challenge in terms of power and weight. Spring rates are the only thing that can be accurately graded for realism, dampers and ARBs don't come in grades of 1-10 so agreeing if they are "accurate" is a minefield. Performance could vary greatly depending on the cars chosen and where they are tested.

My major issue with replicas is that you are trying to recreate something that you have no first hand experience of by using numbers that were chosen to suit a completely different world and its physics. Its like asking me to build a replica of the Empire State building on Mars, I can look up the blueprints and replicate it brick by brick but there's no guarantee that it won't fall down because the physics are ever so slightly different. Even if I managed to build it I would have no idea if it was the same as the one in New York because I've never been there
 
Its all a little subjective, would be all but impossible to make a fair scoring system.

Lets say I'm testing the Exige, ACR and Corvette replicas, I can't judge accuracy of driving experience because I've never driven any of these cars in anger on a track (or at all) in real life and neither have 99.9% of members. Spec is easy enough to grade but more or less pointless, matching numbers isn't exactly a challenge in terms of power and weight. Spring rates are the only thing that can be accurately graded for realism, dampers and ARBs don't come in grades of 1-10 so agreeing if they are "accurate" is a minefield. Performance could vary greatly depending on the cars chosen and where they are tested.

My major issue with replicas is that you are trying to recreate something that you have no first hand experience of by using numbers that were chosen to suit a completely different world and its physics. Its like asking me to build a replica of the Empire State building on Mars, I can look up the blueprints and replicate it brick by brick but there's no guarantee that it won't fall down because the physics are ever so slightly different. Even if I managed to build it I would have no idea if it was the same as the one in New York because I've never been there
It would be the testers, or "judges" job to decide which fall over, and which don't.

Like I was saying, I don't think there's a way to "win, outside of popular opinion. Judges could score objectively on creativity, originality, imagination, and practicality, for example, but even if we go that far, it's still totally subjective. It would be much more fun based than competition based.
 
It would be the testers, or "judges" job to decide which fall over, and which don't.

Like I was saying, I don't think there's a way to "win, outside of popular opinion. Judges could score objectively on creativity, originality, imagination, and practicality, for example, but even if we go that far, it's still totally subjective. It would be much more fun based than competition based.
Creativity, originality and imagination - If its a replica then it is a copy, copying is the opposite of creativity, imagination and originality
Practicality - How are we to judge this?

Competitions without structure or clearly definable goals are just chaos, the standard lap time and DC format is the only way these things can truly work in this environment.
 
Creativity, originality and imagination - If its a replica then it is a copy, copying is the opposite of creativity, imagination and originality
Practicality - How are we to judge this?

Competitions without structure or clearly definable goals are just chaos, the standard lap time and DC format is the only way these things can truly work in this environment.
Copying is, yes. If we could copy, we wouldn't be discussing it at all though.

I do think you're probably right, and there's nothing to really be done with it, because the concept of a "competition" that isn't totally serious or overly competitive does get lost on most people.
Interesting that we offer no prizes currently, and "winning" gets the "winner" exactly nothing, but the primary concern is how we can "win". :)

I have other ideas, this was more of a spontaneous idea that I probably didn't think far enough into.
 
Copying is, yes. If we could copy, we wouldn't be discussing it at all though.

I do think you're probably right, and there's nothing to really be done with it, because the concept of a "competition" that isn't totally serious or overly competitive does get lost on most people.
Interesting that we offer no prizes currently, and "winning" gets the "winner" exactly nothing, but the primary concern is how we can "win". :)

I have other ideas, this was more of a spontaneous idea that I probably didn't think far enough into.
A couple of us tried a while back to improve the DC ranking system by dividing the scoring up into elements rather than just arbitrarily assigning numbers but no one was interested, people like the normal formula and are not keen to change it.

For your idea to work you would almost have to separate into a group of those who appreciate and understand the replica game and come up with your own set of agreed criteria and grading. The current FITT formula works because its easy to decide which is fastest and which people enjoyed driving, those are goals that people can easily aim for and understand.

You could potentially set the specs so we were tuning the equivalent of non featured cars based on in game models but you would ultimately have to swing the balance one way or another to make the cars either realistic or competitive and end up losing your original concept.

Don't ever stop trying to innovate because of what I or others say, I'm just pressure testing the ideas to identify and iron out any potential problems before something goes public, I mean nothing by it 👍
 
A couple of us tried a while back to improve the DC ranking system by dividing the scoring up into elements rather than just arbitrarily assigning numbers but no one was interested, people like the normal formula and are not keen to change it.

For your idea to work you would almost have to separate into a group of those who appreciate and understand the replica game and come up with your own set of agreed criteria and grading. The current FITT formula works because its easy to decide which is fastest and which people enjoyed driving, those are goals that people can easily aim for and understand.

You could potentially set the specs so we were tuning the equivalent of non featured cars based on in game models but you would ultimately have to swing the balance one way or another to make the cars either realistic or competitive and end up losing your original concept.

Don't ever stop trying to innovate because of what I or others say, I'm just pressure testing the ideas to identify and iron out any potential problems before something goes public, I mean nothing by it 👍
I know these are all good thoughts and true. :) That's the point of throwing ideas out there...(in here I suppose)
 
I know these are all good thoughts and true. :) That's the point of throwing ideas out there...(in here I suppose)
That is something @DolHaus is very good at asking the tuff questions on ideas isn't he :lol: 👍
BTW Dolhaus don't ever stop you may annoy someone sometimes but that's because most people don't like having flaws in their ideas brought to the surface.
 
Is it time for a Group B rally car spectacular yet? :D I know we have some challenges lined up. But I`m interested to see if there is any love for the `80s rally monsters?
I`ve had an idea...........💡

Cars

Lancia DELTA S4 Rally Car '85
Peugeot 205 Turbo 16 Evolution 2 '86
Ford RS200 Rally Car '85
Audi Sport quattro S1 Rally Car '86

Tracks

Cape Ring South
GT Arena
Autumn Ring Mini Reverse - 75% weather 70% wet 0% changeability
Goodwood Hillclimb - 100% weather 0% wet 100% changeability (track gets gradually wetter)
Eiger W Trail
Eiger W Trail Reverse

Tuners would provide a base tune for Cape Ring South.
Tuners would have to select tyres for each tarmac track from :
- Racing Hard
- Racing Intermediate
- Racing Full Wet

Tuners would be allowed to make up to 4 changes to the base tune for each track.
- Ride height (both front and rear)
- Torque split
- Ballast position (All cars will have compulsory ballast)
- +1 parameter of tuners choice eg front (but not rear aswell) ARB

Testers can test on any of the 6 selected tracks.

Thoughts? Comments? Suggestions?
:cheers:
 
Testers can test on any of the 6 selected tracks.
I like the idea if a group B challenge but how would leader board be done as each track length and average lap is different.
So if say ten testers have a go and we get all six tracks run. And say we get lucky and three testers use the same track buts it's the longest. Wouldn't that throw the entire average off?
 
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