Pete05
Premium
- 7,085
- Melbourne, Australia
There's plenty of time as we already have the next event in place so no need to jump in blind, spend some time testing and balancing and I'm sure you'll come up with something great đź‘Ť
There's plenty of time as we already have the next event in place so no need to jump in blind, spend some time testing and balancing and I'm sure you'll come up with something great đź‘Ť
My 60's idea is centred on road cars.I was tuning a '60's Prototype/LeMans online race at old Monza on SH. It was a blast. At tbe last miniute the host switched to '60's Super Cars to molify competors and keep the 6 we had. It was a blast. Thinking was old tires dont have the grip that tires today have.
I can't put into words how much I'd love to see the old Le Mans layout before the Dunlop esses with the White House corner, the old Arnage & Mulsanne corners etc...I was tunimg a Cobra Daytona, the host a Jag,(xj12?). Was quite the challenge. I was at 1:57.xxx, he was at 1:54.xxx. The old track doesnt have the chicane, it was fun!
That's the thing. I've got fantastic ideas but taking into consideration the cost of the cars, the length of the venue lap & making it interesting enough to entice the punters is the catch. Lots of thinking to do.lol. yep. I wasnt sure how much intrest there was in the old road cars. The cost for testers would be outrageous! Monzais a shorter track which is prefered here. If you can make somethinh of this idea.....run with it!
Not what I was thinking but that's an interesting combination...E-type vs. 300SL vs. GT40 - Something along those lines perhaps?
Thats the combo we ended up racing, along with a Ferriari 250.E-type vs. 300SL vs. GT40 - Something along those lines perhaps?
The GT 40's were way fast. Severe limits would have to be placed on them.
Opinion is always welcome, I'm just spit balling ideas anyway đź‘ŤSorry guys. Didnt mean to high hack this discssion. I think this is a great idea Pete. DolHaus, I think the Cobra was a viable option. The down force issue is what derailed that tune. Some testing would be needed. Now I've exhausted my limited knollege.
Actually I've been doing some thinking myself. That includes second thoughts about the F3 at Bathurst. After doing some testing with the aero & gear ratios, I've found that wings on minimum and the auto slider to 270km/h, the only real test is descending the mountain through the esses@Pete05 Just had a thought for a Bathurst based event, how about V8 saloons of the world? Muscle cars from the states, super saloons from Europe and sleeping dragons from the east - who does it best? đź‘Ť
I only have one objection to this idea & that's the online component (for obvious reasons )Just tossing this idea out, a long duration event like 12 weeks long.
Two cars evenly matched in terms of lap times. 4-5 tracks one tune, one change to set and final drive allowed for each track, BLIND testing, point system for final standings, eg F1 system or NASCAR type, bonus points for fastest lap. Lap time would be total for 5 consecutive laps, best done online in a private room. Each race has its own podium for lap and DC, then an overall winner with the most points is determined at the end.
Time line would be something like this
3 weeks for initial tuning,
2-3 weeks for testing
1 week to allows Tubers to provide allowed changed, host(s) to post changes for each tune and update score sheet.
Repeat steps two and three for each track.
Unfortunately aero just doesn't play that much of an effect to ever really force you one way or another in a hot lapping environment, La Sarthe is about the only place where you'd see any tangible effect because of the sustained high speed section.Actually I've been doing some thinking myself. That includes second thoughts about the F3 at Bathurst. After doing some testing with the aero & gear ratios, I've found that wings on minimum and the auto slider to 270km/h, the only real test is descending the mountain through the esses
I'm looking for a real world circuit for the F3, that will have the tuners having to choose between downforce for the corners or speed on the straights. I tried Tsukuba but didn't find a whole lotta difference myself. There's only 2 corners where high downforce pays off. Motegi Road or Suzuka perhaps?
As for Bathurst, my preference would be to save that track for a GT3 event. I'm also looking at Bathurst for a Touring Car challenge of sorts. Trying to balance the V8 Supercar against the DTM cars of both eras using different tyres & PP levels. This one is starting to look less of a headache if it morphed into more than one car per tuner. Is that ok or just too much of a workload?
I only have one objection to this idea & that's the online component (for obvious reasons )
you can test in arcade mode it's just not as easy to get the time have to add the laps rather the game doing it for you.I only have one objection to this idea & that's the online component (for obvious reasons )
Tried that during planing of the STI vs Evo event for that pro rally cars no one liked it. Was very hard to get it right.you might be able to bhp/kilo match a car with ballast perhaps rather than PP?
Oh I wasn't trying to make the V8 competitive with the GT3's. I know it wouldn't stand a chance.Unfortunately aero just doesn't play that much of an effect to ever really force you one way or another in a hot lapping environment, La Sarthe is about the only place where you'd see any tangible effect because of the sustained high speed section.
I wouldn't want to run 2 cars per tuner on a 2min+ lap street circuit, just going to be a pain to test as the current event proves. Trying to balance anything relevant with the Falcon is going to be difficult unless there are any known slow GT3/DTM cars, the car is just way to heavy to be fast and the PP is way off (you might be able to bhp/kilo match a car with ballast perhaps rather than PP?)
That's ok. I can work with that. I used to do the same thing with the results from all F1 grids. That produced some amazing results over the yearsyou can test in arcade mode it's just not as easy to get the time have to add the laps rather the game doing it for you.
Tried that during planing of the STI vs Evo event for that pro rally cars no one liked it. Was very hard to get it right.
You too???I've got a head full of ideas that'll either workout as a winner or end up in the bin as unworkable.
How about Fuji F, you have both worlds in it + it's not that long to do 1 lap around it đź‘Ť.I'm looking for a real world circuit for the F3, that will have the tuners having to choose between downforce for the corners or speed on the straights. I tried Tsukuba but didn't find a whole lotta difference myself. There's only 2 corners where high downforce pays off. Motegi Road or Suzuka perhaps?
Nah, it the fun one with the beautiful chicane , .That's the full circuit minus the painfully slow chicane right?
That's more CoTM territory. @Bowtie-muscle what do you think on that one?How about competition of taming really hard car, like AC Cobra with mandatory full upgrades, wings banned, maximum weight reduces no allowed to use ballast running with sports hard or medium?
Hate it when I stop getting alertsThat's more CoTM territory. @Bowtie-muscle what do you think on that one?
Where is the fun in that?Better be a forgiving track.
I'll freight the F3 there for a test session & see how it goes. While I'm in that part of the world, I'm going to see how it feels at Motegi Road & Suzuka.Nah, it the fun one with the beautiful chicane , .
Better have a double helping of bravery for breakfast with this ideaHow about competition of taming really hard car, like AC Cobra with mandatory full upgrades, wings banned, maximum weight reduces no allowed to use ballast running with sports hard or medium?